Super Mario: One Last Time
Posted: Sat Nov 14, 2015 11:09 pm
Forums for SMBX
https://www.smbxgame.com/forums/
I'd sooner educate a newbie on design before CGFX as it builds better potential for great levels. Also, if you're a smart person who continued reading after Bryan's post, be a decent person and don't fill this topic with posts bashing him for suggesting GFX. This is 2015, not 2013.Bryan wrote:Seems a bit bland but a very good start nonetheless.
May I advise you try to use some custom graphics to spice up your levels. Adding coins, background objects and making levels interactive are also some things to consider.