Ness-Wednesday's GFX Pack (v0.1)

Share and discuss custom SMBX graphics.

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Ness-Wednesday
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Ness-Wednesday's GFX Pack (v0.1)

Postby Ness-Wednesday » Mon Jun 29, 2015 10:45 am

Hi, I am a new member to the forum and I like to make graphics.
So I decided to make a GFX pack that i'll keep on working after I make a certain amount of new ones.

Here Are Some Of My First Successions
Spoiler: show
bandicam 2015-06-29 09-49-46-735.jpg
bandicam 2015-06-29 18-26-39-226.jpg
Note: The Giant Whatever You Call It I Named Him Bomah (Not To Offend Anyone But I Couldn't Think Of A Proper Name :P)
Update: Added Effects For Barney And Rhino Tank And Some New GFX.
Here's The Download For This Version (0.2): Yes, I Know It's Small But, I Will Add The More Soon (Gimp Loves To Troll Me Via Crashing Itself).

Update: As my birthday comes, I could try to upload a pic on that day (If not, that means I was busy).
Last edited by Ness-Wednesday on Tue Jul 07, 2015 3:44 pm, edited 3 times in total.

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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby RudeGuy » Mon Jun 29, 2015 11:34 am

There are a lot of 1x1 pixels here. Since SMBX uses 2x2 pixels, graphics with 1x1 pixels don't fit in it.
Also, I see that the giant piranha plant is pixelated. Are you using MS Paint? Don't use that, because it saves .gif images badly. Use Paint.net, instead, it's a lot better.

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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby Ness-Wednesday » Mon Jun 29, 2015 11:48 am

RudeGuy07 wrote:There are a lot of 1x1 pixels here. Since SMBX uses 2x2 pixels, graphics with 1x1 pixels don't fit in it.
Also, I see that the giant piranha plant is pixelated. Are you using MS Paint? Don't use that, because it saves .gif images badly. Use Paint.net, instead, it's a lot better.
I Used Paint To Resize It I Learned It By Using This Tutorial: https://www.youtube.com/watch?v=qtW8Ll-mYJc
I Feel Terribly Sorry About The 1x1 Pixels Sprites In This. :(
I Am Worried About Over Using Colors (One Time I Made A Dark Prince Wednesday Replacing Boom Boom And I Gave It Too Many Colors So I Deleted It For Good).

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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby Darkonius Mavakar » Mon Jun 29, 2015 12:20 pm

Don't use paint, use paint.net

Ness-Wednesday
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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby Ness-Wednesday » Mon Jun 29, 2015 12:26 pm

Darkonius Mavakar wrote:Don't use paint, use paint.net
What Worries Me About Returning To Paint.NET, I Am Afraid Of Getting The Virus That Did Nothing But Made My Internet Load For An Hour And Simply Say That It Isn't Working.

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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby underFlo » Mon Jun 29, 2015 12:33 pm

Ness-Wednesday wrote:
Darkonius Mavakar wrote:Don't use paint, use paint.net
What Worries Me About Returning To Paint.NET, I Am Afraid Of Getting The Virus That Did Nothing But Made My Internet Load For An Hour And Simply Say That It Isn't Working.
Just get it from the official site and you won't have to worry about virusses.

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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby Murphmario » Mon Jun 29, 2015 1:25 pm

The black orb thing also has no shading.

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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby Ness-Wednesday » Mon Jun 29, 2015 1:34 pm

Murphmario wrote:The black orb thing also has no shading.
How Could I Add Shading To A Sprite? (If It's About The Body Getting Darker At The End/Opposite Side, I Did Make It A Bit Darker, But I Don't Know What Happened)
P.S. I Couldn't Help Laughing When You Called My Made Up Character "The Black Orb Thing"! :lol:

EDIT:

Excuse Me For The Double Post, But I Can't Believe That This Got 100 Views Already! :D
I Am Making More GFX As We Speak.
I Will Start Making Blocks As Well.
Last edited by Ness-Wednesday on Tue Jul 07, 2015 3:52 pm, edited 2 times in total.

