Mix World 2 : The Star Seeker (?)

Share your completed SMBX episodes or play and discuss others.

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Alagirez
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Re: MxW2 : Continuous Mode (Need level designner + 2 screen

Postby Alagirez » Mon Jul 13, 2015 12:19 pm

Suckerman7 GM wrote:I can be a level-designer. Just I can make at least 5 or 6 levels. Do I need extra kit or something?
no, just make a level in any style. And make 3 or 4 levels only.
and thanks for helping me

FanofSMBX
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Re: MxW2 : Continuous Mode (Need level designner + 2 screen

Postby FanofSMBX » Mon Jul 13, 2015 1:09 pm

If I make a level how long does it have to be? Does it have to use events?

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Re: MxW2 : Continuous Mode (Need level designner + 2 screen

Postby Alagirez » Mon Jul 13, 2015 10:23 pm

FanofSMBX wrote:If I make a level how long does it have to be? Does it have to use events?
- the level can long but not too long
- of course Yes use layer and events
- Pls don't use lunadll because this project is not using lunadll

The Thwomp King
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Re: MxW2 : Continuous Mode (Need level designner + 2 screen

Postby The Thwomp King » Mon Jul 13, 2015 11:17 pm

andialifbatara wrote:
FanofSMBX wrote:If I make a level how long does it have to be? Does it have to use events?
- the level can long but not too long
- of course Yes use layer and events
- Pls don't use lunadll because this project is not using lunadll
Levels have been sent with no Luna!

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Re: MxW2 : Continuous Mode

Postby FanofSMBX » Tue Jul 14, 2015 10:08 pm

I realized that I can't make a 11000+ block and vertical+horizontal level, so it wouldn't be as much quality as the levels already made. Sorry.

Alagirez
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Re: MxW2 : Continuous Mode (Video Added)

Postby Alagirez » Thu Jul 16, 2015 9:53 am

I forgive that
------------------------------------------------------------------
I didn't take any screens, but I added a video!
Level 177 (thanks for MECHDRAGON777 for the Video)

My BLC entry.

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Re: MxW2 : Continuous Mode (Video Added)

Postby FanofSMBX » Thu Jul 23, 2015 3:35 pm

[14:34] <FanofSMBX> MiX World 2 has inventive level themes and varied, long levels, but it doesn't use lunadll
[14:34] <FanofSMBX> 1.53/10
[14:34] <Spinda> good review
[14:34] <Spinda> i'd approve

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Re: MxW2 : Continuous Mode (New Screens!)

Postby Alagirez » Sun Jul 26, 2015 12:14 pm

NEW SCREENS!
Spoiler: show
Image
Image
Image
Pls give feedback

Alagirez
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Re: MxW2 : Continuous Mode (August Screens!)

Postby Alagirez » Sat Aug 01, 2015 12:31 pm

Goodbye July, Welcome August!
Spoiler: show
Image
Image
Image
Image
give feedback.

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Re: MxW2 : Continuous Mode (August Screens!)

Postby RudeGuy » Sat Aug 01, 2015 12:36 pm

The water level needs more BGOs in my opinion, but everything looks good so far.

Alagirez
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Re: MxW2 : Continuous Mode (August Screens!)

Postby Alagirez » Sat Aug 01, 2015 12:49 pm

RudeGuy07 wrote:The water level needs more BGOs in my opinion, but everything looks good so far.
i didn't find SMB1 underwater BGOs. But thanks for the nice comment.

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Re: MxW2 : Continuous Mode (August Screens!)

Postby RudeGuy » Sat Aug 01, 2015 1:01 pm

andialifbatara wrote:i didn't find SMB1 underwater BGOs. But thanks for the nice comment.
What about making some things like corals darker so they can be BGOs?

Alagirez
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Re: MxW2 : Continuous Mode (August Screens!)

Postby Alagirez » Sat Aug 01, 2015 1:39 pm

RudeGuy07 wrote:
andialifbatara wrote:i didn't find SMB1 underwater BGOs. But thanks for the nice comment.
What about making some things like corals darker so they can be BGOs?
Ok i'll try to do that.

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Re: MxW2 : Continuous Mode (August Screens!)

Postby The Thwomp King » Mon Aug 03, 2015 11:58 am

That bramble level looks pretty familiar. ;) hahaha

Alagirez
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Re: MxW2 : Continuous Mode (August Screens!)

Postby Alagirez » Fri Aug 07, 2015 12:42 am

The Thwomp King wrote:That bramble level looks pretty familiar. ;) hahaha
oh yes i think...... thx
new screens will be coming soon and sorry for slow progress. :cry:

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Re: MxW2 : Continuous Mode (August Screens!)

Postby Alagirez » Tue Aug 11, 2015 9:20 am

added one screen, my factory level contest entry.
Image
other screenshots in the first post.

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Re: MxW2 : Continuous Mode (August Screens!)

Postby RoundPiplup » Tue Aug 11, 2015 1:03 pm

The Thwomp King wrote:That bramble level looks pretty familiar. ;) hahaha
That factory level also looks familiar... :?

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Re: MxW2 : Continuous Mode (August Screens!)

Postby Erik » Tue Aug 11, 2015 4:50 pm

@andialifbatara: Perhaps you could revamp the December - February levels.

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Re: MxW2 : Continuous Mode (August Screens!)

Postby FanofSMBX » Tue Aug 11, 2015 4:56 pm

Ludwig von Koopa wrote:@andialifbatara: Perhaps you could revamp the December - February levels.
I think it's cool how it uses more custom graphics, layers, and events in the later levels. It makes the later levels looked forward to.

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Re: MxW2 : Continuous Mode (August Screens!)

Postby Erik » Wed Aug 12, 2015 10:36 am

FanofSMBX wrote:
Ludwig von Koopa wrote:@andialifbatara: Perhaps you could revamp the December - February levels.
I think it's cool how it uses more custom graphics, layers, and events in the later levels. It makes the later levels looked forward to.
But he could at least give them a little makeover, just taking out everything which isn't good.


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