Super Mario Starverse: The Star Hunter [Level Designers Needed]

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EnderTnt
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Super Mario Starverse: The Star Hunter [Level Designers Needed]

Postby EnderTnt » Mon Apr 24, 2017 4:33 am

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This is my comeback and settling of a project, this will be a group of episodes that tie into one big story.
This involves the stars the have made numerous appearances in both the Super Mario franchise and Super Mario Bros. X community.

Chapter 1 - The Star Hunter

Here is a basic run down of the story, it will be improved on later.
Mario follows a star, that one day led him to a portal, this portal sent him into a familiar yet new world. The star simply informed Mario that he was needed to stop some kind of evil. This evil was unknown to Mario, it wasn't Bowser, yet his minions were being controlled by it... so Mario decided to save the stars trapped deep in the multiple worlds made by this evil, but he notices a mysterious figure steal the lone star in the hubworld. He decides to go after him and collect the rest of the imprisoned stars along the way

Characters
Spoiler: show
Mario - A Plumber who somehow ended up in the Mushroom Kingdom. He is the main protagonist of the story.
Luigi - Mario's brother, who also ended up in the Mushroom Kingdom. He is the secondary protagonist of the story. (Might have his own story)
Toad - An ordinary toad who finds himself getting into unwanted trouble all over gaining reputation.
The Star Hunter - A mysterious figure that steals stars for a certain purpose unknown.
As for help (positions) here are some that you may want to participate in;
Level Designer
CGFX Designer
Beta Tester
These aren't necessary for my project, but they are there if you do feel like you have your own input on this project.

Here are some screenshots; (Credit to the SMBX CGFX Pack and all members who shared their CGFX for it, without you guys, my project would look generic and would use the base SMBX graphics.)
Spoiler: show
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This uses Sonic Unleashed music at the moment, because I was messing around and it kind of stuck. (Except for 4-1, the cyber like level, it uses Sonic Advance 3's Cyber Track Act 1 but remastered by mikeblastdude.)

Worlds (If you saw the levels that have since been removed, those are for a later episodesIF A LEVEL IS YET TO BE DONE, YOU CAN OFFER TO HELP MAKE IT
Spoiler: show
Green Valley
Level 1 - Done
Level 2 - In Progress
Level 3 - Yet to be done
Level 4 - Yet to be done - Boss 1
Yellow Dunes
Level 1 - In Progress
Level 2 - Yet to be done
Level 3 - Yet to be done - Boss 2
Level 4 - Yet to be done
Level 5 - Yet to be done - Boss 3
White Frost
Level 1 - In Progress
Level 2 - Yet to be done
Level 3 - Yet to be done - Boss 4
Level 4 - Yet to be done
Level 5 - Yet to be done - Boss 5
Blue Atmosphere
Level 1 - Yet to be done
Level 2 - Yet to be done
Level 3 - Yet to be done
Level 4 - Yet to be done - Boss 6
Level 5 - Yet to be done - Boss 7
Jewel Cavern
Level 1 - Yet to be done
Level 2 - Yet to be done - Boss 8
Level 3 - Yet to be done - Boss 9
Final Level - Yet to be done - Final Boss
Help
Help would be very much appreciated, as this project isn't simple or short. Level Designers are the main help I need, but any is appreciated.
Feedback would be much appreciated. I will have a Green Valley Demo, where all of the world is playable, but nothing else. (Thus, demos will only contain completed worlds.)

Rundown of Super Mario Starverse (These will take a while and they won't have any proper information until the prior episode(s) has/have been completed. The number of episodes isn't final at all.)
Episode 1 - (The Star Hunter) focuses on the stars and someone stealing them for improper use.
Episode 2 - (?) focuses on another villain and on the stars
Episode 3 - (?) focuses on the worlds and their purpose
Episode 4 - (?) focuses on the worlds and their connection to the stars
Episode 5 - (?) focuses on the 'evil' and how it relates to the Mushroom Kingdom
Luigi Episode (?) - focuses on a side plot
Toad Episode (?) - focuses on a new plot but within the same dimension(s).

Remember, I could end up with only 1-3 episodes and the rest are gone, so I may compact the story etc.

Thanks for the Feedback, without it, my original 'episode' would have been definitely cancelled.
Last edited by EnderTnt on Wed Apr 26, 2017 6:01 am, edited 4 times in total.

Brantonio16
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Re: Super Mario Starverse [Positions Open]

Postby Brantonio16 » Mon Apr 24, 2017 9:58 pm

Looks like you've got ton of work to do and I hope your project has a very good development.

CynicHost
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Re: Super Mario Starverse [Positions Open]

Postby CynicHost » Tue Apr 25, 2017 11:53 pm

That's quite a lot of levels for your first project. May I suggest decreasing that number to reduce pressure, and put more focus into the commitment of finishing something first?

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Re: Super Mario Starverse [Positions Open]

Postby ElectriKong » Wed Apr 26, 2017 2:26 am

Tacticynical wrote:That's quite a lot of levels for your first project. May I suggest decreasing that number to reduce pressure, and put more focus into the commitment of finishing something first?
I think each chapter may be iduvidual episodes. Also he has been on the forum for quite a long time so I would think he knows what he is doing.

EnderTnt
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Re: Super Mario Starverse [Positions Open]

Postby EnderTnt » Wed Apr 26, 2017 4:42 am

Tacticynical wrote:That's quite a lot of levels for your first project. May I suggest decreasing that number to reduce pressure, and put more focus into the commitment of finishing something first?
Yeah as said, I will probably do the chapters as separate episodes, each with their own final boss. This means there won't necessarily be a main villain.
This is also why I am partially open/asking for help.


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