Witchking666' Graphics Pack: 6.0. (NEW YEAR UPDATE)

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Witchking666
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Witchking666' Graphics Pack: 6.0. (NEW YEAR UPDATE)

Postby Witchking666 » Mon Jan 25, 2016 2:18 pm

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...I have returned.
So, happy early new year everyone. Im not sure what date it is everywhere but I decided to update my pack on the 31st of December. This is so all the tilesets included in the update can be used freely in 2018. This is one of the biggest updates yet with 17 totally new tilesets and 3 redrawn tilesets. I also totally remade the world map from scratch

New screenshots!
Spoiler: show
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There's a lot more to the update. But you have to download it to find out.
Screenshots of previous updates.
Spoiler: show
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Npc's and quicksand not included, They aren't mine.
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I totally redrew the world map and I think it turned out a lot better than the old one.
Worldmap Screenshots:
Spoiler: show
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Notes:
Spoiler: show
*The graphics in this pack are PGE Mandatory, using the legacy editor would be a living hell.

*Credit is not needed, as long as you do not claim it as your own.

* Please don't ask me what the style of these graphics is. Its custom but I like to see it as a crossbreed between SMB3 and SMW.

* Expand, recolor and edit my graphics all you want, they are released anyway.
Support banner.

Code: Select all

[url=http://www.smbxgame.com/forums/viewtopic.php?f=31&t=12984&sid=fddc4ec74a2ccaf2e5cf3bcc902e8233&start=20][img]https://i.imgur.com/KTR0yRd.png[/img][/url]
Download Witchking666' Graphics pack 6.0
Last edited by Witchking666 on Sun Dec 31, 2017 7:33 am, edited 31 times in total.

TheNinjaCake
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Re: Witchking666' Graphics Pack

Postby TheNinjaCake » Mon Jan 25, 2016 2:20 pm

Looks really good, I'd like to see more

Witchking666
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Re: Witchking666' Graphics Pack

Postby Witchking666 » Mon Jan 25, 2016 2:22 pm

TheNinjaCake wrote:Looks really good, I'd like to see more
You will XD

PROX
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Re: Witchking666' Graphics Pack

Postby PROX » Mon Jan 25, 2016 6:07 pm

yay it's finally up. I like that card game castle tileset you have there.

Witchking666
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Re: Witchking666' Graphics Pack

Postby Witchking666 » Tue Jan 26, 2016 1:41 am

Thanks, I appreciate it!

Kingbowser112
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Re: Witchking666' Graphics Pack

Postby Kingbowser112 » Tue Jan 26, 2016 9:43 am

Wow! This looks really great!
I really love your koopalings banners, especially kamek's one: it's very creative!
Also the Halloween tileset is very nice...
Just two quests:
1 = Will you make any backgrounds for card-game castle-tileset ?
2 = I saw no NPCs. Do you think to make anyone in the future ?
Anyway great work!

Witchking666
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Re: Witchking666' Graphics Pack

Postby Witchking666 » Tue Jan 26, 2016 3:02 pm

Kingbowser112 wrote:Wow! This looks really great!
I really love your koopalings banners, especially kamek's one: it's very creative!
Also the Halloween tileset is very nice...
Just two quests:
1 = Will you make any backgrounds for card-game castle-tileset ?
2 = I saw no NPCs. Do you think to make anyone in the future ?
Anyway great work!
Thanks.
Also, I won't make a bg for the card-game tileset because i fucking hate Making backgrounds.
And about the npc's, Idk as of now.
For now, i'll stick with tilesets

Witchking666
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Re: Witchking666' Graphics Pack UPDATED. V1.5

Postby Witchking666 » Tue Feb 16, 2016 8:46 am

^^Sorry for the bump dudes^^.
I added a bunch of new tilesets.
I'd like some feedback and opinions about them.

PROX
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Re: Witchking666' Graphics Pack UPDATED. V1.5

Postby PROX » Tue Feb 16, 2016 12:56 pm

oh wow, you are definitely improving man. I really like these.

