SMB3 Hardcoded GFX Pack [LunaLua]

Share and discuss custom SMBX graphics.

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h2643
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SMB3 Hardcoded GFX Pack [LunaLua]

Postby h2643 » Wed Jun 22, 2016 8:24 am

Spoiler: show
Image
Image
Image
How to use these graphics in a level/episode: put all the graphics the archive below has in your level/episode folder, and make sure you have latest version of LunaLua installed (or the finished version of SMBX 2.0, whenever that will be released) or it won't work!!! No coding knowledge required.

Intended to be used only in a level, episode. None of the menu stuff was modified like the SMBX logo and stuff, so please don't cry that the menu graphics aren't changed.

Download here

Westretroman
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Re: SMB3 Hardcoded GFX Pack [LunaLua]

Postby Westretroman » Wed Jun 22, 2016 10:02 am

These hardcoded graphics look cool! I like the SMB1 one as well! I might use this.

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Re: SMB3 Hardcoded GFX Pack [LunaLua]

Postby PixelPest » Thu Jun 23, 2016 7:11 am

This looks very useful and nostalgic. It's a great replication of the SMB3 feel and could be very useful. Are you going to do SMW next?

h2643
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Re: SMB3 Hardcoded GFX Pack [LunaLua]

Postby h2643 » Thu Jun 23, 2016 8:02 am

Nope.

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Re: SMB3 Hardcoded GFX Pack [LunaLua]

Postby PixelPest » Thu Jun 23, 2016 8:18 am

h2643 wrote:Nope.
Aw. That's a bummer

Snessy the duck
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Re: SMB3 Hardcoded GFX Pack [LunaLua]

Postby Snessy the duck » Thu Jun 23, 2016 12:26 pm

The world map font (The one used for level names, also in the SMB1 Hardcoded Pack) looks really jarring to the eyes, especially when set up against a black background, and i think it has 1x1 pixels. Maybe it's clever to use a diffrent font there!

h2643
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Re: SMB3 Hardcoded GFX Pack [LunaLua]

Postby h2643 » Thu Jun 23, 2016 12:47 pm

Snessy the duck wrote:...and i think it has 1x1 pixels.
It does.

h2643
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Re: SMB3 Hardcoded GFX Pack [LunaLua]

Postby h2643 » Sat Jun 25, 2016 3:34 pm

Updated and fixed some things, thank you 4matsy.

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Re: SMB3 Hardcoded GFX Pack [LunaLua]

Postby Pfox2123 » Fri Jul 01, 2016 3:38 am

h2643 wrote:Updated and fixed some things, thank you 4matsy.
When the npcs talk, the font looks weird h2643, please fix it with all versions of hardcoded GFX Pack Hope you will see this.
Last edited by Pfox2123 on Thu Jul 14, 2016 1:31 am, edited 1 time in total.

hikki_power222
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Re: SMB3 Hardcoded GFX Pack [LunaLua]

Postby hikki_power222 » Tue Jul 05, 2016 7:29 pm

That's pretty nice and useful.

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Re: SMB3 Hardcoded GFX Pack [LunaLua]

Postby Masterchief » Sat Jul 09, 2016 6:40 am

where has this been all my life... :ugeek: :ugeek: :geek:

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Re: SMB3 Hardcoded GFX Pack [LunaLua]

Postby MasterRoboto2 » Sun Jul 10, 2016 3:21 am

So how do I put the correct lunalua files to make this work??

h2643
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Re: SMB3 Hardcoded GFX Pack [LunaLua]

Postby h2643 » Sat Jul 16, 2016 12:03 pm

MasterRoboto2 wrote:So how do I put the correct lunalua files to make this work??
Oh no you don't. Just put images you want to use as cgfx that's it.

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Re: SMB3 Hardcoded GFX Pack [LunaLua]

Postby squp » Wed Nov 15, 2017 12:04 pm

Yeah, like snessy said, the font is HORRIBLE when looking at the text box. I see black squares. It's weird.

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Re: SMB3 Hardcoded GFX Pack [LunaLua]

Postby Turret 3471 » Wed Nov 15, 2017 12:41 pm

thx for the unnecessary bump Image

h2643
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Re: SMB3 Hardcoded GFX Pack [LunaLua]

Postby h2643 » Mon Nov 27, 2017 8:27 am

FlatKiwi wrote:rant
sorry

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Re: SMB3 Hardcoded GFX Pack [LunaLua]

Postby squp » Mon Nov 27, 2017 2:32 pm

h2643 wrote:
FlatKiwi wrote:rant
sorry
nah im sorry lol


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