Ultimate Beezo Pack

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JJrule
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Ultimate Beezo Pack

Postby JJrule » Sat Oct 28, 2017 10:53 pm

Beezos
They fly
They ...
...sorry I got nothing

Anyway I made a whole bunch of beezos that do more than just fly.
NOW
They walk
They jump
They shoot fireballs

Screenshot:
Spoiler: show
Image
Download:
http://www.mediafire.com/file/694ikwmfz ... o+Pack.zip

It's not much, but I think it's cool.

Teemster2
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Re: Ultimate Beezo Pack

Postby Teemster2 » Sun Oct 29, 2017 1:04 am

JJrule wrote:Beezos
They fly
They ...
...sorry I got nothing

Anyway I made a whole bunch of beezos that do more than just fly.
NOW
They walk
They jump
They shoot fireballs

Screenshot:
Spoiler: show
Image
Download:
http://www.mediafire.com/file/694ikwmfz ... o+Pack.zip

It's not much, but I think it's cool.
Something we are sorely lacking is more air and water enemies. Some Beezo's follow set paths while others dive bomb at Mario which provided more threat from the sky and in the sky. SMBX really needs these but you seem to have focused more on making them a ground enemy? I'm not sure that will work for them but it seems interesting and I say good job at making them. I have not tested them yet but may try them today if I have time later.

Considering all of the SMB2 enemies being claimed these guys are still not on the resource claim sheet. It would be nice to have them. Not sure if your Beezo's will be accepted but we will find out.

HenryRichard
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Re: Ultimate Beezo Pack

Postby HenryRichard » Mon Oct 30, 2017 3:45 pm

These are just graphics swaps - they replace other enemies but have no new behavior. Enemies with different behavior are legitimate candidates for SMBX2 though - swooping beezos definitely should be added.

Regarding the graphics, they look pretty nice - I like the snifit masks a lot! However, the purple doesn't have quite as much contrast as it should imo.

PROX
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Re: Ultimate Beezo Pack

Postby PROX » Tue Oct 31, 2017 4:29 am

the purple one lacks shading from what I can tell. Everything else looks great though.


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