Hot Lava Land (W.I.P. Level) SMBX 1.3.0.1.

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TheCreeperDemon
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Hot Lava Land (W.I.P. Level) SMBX 1.3.0.1.

Postby TheCreeperDemon » Tue Jan 23, 2018 7:26 pm

Hello everyone! I am Creeper and I am working on this level and wanted to share it with all of you! Here is the screenshots for what I have so far...
https://imgur.com/a/M22XJ

So do you all like it? I hope it is not bad looking...

Graphics are from Kojimkjs BG Pack and PROX's Graphic Pack.

WildW
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Re: Hot Lava Land (W.I.P. Level) SMBX 1.3.0.1.

Postby WildW » Tue Jan 23, 2018 7:33 pm

Not bad at all just the lotus plants seem out of place

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Re: Hot Lava Land (W.I.P. Level) SMBX 1.3.0.1.

Postby TheCreeperDemon » Tue Jan 23, 2018 7:34 pm

WildWEEGEE wrote:Not bad at all just the lotus plants seem out of place
Is it where they are placed?

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Re: Hot Lava Land (W.I.P. Level) SMBX 1.3.0.1.

Postby PopYoshi » Tue Jan 23, 2018 7:46 pm

TheCreeperDemon wrote:
WildWEEGEE wrote:Not bad at all just the lotus plants seem out of place
Is it where they are placed?
The lotus plant doesn't fit with the level, not to mention that this is a SMB3 level styled with several SMW graphics there...

But the level itself doesn't look bad

You should only make level topics when you have a level finished, not when it's a W.I.P

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Re: Hot Lava Land (W.I.P. Level) SMBX 1.3.0.1.

Postby ADMAndrew » Tue Jan 23, 2018 8:48 pm

wow :shock: those graphics look great hopefully the design of the levels is good...
But it is good that still continue using the smbx engine 1.3.0.1 ;)
Spoiler: show
For this image I think the puzzles are going to be frequent in your project which I like :lol:
Image

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Re: Hot Lava Land (W.I.P. Level) SMBX 1.3.0.1.

Postby PopYoshi » Tue Jan 23, 2018 9:08 pm

ADMAndrew wrote:wow :shock: those graphics look great hopefully the design of the levels is good...
But it is good that still continue using the smbx engine 1.3.0.1 ;)
Spoiler: show
For this image I think the puzzles are going to be frequent in your project which I like :lol:
Image
Is a level or a project? :shock:

I think he should use PGE instead of the classic smbx editor...

erkyp3rky
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Re: Hot Lava Land (W.I.P. Level) SMBX 1.3.0.1.

Postby erkyp3rky » Tue Jan 23, 2018 9:32 pm

Looks alright.

Once again, the style mixing...

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Re: Hot Lava Land (W.I.P. Level) SMBX 1.3.0.1.

Postby TheCreeperDemon » Tue Jan 23, 2018 9:39 pm

The_Loaf_Lord wrote:Looks alright.

Once again, the style mixing...
It is supposed to be like that... Is that bad?

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Re: Hot Lava Land (W.I.P. Level) SMBX 1.3.0.1.

Postby erkyp3rky » Tue Jan 23, 2018 9:40 pm

TheCreeperDemon wrote:
The_Loaf_Lord wrote:Looks alright.

Once again, the style mixing...
It is supposed to be like that... Is that bad?
Well, kind of. It seems most of the level is in SMB1, so stick with SMB1. But not all style mixing is bad.

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Re: Hot Lava Land (W.I.P. Level) SMBX 1.3.0.1.

Postby TheCreeperDemon » Tue Jan 23, 2018 9:43 pm

The_Loaf_Lord wrote:
TheCreeperDemon wrote:
The_Loaf_Lord wrote:Looks alright.

Once again, the style mixing...
It is supposed to be like that... Is that bad?
Well, kind of. It seems most of the level is in SMB1, so stick with SMB1. But not all style mixing is bad.
I didn't use anything from SMB1 though?
WildWEEGEE wrote:Not bad at all just the lotus plants seem out of place
Removed the Lotus Plants.
Last edited by PixelPest on Tue Jan 23, 2018 9:59 pm, edited 1 time in total.
Reason: Merged posts

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Re: Hot Lava Land (W.I.P. Level) SMBX 1.3.0.1.

