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Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Sat Aug 27, 2016 9:00 pm
by Septentrion Pleiades
The contest gimmick was definitely not to my advantage.
The chronological order of which I built the level shows in the reviews. I guess I could have made the boss more difficult. It isn't Kazio worthy. I did have a boss in my cloud that would work ewell for a kazio, but that would have been cheating.
Perhaps I team effort for Kazio X4 would suit me better.
Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Mon Sep 12, 2016 7:48 pm
by Emral
Hrm so we promised images and teasers but haven't done that so far. Time to fix that! New teasers will be uploaded at the start of each week leading up to the release of the episode. All three of us are a bit busy right now but doing our best to work on this!
Level: "Well of Course You're Invisible; Mario Wasn't In Kingdom Hearts!" by PixelPest
This little gif shows a mod to my deathTracker API which shows the deaths of all three judges in a level. Each of us played through the submissions with deathTracker active and we collected our death data for you to view and laugh at our failures.
JudgeDeath data can be individually toggeled with cheats "showenjl", "showpyro" and "showzygl" for the judges individually, and "showall" to toggle and sync all of them.
Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Wed Sep 21, 2016 6:20 pm
by Zyglrox Odyssey
Hey sorry we're late on the teaser this week, we've all been busy and our planned content for this week isn't
quiiiiiite ready yet.
So instead here's Crumbling Dreamscape, one of the postgame levels.

Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Mon Sep 26, 2016 4:29 pm
by Emral
And here's what we ACTUALLY wanted to show off last week. It's pretty self-explanatory so I won't spend too much time explaining it but... basically, hub load times between deaths are completely eliminated ;)

Level: Fast Food Flight by Cheez8
Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Mon Oct 03, 2016 10:53 pm
by Emral
Weeks go by rather quickly. Progress should pick up from now, now that magl3's submission period is over.
Here's another postgame level by the name of "Horse Abuse".

Pyro was supposed to post this teaser but she's a butt so I'm doing it. Make sure to yell at her when you get the chance.
Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Mon Oct 03, 2016 11:55 pm
by MECHDRAGON777
Enjl wrote:Weeks go by rather quickly. Progress should pick up from now, now that magl3's submission period is over.
Here's another postgame level by the name of "Horse Abuse".
<IMAGE>
Pyro was supposed to post this teaser but she's a butt so I'm doing it. Make sure to yell at her when you get the chance.
Sure, I will thank Pyro for you. As for the screenshot, I wonder who made the level?
Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Tue Oct 04, 2016 8:04 am
by bossedit8
MECHDRAGON777 wrote:As for the screenshot, I wonder who made the level?
Guess: SnoruntPyro
Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Tue Oct 11, 2016 5:11 pm
by snoruntpyro
HI IM POSTING A TEASER BUT IM LATE

It's an area of the HUB. It's all cool and stuff. I won't spoil any of the things visible here ;3
Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Mon Oct 17, 2016 4:17 pm
by Emral
Behold, another postgame level! This one's called "The Mountain of Scars". The picture speaks for itself, so I will shut up now:

Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Mon Oct 17, 2016 4:45 pm
by Waddle
snoruntpyro wrote:HI IM POSTING A TEASER BUT IM LATE

It's an area of the HUB. It's all cool and stuff. I won't spoil any of the things visible here ;3
That better be a scrolling moon
Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Mon Oct 24, 2016 5:42 pm
by snoruntpyro
NEW UPDATE. The hub is nearing completion~~ <3. I think it'd be safe to say that there's only a teaser or two left :3

Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Tue Oct 25, 2016 5:12 pm
by mariogeek2
Wow! Looks awesome. That boat reminds me of the opening scene of Paper Mario: TTYD.
Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Mon Oct 31, 2016 10:02 am
by Zyglrox Odyssey
We've got another postgame level this week! This one's called "Night Terrors."

As you can see, this one makes
heavy use of features new to SMBX 2.0 - some of it even took
me by surprise. Haven't had time to give it a full run yet, but it promises to be an interesting experience.
Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Mon Nov 07, 2016 9:47 am
by Emral
Here's another screen of our hub. Instead of using regular textboxes to display information, this episode uses textblox. Judge comments have never been this cute~

Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Mon Nov 14, 2016 5:20 pm
by Zyglrox Odyssey
This week we've got one more postgame level to show off! This one's aptly titled "Kirby Blocks are Weird".

I think you guys can see where this one's going. :p
Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Mon Nov 21, 2016 7:12 am
by Emral
LAST TEASER
It's been a while since we started doing this, and I'm happy to announce that production is finally nearing its end! We're currently wrapping up the last things that need to be done and after some testing we'll be able to release the game!
Our current plan is to release before the end of the month, so stay tuned!
Without further ado, here's the last teaser. It shows a menu which displays your deaths for each level, sorted by tier.
We hope you look forward to playing all of these hellish creations and thanks everyone for participating.
Re: The talkhaus' Make a Good Kaizo Level Contest X3 - RESULTS!
Posted: Tue Jan 10, 2017 8:40 am
by Zyglrox Odyssey
It's out now btw, release thread's over
here.