Anyways, this is pretty much a dream of mine- to have Pauline playable in a Mario game. I originally made her about a year ago, but times have changed and I finally decided to give her a proper update and finalize her. I gave her a completely new face, cleaned up her entire sprite sheet, gave her some new animations, and a full sound pack w/voice (which is entirely optional)! It's not Pauline's, but I've grown to love it!
Why Pauline over Link? Well, I felt Peach was too obvious a choice, and I really didn't want to see her floating. I felt Link fit better and could make Pauline a more capable character than she's ever been- by giving her the hammer this time!
The only thing I don't know how to change is the Ruppee icon in the HUD... I've searched, but just can't find that file. Any tips would be nice!
This is inspired by my love for her and albertojz356's Pauline artwork. Check 'em out on deviantArt- he's done Pauline more justice than Nintendo has in the art department.
The folder marked "Sfx with Voice" replaces sound effects in the game to sound more like Donkey Kong arcade. However, some universal sounds, like the "1up" sound, "spring" sound and the sound completing levels, have been replaced with Peach's voice from "Super Mario Advance" on the Game Boy Advance.
If you want to use the SFX without replacing the universal sounds, only move over the audio files that begin with "zelda-"
Both Princess Peach's voice, as well as the Donkey Kong arcade sounds, are taken from soundboards available online. All credits due to those involved.
Enjoy!
Screenies:
Jump Up Smash!
https://www.dropbox.com/s/26539ntv7pu8m ... auline.rar