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Re: Mix World 3 - Animal Jam (umm...)
Posted: Fri Dec 09, 2016 11:17 pm
by Alagirez
Sorry but : I had to delay This project for a moment bc my pc is rip so i won't able to make levels ;-;
I will inform you guys if my pc gets fixed :)
Re: Mix World 3 - Animal Jam
Posted: Fri Dec 16, 2016 5:24 pm
by Alagirez
Good news : My pc is fixed (Yay) so i'll able to continue this project

Fyi, the ice level (look at the screenshot above) is 75% done

Re: Mix World 3 - Animal Jam
Posted: Thu Dec 22, 2016 8:28 pm
by Alagirez
Auuuu
New info that this project is full of 2.0 things (i really want to use all the 2.0 stuffs, especially the new characters) so sorry for smbx 1.3.0.x users, you need smbx 2.0 to play this ep.
I'm just finished 2 levels this month and started to build the main hub. Screens will come this week 8)
cant belive that i posted 4 times in a row
Re: Mix World 3 - Animal Jam
Posted: Fri Dec 23, 2016 6:31 pm
by loop
I really like how this is going. I'll play it, provided that I have a working laptop by then.
Re: Mix World 3 - Animal Jam
Posted: Thu Dec 29, 2016 8:12 am
by Sednaiur
I think you may deserve more commentary onto your project. But do not worry too much, as your project gets quite some attention, as the clicks on it imply. So, as long as you get these, everything will be fine. Just keep updating your topic. :-)
I for myself are waiting for this project to be finished, since to me it looks like it has a decent quality. Some people may disagree for some reason, but there is a lot to learn from some of your levels, and even with the fact that you for yourself are stil learning, you at least already released 2 projects, which is something to look at, in my humble opinion. :-)
Keep up the good work, please! ^^
Re: Mix World 3 - Animal Jam
Posted: Mon Jan 02, 2017 9:03 pm
by Alagirez
Jayce 777 wrote:I really like how this is going. I'll play it, provided that I have a working laptop by then.
Sednaiur wrote:I think you may deserve more commentary onto your project. But do not worry too much, as your project gets quite some attention, as the clicks on it imply. So, as long as you get these, everything will be fine. Just keep updating your topic.

I for myself are waiting for this project to be finished, since to me it looks like it has a decent quality. Some people may disagree for some reason, but there is a lot to learn from some of your levels, and even with the fact that you for yourself are stil learning, you at least already released 2 projects, which is something to look at, in my humble opinion.
Keep up the good work, please! ^^
Wow, thanks for the support guys! I will keep my good work and try to do my best :')
Also i will continue this project so new update and stuffs will come tommorow.
Btw sorry for the delay, though. I was sick :/
Re: Mix World 3 - Animal Jam
Posted: Tue Jan 17, 2017 7:01 am
by Alagirez
After take a long break from SMBX, finally i can continue this Project so yay ;p
I have some screens :
Any thoughts?
O_o
Re: Mix World 3 - Animal Jam
Posted: Tue Jan 17, 2017 7:09 am
by MacDuckBeat
Ooohhh, I love SMW graphics from one of your screenshot ! I know it's not made by you tho lmao.
Re: Mix World 3 - Animal Jam
Posted: Tue Jan 17, 2017 11:56 am
by Snessy the duck
Hey, are you using Sambo's lineguide.lua code? It seems like it, judging by the last screen. Also, the beach level lacks coins.
Re: Mix World 3 - Animal Jam
Posted: Tue Jan 17, 2017 5:31 pm
by Alagirez
RSuper wrote:Ooohhh, I love SMW graphics from one of your screenshot ! I know it's not made by you tho lmao.
Ofc the Gfx wasn't made by me, it was made by Sambo (Le platform) and Sednaiur (le tileset) (idk who made the Npcs :/ )
And Thank you! :D
Snessy the duck wrote:Hey, are you using Sambo's lineguide.lua code? It seems like it, judging by the last screen. Also, the beach level lacks coins.
You're right! That lineguide is pawsome so i use it :p, about the beach level : ok i will add coins.
Anyway thanks :D
Re: Mix World 3 - Animal Jam
Posted: Mon Jan 23, 2017 5:36 pm
by Alagirez

