Super Mario Bros: Clash of Games

Share your work-in-progress SMBX episode or browse and support others'.

Moderator: Userbase Moderators

What world should I stop on?

Poll ended at Tue May 02, 2017 6:23 pm

World 3
1
17%
World 4
0
No votes
World 5
1
17%
World 6
0
No votes
World 7
0
No votes
World 8+
4
67%
 
Total votes: 6
Noodle
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Super Mario Bros: Clash of Games

Postby Noodle » Sat Apr 29, 2017 1:09 pm

SMB COG is an episode that references past games in the world.
Screenshots: show
World 1: Easy StreetImageImage
Image
World 2: Layer Cake DesertImage
World 3: Metroid
Image
World 4: Mobius
Image
Image
Download on Dropbox
Last edited by Noodle on Thu May 04, 2017 6:41 pm, edited 17 times in total.

HeroLinik
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Re: Super Mario Bros X MIX

Postby HeroLinik » Sat Apr 29, 2017 1:10 pm

Noodle wrote:SMBX MIX is an episode that references past games in the Mario franchise.
Screenshots: show
World 1: Easy StreetImage
World 2: Layer Cake DesertImage
Spoiler: show
Image
Image
Fixed your screens.

ElectriKong
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Re: Super Mario Bros X MIX

Postby ElectriKong » Sat Apr 29, 2017 1:24 pm

Why are those screens stretched?
Why is there a boss door in the grassland?
Where is the right part of the checkpoint gate?

Noodle
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Re: Super Mario Bros X MIX

Postby Noodle » Sat Apr 29, 2017 1:32 pm

King of Eterity wrote:Why are those screens stretched?
Why is there a boss door in the grassland?
Where is the right part of the checkpoint gate?
They are stretched because I tried to maximize the editor window.
It is not a boss door, it is a room inside the mountain.
I tried to make it look like a flagpole.
HeroLinik wrote:
Noodle wrote:SMBX MIX is an episode that references past games in the Mario franchise.
Screenshots: show
World 1: Easy StreetImage
World 2: Layer Cake DesertImage
Spoiler: show
Image
Image
Fixed your screens.
Where is the BB for it. Put it into a code box.
Last edited by Julia Pseudo on Sun May 07, 2017 8:11 pm, edited 1 time in total.
Reason: Merging double post

HeroLinik
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Re: Super Mario Bros X MIX

Postby HeroLinik » Sat Apr 29, 2017 1:40 pm

Noodle wrote:
HeroLinik wrote:Fixed your screens.
Where is the BB for it. Put it into a code box.
Just quote the post, and you'll see it.

ElectriKong
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Re: Super Mario Bros X MIX

Postby ElectriKong » Sat Apr 29, 2017 2:20 pm

Noodle wrote:
King of Eterity wrote:Why are those screens stretched?
Why is there a boss door in the grassland?
Where is the right part of the checkpoint gate?
They are stretched because I tried to maximize the editor window.
It is not a boss door, it is a room inside the mountain.
I tried to make it look like a flagpole.
1) You should not be stretching your screens regardless. You should not change the size of the widow when taking screens, or use PGE to take screens (and make levels for that matter)
2) It still looks unfitting in the grassland, and officially, it is a boss door, even if it doesn't lead to a boss
3) Well you failed here. There is a flagpole checkpoint in SMB1 Xpanded GFX pack.

Noodle
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Re: Super Mario Bros X MIX

Postby Noodle » Sat Apr 29, 2017 3:19 pm

King of Eterity wrote:
Noodle wrote:
King of Eterity wrote:Why are those screens stretched?
Why is there a boss door in the grassland?
Where is the right part of the checkpoint gate?
They are stretched because I tried to maximize the editor window.
It is not a boss door, it is a room inside the mountain.
I tried to make it look like a flagpole.
1) You should not be stretching your screens regardless. You should not change the size of the widow when taking screens, or use PGE to take screens (and make levels for that matter)
2) It still looks unfitting in the grassland, and officially, it is a boss door, even if it doesn't lead to a boss
3) Well you failed here. There is a flagpole checkpoint in SMB1 Xpanded GFX pack.
I am pretty sure the screenshots are 800x600.