Postby erkyp3rky » Tue Jan 23, 2018 9:46 pm

TheCreeperDemon wrote:
The_Loaf_Lord wrote:
TheCreeperDemon wrote:
It is supposed to be like that... Is that bad?
Well, kind of. It seems most of the level is in SMB1, so stick with SMB1. But not all style mixing is bad.
I didn't use anything from SMB1 though?
The background.

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Re: Hot Lava Land (W.I.P. Level) SMBX 1.3.0.1.

Postby TheCreeperDemon » Tue Jan 23, 2018 9:48 pm

The_Loaf_Lord wrote:
TheCreeperDemon wrote:
The_Loaf_Lord wrote:
Well, kind of. It seems most of the level is in SMB1, so stick with SMB1. But not all style mixing is bad.
I didn't use anything from SMB1 though?
The background.
Oh... I like the background... Does it not fit cause I like it.
Pop Yoshi Bros wrote:
TheCreeperDemon wrote:
WildWEEGEE wrote:Not bad at all just the lotus plants seem out of place
Is it where they are placed?
The lotus plant doesn't fit with the level, not to mention that this is a SMB3 level styled with several SMW graphics there...

But the level itself doesn't look bad

You should only make level topics when you have a level finished, not when it's a W.I.P
I have removed the lotus plants, and thanks.
Last edited by PixelPest on Tue Jan 23, 2018 10:00 pm, edited 1 time in total.
Reason: Merged posts

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Re: Hot Lava Land (W.I.P. Level) SMBX 1.3.0.1.

Postby PopYoshi » Tue Jan 23, 2018 9:50 pm

TheCreeperDemon wrote:
The_Loaf_Lord wrote:
TheCreeperDemon wrote:
It is supposed to be like that... Is that bad?
Well, kind of. It seems most of the level is in SMB1, so stick with SMB1. But not all style mixing is bad.
I didn't use anything from SMB1 though?
He is saying that you are mixing styles, it's called clash when you mix two styles that doesn't fit or when you use more than one style

You are using SMW coins, koopas, volcano lotus, etc, they are from Super Mario World, unless they are recolored they won't fit with the level itself because your level is SMB3 styled

If your level is SMB3 styled then you must use SMB3 graphics (note, that's not obligatory because there's SMB3 levels with SMB2 graphics like The Invasion 2, but you have to be sure that they fit and doesn't ruin the level visually)

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Re: Hot Lava Land (W.I.P. Level) SMBX 1.3.0.1.

Postby TheCreeperDemon » Tue Jan 23, 2018 9:56 pm

Pop Yoshi Bros wrote:
TheCreeperDemon wrote:
The_Loaf_Lord wrote:
Well, kind of. It seems most of the level is in SMB1, so stick with SMB1. But not all style mixing is bad.
I didn't use anything from SMB1 though?
He is saying that you are mixing styles, it's called clash when you mix two styles that doesn't fit or when you use more than one style

You are using SMW coins, koopas, volcano lotus, etc, they are from Super Mario World, unless they are recolored they won't fit with the level itself because your level is SMB3 styled

If your level is SMB3 styled then you must use SMB3 graphics (note, that's not obligatory because there's SMB3 levels with SMB2 graphics like The Invasion 2, but you have to be sure that they fit and doesn't ruin the level visually)
Okay. I will try changing it a little. What can I use to change the color? I have tried doing this in the past in MS Paint for some reason but it didn't go so well. I also have something called Medibang. Would that work?

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Re: Hot Lava Land (W.I.P. Level) SMBX 1.3.0.1.

Postby PixelPest » Tue Jan 23, 2018 9:57 pm

Levels require download links when being posted and the Projects forum is intended solely for WIP Episodes (collections of multiple levels). As this has generated discussion I've moved it to the Levels forum and locked it until a download link is provided via PM (to any of the Mods or Admins who will add it and unlock the topic). You can post screenshots of WIP levels in the screenshot thread (General forum) or on the SMBX Discord to get feedback.

Also please refrain from double-posting. I'm merging your posts but please use the edit button instead of posting multiple times in a row in the future.

And consider using Paint.NET for graphics instead of MS Paint


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