Share and discuss custom SMBX graphics.
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PixelPest
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Postby PixelPest » Sat Sep 26, 2015 3:23 pm
Just wondering, how does this relate to fighter flies whatsoever?
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HenryRichard
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Postby HenryRichard » Sat Sep 26, 2015 3:39 pm
Cosmik wrote:Just wondering, how does this relate to fighter flies whatsoever?
This tileset first appears in the stage in GBA Mario Bros. when fighter flies are first introduced.
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PROX
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Postby PROX » Sat Sep 26, 2015 3:40 pm
this looks alright, although the background should be darker.
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DarkWolf658
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Postby DarkWolf658 » Sat Sep 26, 2015 3:43 pm
PROX wrote:this looks alright, although the background should be darker.
ok ill work on that right now
EDIT: PROX better?

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Taker
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Postby Taker » Sat Sep 26, 2015 8:00 pm
I'm a fighter fly. Well, can you replace some enemies with fighter flies that do different things, like nippers?
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PersonNamedUser
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Postby PersonNamedUser » Sat Sep 26, 2015 8:23 pm
Merio wrote:I'm a fighter fly. Well, can you replace some enemies with fighter flies that do different things, like nippers?
Maybe I can do that, I have Bot, Boss Bot, Cobrat, And Soon Trouter and Ostros Varations in my graphics pack.
So I could do that too.
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Taker
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Postby Taker » Sat Sep 26, 2015 8:52 pm
SuperMario12345 wrote:Merio wrote:I'm a fighter fly. Well, can you replace some enemies with fighter flies that do different things, like nippers?
Maybe I can do that, I have Bot, Boss Bot, Cobrat, And Soon Trouter and Ostros Varations in my graphics pack.
So I could do that too.
Just some ideas!
Nipper: Make it a fighter fly with yellow clothing that jumps up when the player tries to jump on it.
Bully: Make it a running fighter fly with red clothing. Make sure you set it so it hurts you when you jump on it(with .txt files) and let the player spin jump on it.
That weird spiny metroid thing enemy: Maybe a fighter fly with green clothing that climbs walls..?
SMB3 Bowser: Giant fat fighter fly for a boss, spits spikes(fireballs) flies up and ground pounds, maybe for a boss
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PersonNamedUser
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Postby PersonNamedUser » Sat Sep 26, 2015 8:54 pm
Merio wrote:SuperMario12345 wrote:Merio wrote:I'm a fighter fly. Well, can you replace some enemies with fighter flies that do different things, like nippers?
Maybe I can do that, I have Bot, Boss Bot, Cobrat, And Soon Trouter and Ostros Varations in my graphics pack.
So I could do that too.
Just some ideas!
Nipper: Make it a fighter fly with yellow clothing that jumps up when the player tries to jump on it.
Bully: Make it a running fighter fly with red clothing. Make sure you set it so it hurts you when you jump on it(with .txt files) and let the player spin jump on it.
That weird spiny metroid thing enemy: Maybe a fighter fly with green clothing that climbs walls..?
SMB3 Bowser: Giant fat fighter fly for a boss, spits spikes(fireballs) flies up and ground pounds, maybe for a boss
I could do the first two. But I'm not the best artist so i'm not sure if i can make The SMB3 Bowser one.
Last edited by PersonNamedUser on Thu Oct 01, 2015 6:25 pm, edited 1 time in total.
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Taker
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Postby Taker » Sat Sep 26, 2015 9:19 pm
easy! just rip the fighter fly and make it bigger. For the spikes, get a SMB3 spike(those on the floor), and replace bowser fireballs, as for the animation, make the fighter fly flap it's wings
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PersonNamedUser
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Postby PersonNamedUser » Sat Sep 26, 2015 9:22 pm
Merio wrote:easy! just rip the fighter fly and make it bigger. For the spikes, get a SMB3 spike(those on the floor), and replace bowser fireballs, as for the animation, make the fighter fly flap it's wings
But Just ripping The Fighter fly and making it bigger would be very lazy.
It needs to be an actual giant sprite that actually looks bolder and everything.
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PixelPest
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Postby PixelPest » Sat Sep 26, 2015 9:25 pm
Merio wrote:easy! just rip the fighter fly and make it bigger. For the spikes, get a SMB3 spike(those on the floor), and replace bowser fireballs, as for the animation, make the fighter fly flap it's wings
Also, wing animations are definitely easier said than done if you want to make them look good. And SuperMario12345 is right, just increasing the size of the GFX would look downright awful. I think shooting spikes would also look really bad.
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DarkWolf658
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Postby DarkWolf658 » Sat Sep 26, 2015 9:42 pm
Ive seen your comments, and i will probably add some fighter fly enemies soon. Thinking of larve (goomba) hardened worm (smw koopa) and worm (smw beach koopa)
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PROX
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Postby PROX » Sun Sep 27, 2015 10:29 am
DarkWolf658 wrote:PROX wrote:this looks alright, although the background should be darker.
ok ill work on that right now
EDIT: PROX better?

that's loads better
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NathanBros
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Postby NathanBros » Sun Sep 27, 2015 1:50 pm
It's just here or the screens are not loading?
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DarkWolf658
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Postby DarkWolf658 » Sun Sep 27, 2015 5:03 pm
NathanBros wrote:It's just here or the screens are not loading?
they are loading on my end, but ill post the direct link underneath too just in case.
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NathanBros
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Postby NathanBros » Sun Sep 27, 2015 9:13 pm
The direct links are working. Nice rip, the pillars details are very good and that's a lovely tone of blue. A darker background on the second version could work better.
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Taker
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Postby Taker » Wed Sep 30, 2015 4:34 pm
Maybe make Coccoons that drop larvae when killed? It could be a Flying Goomba set to not move...
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DarkWolf658
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Postby DarkWolf658 » Thu Oct 01, 2015 8:14 pm
Merio wrote:Maybe make Coccoons that drop larvae when killed? It could be a Flying Goomba set to not move...
Hmm, i might do that. Thanks for the idea!
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Taker
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Postby Taker » Sat Oct 03, 2015 5:19 pm
DarkWolf658 wrote:Merio wrote:Maybe make Coccoons that drop larvae when killed? It could be a Flying Goomba set to not move...
Hmm, i might do that. Thanks for the idea!
Yourwelcome! I have loads of ideas for graphics... I just don't know how to make them!
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