Share and discuss custom LunaLua code and content packs for SMBX2.
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Tempest
- Swooper

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Postby Tempest » Thu Mar 02, 2017 7:41 pm
practicalshorty014 wrote:Can you by any chance make a Boomerang Bro Suit?

Here you go.
http://www.mediafire.com/file/cr65d644n ... empest.zip
It's a custom Boomerang Suit. It replaces the hammer suit and allows the player to throw boomerangs.
In case you couldn't tell, i took the SMBX 1.4.3 mario-9 sprites, added that hammer suit hat on top and changed some of the colors & other stuff.
If you have any suggestions for a new powerup or have found any bugs/glitches, let me know.
GIVE CREDIT IF USED.
Last edited by Tempest on Fri Apr 27, 2018 10:51 pm, edited 2 times in total.
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MacDuckBeat
- Fuzzy

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Postby MacDuckBeat » Thu Mar 02, 2017 11:50 pm
Is it only me the code isn't working though ?
And here's the current code that it wasn't working.
Code: Select all local BoomerangLock = 0
function onTick()
if player.powerup == PLAYER_HAMMER then
if player.character == CHARACTER_MARIO then
if BoomerangLock == 0 then
if(player.runKeyPressing) then
for k,v in pairs(NPC.get(171,-1)) do
v.id = 292
v.width = 32
v.height = 32
v:mem(0x110,FIELD_DFLOAT,1)
if BoomerangLock == 0 then
if player:mem(0x106,FIELD_WORD) ~= -1 then
BoomerangLock = 1
v.x = v.x + 2
v.speedX = 25
v.speedY = -10
else
v.x = v.x - 2
v.speedX = -25
v.speedY = -10
BoomerangLock = 1
end
end
end
end
else
local BoomerangCheck = NPC.get(292,-1)
if table.getn(BoomerangCheck) == 0 then
BoomerangLock = 0
else
player:mem(0x160,FIELD_WORD,2)
end
end
end
end
end
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Tempest
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Postby Tempest » Fri Mar 03, 2017 3:59 pm
RSuper wrote:Is it only me the code isn't working though ?

It works fine with me. Are you playing as Mario?
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MacDuckBeat
- Fuzzy

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Postby MacDuckBeat » Fri Mar 03, 2017 6:20 pm
Tempes wrote:RSuper wrote:Is it only me the code isn't working though ?

It works fine with me. Are you playing as Mario?
It is.
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Tempest
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Postby Tempest » Fri Mar 03, 2017 6:53 pm
RSuper wrote:Tempes wrote:RSuper wrote:Is it only me the code isn't working though ?

It works fine with me. Are you playing as Mario?
It is.
Wait a minute, that cursor...
What version are you playing this in? I'm pretty sure that cursor doesn't show up while playing in 2.0.
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MacDuckBeat
- Fuzzy

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Postby MacDuckBeat » Fri Mar 03, 2017 7:43 pm
Tempes wrote:RSuper wrote:Tempes wrote:
It works fine with me. Are you playing as Mario?
It is.
Wait a minute, that cursor...
What version are you playing this in? I'm pretty sure that cursor doesn't show up while playing in 2.0.
You could have guarantee 100% I'm using 1.3.0.2. But I can't test it with LunaTester.
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Tempest
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Postby Tempest » Fri Mar 03, 2017 7:47 pm
RSuper wrote:Tempes wrote:RSuper wrote:
It is.
Wait a minute, that cursor...
What version are you playing this in? I'm pretty sure that cursor doesn't show up while playing in 2.0.
You could have guarantee 100% I'm using 1.3.0.2. But I can't test it with LunaTester.
It doesn't work in 1.3.0.2, it uses LunaLua coding.
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Shin
- Cheep-Cheep

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Postby Shin » Fri Mar 03, 2017 8:21 pm
Tempes wrote:RSuper wrote:Tempes wrote:
Wait a minute, that cursor...
What version are you playing this in? I'm pretty sure that cursor doesn't show up while playing in 2.0.
You could have guarantee 100% I'm using 1.3.0.2. But I can't test it with LunaTester.
It doesn't work in 1.3.0.2, it uses LunaLua coding.
1.3.0.1 and 1.3.0.2 are two different things. 1.3.0.1 is the vanilla version, and 1.3.0.2 is the one that includes LunaLua.
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Tempest
- Swooper