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Re: Witchking666' Graphics Pack UPDATED. V1.5

Postby Cheeyev » Tue Feb 16, 2016 5:52 pm

Not to be rude, but I know you updated your pack (The new graphics look pretty good, by the way), except the download link doesn't seem to be updated, as it still links to V-1.0.

Kingbowser112
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Re: Witchking666' Graphics Pack UPDATED. V1.5

Postby Kingbowser112 » Tue Feb 16, 2016 6:08 pm

Please re-upload the D-link...
The new graphics are very great! I really like the factory tiles, so pretty!
Also, the cheese tileset (?) are really good in my opinion for making a desert-cloud level.
Good Job bro.!

Cheeyev
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Re: Witchking666' Graphics Pack UPDATED. V1.5

Postby Cheeyev » Tue Feb 16, 2016 6:45 pm

Kingbowser112 wrote:Please re-upload the D-link...
The new graphics are very great! I really like the factory tiles, so pretty!
Also, the cheese tileset (?) are really good in my opinion for making a desert-cloud level.
Good Job bro.!
Yeah, since like I said, it downloads V-1.0, which is outdated. For the 3rd screenshot, which has the tileset you're talking about (I think it's called "Beehive Brawl" as mentioned in the contents), I think it's likely supposed to mimic stage 4 in the Tree Zone from Super Mario Land 2: 6 Golden Coins, but it also does resemble cheese/cookie bread (Or whatever it's called), and would likely work for making a desert/cloud level.

Alagirez
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Re: Witchking666' Graphics Pack UPDATED. V1.5

Postby Alagirez » Tue Feb 16, 2016 6:48 pm

Wow the tileset looks great and detailed (the forest tileset reminds me to PROX' forest tileset)
and finally you expanded the card tileset!
Great Job!
great for MxW3AJ

Witchking666
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Re: Witchking666' Graphics Pack UPDATED. V1.5

Postby Witchking666 » Wed Feb 17, 2016 2:35 pm

Oh yeah, the download link actually does link to the wrong download.
I'll update it tomorrow.

Witchking666
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Re: Witchking666' Graphics Pack UPDATED. V1.5

Postby Witchking666 » Thu Feb 18, 2016 2:37 pm

I fixed the DL link!
Have fun with the update.

Lx Xzit
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Re: Witchking666' Graphics Pack UPDATED. V1.5

Postby Lx Xzit » Fri Feb 26, 2016 7:30 pm

These tilesets looks interesting! I especially like the first one, and all have an interesting filling. The only problem I'm seeing is that some tilesets are missing textures in the edges, for example, if we look at the second one it does not have any shadow just below the area of grass, I think that this could be taken into account for your future tilesets (I don't know if you already fixed this and the screenshot I'm seeing is outdated).

TLtimelord
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Re: Witchking666' Graphics Pack UPDATED. V1.5

Postby TLtimelord » Fri Feb 26, 2016 11:13 pm

mhm, I like what I see.

I could definitely see much of this becoming useful, especially the castle tileset and that factory scaffolding kinda platform.

Witchking666
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Re: Witchking666' Graphics Pack UPDATED. V1.5

Postby Witchking666 » Mon Feb 29, 2016 3:17 pm

TNTtimelord wrote:mhm, I like what I see.

I could definitely see much of this becoming useful, especially the castle tileset and that factory scaffolding kinda platform.
Which castle tileset?
The pack contains 3 ya know.

TLtimelord
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Re: Witchking666' Graphics Pack UPDATED. V1.5

Postby TLtimelord » Mon Feb 29, 2016 5:08 pm

witchking666 wrote:
TNTtimelord wrote:mhm, I like what I see.

I could definitely see much of this becoming useful, especially the castle tileset and that factory scaffolding kinda platform.
Which castle tileset?
The pack contains 3 ya know.
The card one.

Witchking666
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Re: Witchking666' Graphics Pack UPDATED. V1.5

Postby Witchking666 » Tue Mar 01, 2016 9:29 am

Yeah that one took me AGES to complete.
Glad you like it!


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