Okay, so I have this idea for a level: a curse is put on the player, causing the controls to malfunction (as in, you keep jumping despite that you are not pressing the Jump button) until X requirements is fulfilled. I thought this was possible by manipulating the Player Controls events (as in, make an event that makes the player jump and have it loop over and over) but it didn't work (the player only jump once and then could not move). I tried looping two identical events to make the player keep jumping, but to my dismay, he just jumped twice and stopped moving.
Is there any way to do this, or can this simply just not work?