ElectriKong
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Re: Super Mario Bros X MIX

Postby ElectriKong » Sat Apr 29, 2017 3:25 pm

Noodle wrote:
King of Eterity wrote:
Noodle wrote: They are stretched because I tried to maximize the editor window.
It is not a boss door, it is a room inside the mountain.
I tried to make it look like a flagpole.
1) You should not be stretching your screens regardless. You should not change the size of the widow when taking screens, or use PGE to take screens (and make levels for that matter)
2) It still looks unfitting in the grassland, and officially, it is a boss door, even if it doesn't lead to a boss
3) Well you failed here. There is a flagpole checkpoint in SMB1 Xpanded GFX pack.
I am pretty sure the screenshots are 800x600.
This is what your first screen looks like at 800X600
Image
What it actually looks like:Image

And size does not matter, your screens are still stretched

Noodle
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Re: Super Mario Bros X MIX

Postby Noodle » Sat Apr 29, 2017 3:30 pm

King of Eterity wrote:
Noodle wrote:
King of Eterity wrote: 1) You should not be stretching your screens regardless. You should not change the size of the widow when taking screens, or use PGE to take screens (and make levels for that matter)
2) It still looks unfitting in the grassland, and officially, it is a boss door, even if it doesn't lead to a boss
3) Well you failed here. There is a flagpole checkpoint in SMB1 Xpanded GFX pack.
I am pretty sure the screenshots are 800x600.
This is what your first screen looks like at 800X600
Image
What it actually looks like:Image

And size does not matter, your screens are still stretched
Fixt

Westretroman
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Re: Super Mario Bros X MIX

Postby Westretroman » Sat Apr 29, 2017 3:45 pm

I see some Clash like the SMB1 background and the SMB3 donuts and the SMB3 Goomba.

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Re: Super Mario Bros X MIX

Postby krakin » Sat Apr 29, 2017 3:48 pm

Westretroman wrote:I see some Clash like the SMB1 background and the SMB3 donuts and the SMB3 Goomba.
That's not exactly clash, clash is when two different gfx are in the same level

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Re: Super Mario Bros X MIX

Postby Westretroman » Sat Apr 29, 2017 3:50 pm

practicalshorty014 wrote:
Westretroman wrote:I see some Clash like the SMB1 background and the SMB3 donuts and the SMB3 Goomba.
That's not exactly clash, clash is when two different gfx are in the same level
I'm pretty sure the castle door doesn't fit in a level with a SMB1 background tho

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Re: Super Mario Bros X MIX

Postby loop » Sat Apr 29, 2017 3:51 pm

That isn't clash. That is style mixing. The way it is used, it doesn't look very good.

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Re: Super Mario Bros X MIX

Postby Westretroman » Sat Apr 29, 2017 4:03 pm

Jayce 777 wrote:That isn't clash. That is style mixing. The way it is used, it doesn't look very good.
Exactly, I just don't like how the style mixing is used here.

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Re: Super Mario Bros X MIX

Postby ElectriKong » Sat Apr 29, 2017 4:20 pm

Jayce 777 wrote:That isn't clash. That is style mixing. The way it is used, it doesn't look very good.
The fact it does not look good is why it can be considered clash here.

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Re: Super Mario Bros X MIX

Postby Noodle » Sat Apr 29, 2017 4:28 pm

Looks good for me.

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Re: Super Mario Bros X MIX

Postby arcade999 » Sat Apr 29, 2017 4:50 pm

Ok:
Change the boss door for a small smw door.
Change background.
Replace goombas.
The desert screen look boring, because there is only tons of hammer bros.

Noodle
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Re: Super Mario Bros X MIX

Postby Noodle » Sat Apr 29, 2017 4:54 pm

arcade999 wrote:Ok:
Change the boss door for a small smw door.
Change background.
Replace goombas.
The desert screen look boring, because there is only tons of hammer bros.
World 2-1-1 did not have any space to screenshot.

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Re: Super Mario Bros X MIX

Postby arcade999 » Sat Apr 29, 2017 5:01 pm

Noodle wrote:
arcade999 wrote:Ok:
Change the boss door for a small smw door.
Change background.
Replace goombas.
The desert screen look boring, because there is only tons of hammer bros.
World 2-1-1 did not have any space to screenshot.
What do you mean?

Noodle
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Re: Super Mario Bros X MIX

Postby Noodle » Sat Apr 29, 2017 5:27 pm

arcade999 wrote:
Noodle wrote:
arcade999 wrote:Ok:
Change the boss door for a small smw door.
Change background.
Replace goombas.
The desert screen look boring, because there is only tons of hammer bros.
World 2-1-1 did not have any space to screenshot.
What do you mean?
I do not want to take a shot at the start or the end. I cannot take a shot of other sections. I do not want to take a shot at any warps. The hammer bro scene is all that is left.


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