map & level 1,2&peach's castle for my new episode

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realSonicFan01
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map & level 1,2&peach's castle for my new episode

Postby realSonicFan01 » Sun Feb 12, 2017 12:21 am

Download: Click Here
Spoiler: show
ImageImageImageImageImage
Last edited by realSonicFan01 on Mon Feb 13, 2017 5:14 pm, edited 3 times in total.

kr4k1n
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Re: map & level 1,2&peach's castle for my new episode

Postby kr4k1n » Sun Feb 12, 2017 12:36 am

The images are broken, what image hosting service did you use?
Image

realSonicFan01
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Re: map & level 1,2&peach's castle for my new episode

Postby realSonicFan01 » Sun Feb 12, 2017 12:42 am

practicalshorty014 wrote:The images are broken, what image hosting service did you use?
Image
i used mediafire

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Re: map & level 1,2&peach's castle for my new episode

Postby kr4k1n » Sun Feb 12, 2017 12:45 am

realSonicFan01 wrote:
practicalshorty014 wrote:The images are broken, what image hosting service did you use?
Image
i used mediafire
You used Mediafire to upload your images? Well I use Google Photos, it's a bit more stable. That'll probably solve your broken image problem.

realSonicFan01
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Re: map & level 1,2&peach's castle for my new episode

Postby realSonicFan01 » Sun Feb 12, 2017 2:13 am

practicalshorty014 wrote:
realSonicFan01 wrote:
practicalshorty014 wrote:The images are broken, what image hosting service did you use?
Image
i used mediafire
You used Mediafire to upload your images? Well I use Google Photos, it's a bit more stable. That'll probably solve your broken image problem.
okay thx

realSonicFan01
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Re: map & level 1,2&peach's castle for my new episode

Postby realSonicFan01 » Sun Feb 12, 2017 5:46 am

realSonicFan01 wrote:
practicalshorty014 wrote:
practicalshorty014 wrote:The images are broken, what image hosting service did you use?
Image
realSonicFan01 wrote: i used mediafire
You used Mediafire to upload your images? Well I use Google Photos, it's a bit more stable. That'll probably solve your broken image problem.
okay thx
i love ur current project :P

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Re: map & level 1,2&peach's castle for my new episode

Postby MacDuckBeat » Sun Feb 12, 2017 6:18 am

What?

Also, I fixed the image for you... don't use mediafire as a image hosting. Use google image/imgur/photobucket instead.
Spoiler: show
ImageImageImageImageImage

kr4k1n
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Re: map & level 1,2&peach's castle for my new episode

Postby kr4k1n » Sun Feb 12, 2017 1:41 pm

RSuper wrote: Image
Whoa, that level with all of the crabs and cheep-cheeps and plants looks a little crowded. Might want to remove a few things there.

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Re: map & level 1,2&peach's castle for my new episode

Postby Artturer » Sun Feb 12, 2017 3:14 pm

practicalshorty014 wrote:
RSuper wrote: Image
Whoa, that level with all of the crabs and cheep-cheeps and plants looks a little crowded. Might want to remove a few things there.
There's even a crab too close to Mario.
(125th post)

Amine Retro
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Re: map & level 1,2&peach's castle for my new episode

Postby Amine Retro » Sun Feb 12, 2017 6:57 pm

okay let's seEEEE OH MY GOD WHAT THE FUCK IS THAT LEVEL DESIGN ABOMINATION?!
ok ok let's start. soo screen 1: kind of bland and needs BGOs, and these koopas don't have any space between them.
screen 2: oh hell no i ain't gonna judge that.
screen 3: you didn't know how to put the bonus tiles, and the background dosen't fit.
screen-o 4: let me guess, the level where you start from is the one on the far left, peach's castle, you didn't need to put a pipe warp to go to the other island, seems kinda annoying. levels are too close to each other, give them a little bit of space. and you don't simply put a vine to go to the star warp.
screen 5: 1) sceneries are too close to each other and randomly placed. 2) don't put clouds in a special world. 3) use custom graphics for these plants or just remove them.

also this should be in the projects forum, hope a staff member moves it.

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Re: map & level 1,2&peach's castle for my new episode

Postby kr4k1n » Sun Feb 12, 2017 8:09 pm

Amine Retro wrote:soo screen 1: kind of bland and needs BGOs, and these koopas don't have any space between them.
Have you ever played SMW? 1-1 has the same enemy placement as that. That was most likely done on purpose.
So anyways, the first screen isn't too bad, it's plain and simple like it should be. Screen number 2 has too many scenery objects(plants) and what's with the grey blocks? The third one has squarish bonus tiles. You forgot to put the rounded edges around them.
Amine Retro wrote:screen-o 4: let me guess, the level where you start from is the one on the far left, peach's castle, you didn't need to put a pipe warp to go to the other island, seems kinda annoying. levels are too close to each other, give them a little bit of space. and you don't simply put a vine to go to the star warp.
Just because that's Peach's Castle doesn't mean that it'll be the "first level". He can put a vine there if he wants to, it fits with the rest of the world. Although I have to agree that the level spots are too close to each other.
Amine Retro wrote: 2) don't put clouds in a special world.
The special world might be in the clouds, which that's probably why there's a vine in the last one. But anyways, this project seems fine to me, just a few things you'll have to clean up, and it'll be perfect.

