Super Mario Green Star Snatcher (Beta 1 Released !!!!!)
Posted: Mon May 01, 2017 1:51 pm
by Deathdmndcrftsmbx
Hello all, Welcome to my new project: Super Mario Green Star Snatcher.
I will be making it in SMBX 2.0 . Feedback is appreciated .
Here it is Beta 1 of Super Mario Green Star Snatcher.
You will need SMBX 2.0 to play it.
Please give feedback.
Also I have an open beta for world 1 . Feedback would be appreciated.
I may release World 1 as an open beta since I have finished it. Tell me if you want that or no
Re: Super Mario Green Star Snatcher
Posted: Sun May 07, 2017 6:03 am
by ElectriKong
Why do you have the link to the second screen below it?
Also do a poll for the open beta.
Re: Super Mario Green Star Snatcher
Posted: Sun May 07, 2017 6:48 am
by Deathdmndcrftsmbx
King of Eterity wrote:Why do you have the link to the second screen below it?
Also do a poll for the open beta.
oh Whoops
Good idea I will make a poll
Re: Super Mario Green Star Snatcher
Posted: Sun May 07, 2017 7:16 am
by Snessy the duck
The level screens looks really bland, there's a lot of long paths with nothing really going on. I'd suggest making the level design more varied and adding some more enemies and coins. The world map also looks bland, it's just a boring square with a lot of empty space, so I'd suggest giving it a more unique shape. Also, the world map paths are pretty long, so I'd recommend you shorten them.
Re: Super Mario Green Star Snatcher
Posted: Sun May 07, 2017 7:44 am
by Deathdmndcrftsmbx
Snessy the duck wrote:The level screens looks really bland, there's a lot of long paths with nothing really going on. I'd suggest making the level design more varied and adding some more enemies and coins. The world map also looks bland, it's just a boring square with a lot of empty space, so I'd suggest giving it a more unique shape. Also, the world map paths are pretty long, so I'd recommend you shorten them.
Thanks for the advice,
The World Map wasn't finished, I just made it as a concept for the final one. As for the levels I thought they were fine (apart from the forest level I'm Working on that.)but all levels will probably be revamped anyways although I dont want to put too many coins as I am planing a shop system(MAYBE) and I dont want to just give away Items
Re: Super Mario Green Star Snatcher
Posted: Mon May 08, 2017 1:45 pm
by Deathdmndcrftsmbx
OK so far everyone has wanted a beta so I will get one ready(Make sure the World map works and check the levels.)
For now though there is a download for 1-1 http://www.mediafire.com/file/48llm9ouq ... Begins.zip
The World 1 beta will be out some point in the next week.(hopefully)
Re: Super Mario Green Star Snatcher
Posted: Tue May 09, 2017 10:37 am
by Snessy the duck
Deathdmndcrftsmbx wrote:OK so far everyone has wanted a beta so I will get one ready(Make sure the World map works and check the levels.)
For now though there is a download for 1-1 http://www.mediafire.com/file/48llm9ouq ... Begins.zip
The World 1 beta will be out some point in the next week.(hopefully)
Here it is Beta 1 of Super Mario Green Star Snatcher.
You will need SMBX 2.0 to play it.
Please give feedback
Re: Super Mario Green Star Snatcher (Beta 1 Released !!!!!)
Posted: Sat May 13, 2017 8:51 am
by Deathdmndcrftsmbx
Here is a screen shot of a level I have been working on recently
Re: Super Mario Green Star Snatcher (Beta 1 Released !!!!!)
Posted: Sat May 13, 2017 11:52 am
by loop
Deathdmndcrftsmbx wrote:Here is a screen shot of a level I have been working on recently
That actually looks pretty good. Aside from the pyramid blocks, everything else seems to be in place.
Re: Super Mario Green Star Snatcher (Beta 1 Released !!!!!)
Posted: Sat May 13, 2017 12:12 pm
by Deathdmndcrftsmbx
Thanks ,
I made have an updated screen shot here.
Re: Super Mario Green Star Snatcher (Beta 1 Released !!!!!)
Posted: Mon May 22, 2017 12:55 am
by erkyp3rky
overworld is way too square. shape it into something unique. it just feels bland as well, with barely any deco. i mean, who has ever heard of a square island. so yeah, make some rivers, non perfect ridges, uneven platforms, ect
Re: Super Mario Green Star Snatcher (Beta 1 Released !!!!!)
Posted: Wed May 24, 2017 3:31 pm
by Deathdmndcrftsmbx
A screenshot of One of my World 3 Levels. It uses a stopwatch gimmick to slow down platforms/enemies