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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby TLtimelord » Mon Jun 29, 2015 2:41 pm

10/10
It includes Barney and Thomas the Train.

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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby Mable » Mon Jun 29, 2015 2:44 pm

Pls Stop Typing Like This. It's Incorrect.

Wth is that big giant black ball supposed to be anyway.
In the end looks like the average gfx you see.

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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby Ness-Wednesday » Mon Jun 29, 2015 2:54 pm

Sinem wrote:Pls Stop Typing Like This. It's Incorrect.

Wth is that big giant black ball supposed to be anyway.
In the end looks like the average gfx you see.
I Am New To This Stuff, And That Is A Character That I Made Up Which I Named Him Bomah.

In 2002, Way Before SMBX I Was Dreaming Randomly Which Of Course Was Because I Was Nearly A Year Old.
I Was Dreaming That I Was In A Small, White Room And I Opened The Door.
The Sky Was Stormy With Purple Clouds And I Saw Him.
I Forgot About Him Ever Since, But I Eventually Remembered Him Somewhere During The Spring Time.
So I Decided To Finally Have Fun With Him By Making Him As A Boss Replacing Mother Brain.
So That's The Big Black Ball That I Named Him Bomah.

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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby Snowburger » Mon Jun 29, 2015 3:47 pm

Ness-Wednesday wrote:
Sinem wrote:Pls Stop Typing Like This. It's Incorrect.

Wth is that big giant black ball supposed to be anyway.
In the end looks like the average gfx you see.
I Am New To This Stuff, And That Is A Character That I Made Up Which I Named Him Bomah.

In 2002, Way Before SMBX I Was Dreaming Randomly Which Of Course Was Because I Was Nearly A Year Old.
I Was Dreaming That I Was In A Small, White Room And I Opened The Door.
The Sky Was Stormy With Purple Clouds And I Saw Him.
I Forgot About Him Ever Since, But I Eventually Remembered Him Somewhere During The Spring Time.
So I Decided To Finally Have Fun With Him By Making Him As A Boss Replacing Mother Brain.
So That's The Big Black Ball That I Named Him Bomah.
Wut...

These graphics have loads of 1x1 pixels and stuff.Also,why create Barney GFX?
Also,use Paint.NET,no viruses.

Ness-Wednesday
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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby Ness-Wednesday » Mon Jun 29, 2015 3:51 pm

Snowburger wrote:
Ness-Wednesday wrote:
Sinem wrote:Pls Stop Typing Like This. It's Incorrect.

Wth is that big giant black ball supposed to be anyway.
In the end looks like the average gfx you see.
I Am New To This Stuff, And That Is A Character That I Made Up Which I Named Him Bomah.

In 2002, Way Before SMBX I Was Dreaming Randomly Which Of Course Was Because I Was Nearly A Year Old.
I Was Dreaming That I Was In A Small, White Room And I Opened The Door.
The Sky Was Stormy With Purple Clouds And I Saw Him.
I Forgot About Him Ever Since, But I Eventually Remembered Him Somewhere During The Spring Time.
So I Decided To Finally Have Fun With Him By Making Him As A Boss Replacing Mother Brain.
So That's The Big Black Ball That I Named Him Bomah.
Wut...

These graphics have loads of 1x1 pixels and stuff.Also,why create Barney GFX?
Also,use Paint.NET,no viruses.
I Am Not Really Into Barney Anymore Since I Graduated From 5th Grade.
I Wanted To Be Funny Making Mario Fight An Actual Annoying Threat.