Just finished this level, the main gimmick of this level is the platform gimmick.
If you see any flaws in the screen pls tell me so i can fix it

More screes probably in february but im not sure. o_O
Also im going to handle the hud.
Re: Mix World 3 - Animal Jam
Posted: Tue Jan 24, 2017 7:43 pm
by Kixubug
When is this project finished?
Re: Mix World 3 - Animal Jam
Posted: Wed Jan 25, 2017 12:11 am
by kr4k1n
Those two Goomba sprites, I think they're cute. I'm not sure if those graphics are made by you or not, but I like those Goombas. I also like how these screens are bright.
Re: Mix World 3 - Animal Jam
Posted: Wed Jan 25, 2017 12:36 am
by MacDuckBeat
The101MarioGuy wrote:When is this project finished?
You've keep bothering me a lot with the "when this project finished" question. You know, the progress will take a slow progress. No rush is in needed- if you're not lazy.
Re: Mix World 3 - Animal Jam
Posted: Wed Jan 25, 2017 4:26 am
by Alagirez
The101MarioGuy wrote:When is this project finished?
Around 2018 or 2019 but i'm not sure, i actually can't predict it :/.
practicalshorty014 wrote:Those two Goomba sprites, I think they're cute. I'm not sure if those graphics are made by you or not, but I like those Goombas. I also like how these screens are bright.
They're goomba from smw beta (i guess), and thanks! (Btw the goombas was not made by me, i don't remember who made it :/ )
Re: Mix World 3 - Animal Jam
Posted: Wed Feb 01, 2017 5:38 am
by Alagirez
Auuuuu
Now the actual progress shows again, you may wonder why the progress is decrased (last month is 68 and now 65).
Nah....
I've deleted some my old levels (Including Daredevil Chillycloud) bc now it looks.. ugh (Dont worry though, i have a plan to remake these levels)
...
(Delayed for 2 months?) Mix World 3 - Animal Jam
Posted: Sun Feb 05, 2017 12:40 am
by Alagirez
Oh i forgot to post some screen so here they are:
Also i'm sorry but...
I have to delay this project (again) for 2 months because i have 2 big school exams, so yeah...
I hope you're understand with my current condition.
Thanks for visiting my project thread and have a nice day :)
Re: (Delayed for 2 months?) Mix World 3 - Animal Jam
Posted: Sun Feb 05, 2017 12:57 am
by kr4k1n
WerewolfGD wrote:Oh i forgot to post some screen so here they are:
Also i'm sorry but...
I have to delay this project (again) for 2 months because i have 2 big school exams, so yeah...
I hope you're understand with my current condition.
Thanks for visiting my project thread and have a nice day

Aw bummer, I was hyped for it to come out in like about a month or so, but yeah, I also had a test that I *didn't do*. I also like that some of the enemies in the ice level screenshot have a similar color scheme to it.
Re: (Delayed for 2 months?) Mix World 3 - Animal Jam
Posted: Sun Feb 05, 2017 6:54 am
by Alagirez
practicalshorty014 wrote:WerewolfGD wrote:Oh i forgot to post some screen so here they are:
Also i'm sorry but...
I have to delay this project (again) for 2 months because i have 2 big school exams, so yeah...
I hope you're understand with my current condition.
Thanks for visiting my project thread and have a nice day

Aw bummer, I was hyped for it to come out in like about a month or so, but yeah, I also had a test that I *didn't do*. I also like that some of the enemies in the ice level screenshot have a similar color scheme to it.
Thanks! But which screen? O_o There are a lot of ice level screens.
Re: (Delayed for 2 months?) Mix World 3 - Animal Jam
Posted: Sun Feb 05, 2017 4:22 pm
by kr4k1n
WerewolfGD wrote:practicalshorty014 wrote:WerewolfGD wrote:Oh i forgot to post some screen so here they are:
Also i'm sorry but...
I have to delay this project (again) for 2 months because i have 2 big school exams, so yeah...
I hope you're understand with my current condition.
Thanks for visiting my project thread and have a nice day

Aw bummer, I was hyped for it to come out in like about a month or so, but yeah, I also had a test that I *didn't do*. I also like that some of the enemies in the ice level screenshot have a similar color scheme to it.
Thanks! But which screen? O_o There are a lot of ice level screens.
The first two screenshots where you said you had to delay the project.