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Postby Tempest » Fri Mar 03, 2017 8:25 pm
Shin wrote:Tempes wrote:RSuper wrote:
You could have guarantee 100% I'm using 1.3.0.2. But I can't test it with LunaTester.
It doesn't work in 1.3.0.2, it uses LunaLua coding.
1.3.0.1 and 1.3.0.2 are two different things. 1.3.0.1 is the vanilla version, and 1.3.0.2 is the one that includes LunaLua.
oh
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Tempest
- Swooper

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Postby Tempest » Fri Mar 03, 2017 10:08 pm
timocomsmbx2345 wrote:Doesthis go over the hammer suit?
(Sorry for the late reply)
Yep.
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krakin
- Reznor

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Postby krakin » Fri Mar 03, 2017 10:09 pm
Sweet, this is bringing back memories of Super Mario 3D World! Good job.
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Inspirited
- Snifit

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Postby Inspirited » Sat Mar 04, 2017 8:21 am
Besides this one I can only find 2 other custom powerups on this forum. Please, make more! There's SO many possibilities! Also does it really have to override an existing powerup?
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PersonNamedUser
- Reznor

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Postby PersonNamedUser » Sat Mar 04, 2017 9:58 am
Inspirited wrote:Also does it really have to override an existing powerup?
Sadly, as far as my knowledge goes, yes.
btw, nice job on this
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Tempest
- Swooper

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Postby Tempest » Sat Mar 04, 2017 11:33 am
practicalshorty014 wrote:Sweet, this is bringing back memories of Super Mario 3D World! Good job.
MosaicMario wrote:btw, nice job on this
Thanks!
Inspirited wrote:Besides this one I can only find 2 other custom powerups on this forum. Please, make more! There's SO many possibilities! Also does it really have to override an existing powerup?
You bet i will! And actually, i already made 4: Phoenix, Mole, Beetroot and this one.
Unfortunately, yes, it has to override an existing powerup.
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Quantumenace
- Chain Chomp

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Postby Quantumenace » Sat Mar 04, 2017 6:35 pm
Inspirited wrote:Also does it really have to override an existing powerup?
HenryRichard made this so it's possible. It would help if that existed as a separate API, though.
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AirSeus
- Blue Yoshi Egg

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Postby AirSeus » Sun Mar 05, 2017 9:59 am
Shin wrote:Tempes wrote:RSuper wrote:
You could have guarantee 100% I'm using 1.3.0.2. But I can't test it with LunaTester.
It doesn't work in 1.3.0.2, it uses LunaLua coding.
1.3.0.1 and 1.3.0.2 are two different things. 1.3.0.1 is the vanilla version, and 1.3.0.2 is the one that includes LunaLua.
You mean Lunaddl
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Snessy the duck
- Mouser

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Postby Snessy the duck » Sun Mar 05, 2017 10:41 am
IzIcy wrote:Shin wrote:Tempes wrote:
It doesn't work in 1.3.0.2, it uses LunaLua coding.
1.3.0.1 and 1.3.0.2 are two different things. 1.3.0.1 is the vanilla version, and 1.3.0.2 is the one that includes LunaLua.
You mean Lunaddl
No, he means LunaLUA. No one uses LunaDLL anymore.
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AirSeus
- Blue Yoshi Egg

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Postby AirSeus » Sun Mar 05, 2017 10:45 am
Snessy the duck wrote:IzIcy wrote:Shin wrote:
1.3.0.1 and 1.3.0.2 are two different things. 1.3.0.1 is the vanilla version, and 1.3.0.2 is the one that includes LunaLua.
You mean Lunaddl
No, he means LunaLUA. No one uses LunaDLL anymore.
I meant something different to what you just said, but whatever.
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Sambo
- Snifit

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Postby Sambo » Mon Mar 06, 2017 7:06 pm
You could always use this:
http://wohlsoft.ru/pgewiki/PlayerGfx.lua.
Just make the player big Mario, then replace his sprites with the custom ones using this API.
If you do it in a certain way, no existing powerups need to be replaced.
Also, Mario's shoes should be blue for a closer resemblance to the trophy you based it off of.
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