realSonicFan01
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Re: map & level 1,2&peach's castle for my new episode

Postby realSonicFan01 » Mon Feb 13, 2017 5:11 pm

practicalshorty014 wrote:
Amine Retro wrote:soo screen 1: kind of bland and needs BGOs, and these koopas don't have any space between them.
Have you ever played SMW? 1-1 has the same enemy placement as that. That was most likely done on purpose.
So anyways, the first screen isn't too bad, it's plain and simple like it should be. Screen number 2 has too many scenery objects(plants) and what's with the grey blocks? The third one has squarish bonus tiles. You forgot to put the rounded edges around them.
Amine Retro wrote:screen-o 4: let me guess, the level where you start from is the one on the far left, peach's castle, you didn't need to put a pipe warp to go to the other island, seems kinda annoying. levels are too close to each other, give them a little bit of space. and you don't simply put a vine to go to the star warp.
Just because that's Peach's Castle doesn't mean that it'll be the "first level". He can put a vine there if he wants to, it fits with the rest of the world. Although I have to agree that the level spots are too close to each other.
Amine Retro wrote: 2) don't put clouds in a special world.
The special world might be in the clouds, which that's probably why there's a vine in the last one. But anyways, this project seems fine to me, just a few things you'll have to clean up, and it'll be perfect.
you mean yoshi's island 2

EDIT:
practicalshorty014 wrote:Whoa, that level with all of the crabs and cheep-cheeps and plants looks a little crowded. Might want to remove a few things there.
ikr i got too surprisingly creative working on that
i did that instead of using rip van fish
Last edited by Fuyu on Mon Feb 13, 2017 5:49 pm, edited 1 time in total.
Reason: Merged triple-post.

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Re: map & level 1,2&peach's castle for my new episode

Postby Fuyu » Mon Feb 13, 2017 5:52 pm

Please abstain from multiposting. You do not need nor should make multiple posts consecutively.

Also, Super Mario World and Yoshi's Island 2 are the same.

realSonicFan01
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Re: map & level 1,2&peach's castle for my new episode

Postby realSonicFan01 » Mon Feb 13, 2017 7:43 pm

Intuition wrote:Please abstain from multiposting. You do not need nor should make multiple posts consecutively.

Also, Super Mario World and Yoshi's Island 2 are the same.
i meant the level yoshi's island 2

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Re: map & level 1,2&peach's castle for my new episode

Postby kr4k1n » Mon Feb 13, 2017 9:36 pm

realSonicFan01 wrote:i meant the level yoshi's island 2
Wait, you mean this entire level is based off of Yoshi's Island's second level? Interesting.

realSonicFan01
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Re: map & level 1,2&peach's castle for my new episode

Postby realSonicFan01 » Mon Feb 13, 2017 9:53 pm

practicalshorty014 wrote:
realSonicFan01 wrote:i meant the level yoshi's island 2
Wait, you mean this entire level is based off of Yoshi's Island's second level? Interesting.
i mean the koopas thingy

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Re: map & level 1,2&peach's castle for my new episode

Postby kr4k1n » Mon Feb 13, 2017 10:38 pm

realSonicFan01 wrote:
practicalshorty014 wrote:
realSonicFan01 wrote:i meant the level yoshi's island 2
Wait, you mean this entire level is based off of Yoshi's Island's second level? Interesting.
i mean the koopas thingy
You don't really know what to decide it's called, don't ya? I can't make any sense what you're trying to say.

realSonicFan01
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Re: map & level 1,2&peach's castle for my new episode

Postby realSonicFan01 » Mon Feb 13, 2017 11:04 pm

practicalshorty014 wrote:
realSonicFan01 wrote:
practicalshorty014 wrote: Wait, you mean this entire level is based off of Yoshi's Island's second level? Interesting.
i mean the koopas thingy
You don't really know what to decide it's called, don't ya? I can't make any sense what you're trying to say.
the thing at the start

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Re: map & level 1,2&peach's castle for my new episode

Postby Amine Retro » Tue Feb 14, 2017 7:29 am

Can you please give us a screenshot of what you're talking about?

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Re: map & level 1,2&peach's castle for my new episode

Postby Fuyu » Tue Feb 14, 2017 2:12 pm

He's talking about the group of red koopas at the start of Yoshi's Island 2. You can grab and kick a shell at them for an easy 1-Up.


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