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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby glitch4 » Mon Jun 29, 2015 4:20 pm

The tank one was my favourite, because of the graphic design. The captured images don't look good actually.
Ness-Wednesday wrote:In 2002, Way Before SMBX I Was Dreaming Randomly Which Of Course Was Because I Was Nearly A Year Old.
I Was Dreaming That I Was In A Small, White Room And I Opened The Door.
The Sky Was Stormy With Purple Clouds And I Saw Him.
I Forgot About Him Ever Since, But I Eventually Remembered Him Somewhere During The Spring Time.
So I Decided To Finally Have Fun With Him By Making Him As A Boss Replacing Mother Brain.
So That's The Big Black Ball That I Named Him Bomah.
Image

You should post in this thread about your dream.

Ness-Wednesday
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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby Ness-Wednesday » Tue Jun 30, 2015 10:33 am

RudeGuy07 wrote:There are a lot of 1x1 pixels here. Since SMBX uses 2x2 pixels, graphics with 1x1 pixels don't fit in it.
Also, I see that the giant piranha plant is pixelated. Are you using MS Paint? Don't use that, because it saves .gif images badly. Use Paint.net, instead, it's a lot better.
Which Ones Have 1x1 Pixels And I Do Understand That It Isn't Good.
I Am Going To Get Paint.NET Today And I'll Start Fixing Things.
EDIT:Unfortunately, My Computer Isn't Compatible With Paint.NET So I Guess I'm Stuck With Gimp.
Last edited by Ness-Wednesday on Tue Jun 30, 2015 11:54 am, edited 2 times in total.

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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby RudeGuy » Tue Jun 30, 2015 10:45 am

Ness-Wednesday wrote:
RudeGuy07 wrote:There are a lot of 1x1 pixels here. Since SMBX uses 2x2 pixels, graphics with 1x1 pixels don't fit in it.
Also, I see that the giant piranha plant is pixelated. Are you using MS Paint? Don't use that, because it saves .gif images badly. Use Paint.net, instead, it's a lot better.
Which Ones Have 1x1 Pixels And I Do Understand That It Isn't Good.
I Am Going To Get Paint.NET Today And I'll Start Fixing Things.
Pretty much every graphic in the first screen except that kid with a yellow shirt (I don't know how he's called) and in the second screen except the background.

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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby Ness-Wednesday » Tue Jun 30, 2015 11:03 am

RudeGuy07 wrote:
Ness-Wednesday wrote:
RudeGuy07 wrote:There are a lot of 1x1 pixels here. Since SMBX uses 2x2 pixels, graphics with 1x1 pixels don't fit in it.
Also, I see that the giant piranha plant is pixelated. Are you using MS Paint? Don't use that, because it saves .gif images badly. Use Paint.net, instead, it's a lot better.
Which Ones Have 1x1 Pixels And I Do Understand That It Isn't Good.
I Am Going To Get Paint.NET Today And I'll Start Fixing Things.
Pretty much every graphic in the first screen except that kid with a yellow shirt (I don't know how he's called) and in the second screen except the background.
He Dosen't Have A Name At All.
He Is One Of The Villagers In SSB4, Or In Many Occasions,He Is Know As Either The Derpy Or Nascar Villager.

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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby Alagirez » Tue Jun 30, 2015 12:22 pm

judging for the screens, there is a lot of 1x1 pixels. I'll resize it to 200% and fix the dirty GFX later.
Good job on the yellow pipe and Thomas paintings.

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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby Ness-Wednesday » Tue Jun 30, 2015 12:28 pm

andialifbatara wrote:judging for the screens, there is a lot of 1x1 pixels. I'll resize it to 200% and fix the dirty GFX later.
Good job on the yellow pipe and Thomas paintings.
Thanks! ;)
Well The Squeak, Charging' Toad, And The Other Blurry Pictures Were Resized With Gimp.
I Might Make More Thomas And Friends Paintings.

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Re: Ness-Wednesday's GFX Pack (v0.1)

Postby deleted_account » Thu Jul 02, 2015 2:08 pm

Sorry, but this is as awful as it can get.
And stop typing like that.


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