WIP Graphics Showcase

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Darkonius Mavakar
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Re: WIP Tileset Showcase

Postby Darkonius Mavakar » Sun Sep 07, 2014 5:06 pm

Natsu wrote:Trying to make a factory tileset, and not any tileset, a tileset as full as possible. I don't know if I'll get to fill all squares here, but I'll try my best to come with some original stuff to implement. What do you think so far?
Image

NOTE: There are many conveyor blocks because people might want to use them differently. If you're asking yourself the difference check the soil each one is attached to.
NOTE 2: The cut light bulbs are supposed to be attached to a wall and will lit indicating the door below opened. Haven't drawn the door yet though.

i fucking love factory tilesets, Natsu you won my heart, comr home, the bed is ready <3

Fuyu
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Re: WIP Tileset Showcase

Postby Fuyu » Sun Sep 07, 2014 5:35 pm

Darkonius Mavakar wrote:i fucking love factory tilesets, Natsu you won my heart, comr home, the bed is ready <3
No thanks. :D

Update!
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AirShip
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Re: WIP Tileset Showcase

Postby AirShip » Sun Sep 07, 2014 8:30 pm

Requested by Radishl, some tiles of Map of SmI2 in SMB3 Styled.
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Superiorstar
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Re: WIP Tileset Showcase

Postby Superiorstar » Tue Sep 09, 2014 8:06 pm

K.
Image

Squishy Rex
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Re: WIP Tileset Showcase

Postby Squishy Rex » Wed Sep 10, 2014 8:13 am

Well, it's no tileset, but it is a WIP:
Image
I'm revamping some of my 3D World sprites. Most I made before 3D World was released (around E3) so most were made based on what I saw of them. Though now that I own 3D World (well I have since Christmas) and have seen sufficient gameplay/sceenshots of many of the NPCs, I have begun to make them look a little more like what they look like in 3D World. My original Ant Troopers has four legs, Splorch (orange lava ball) bounced everywhere and looked terrible, Conkdor had the wrong palette and the Snow Pokey looked eh...

Currently includes:
* Splorch * Big Ant Trooper
* Conkdor * Skate Goomba
* Splounder * Skipsqueak
* Swim-Ring Goomba * Spiny Skipsqueak
* Blockstepper * Walleye
* Madpole * Cat Bullet Bill
* Hop-Chop * Cat Banzai Bill
* Ant Trooper * Snow Pokey
* Horned Ant Trooper * (Custom) Giant Skipsqueak

Anyway, that's what I have so far, so what do you think? I still have to revamp the Cat Goomba and Chargin' Chuck, plus make a few other 3D World exclusive enemies.

Fuyu
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Re: WIP Tileset Showcase

Postby Fuyu » Wed Sep 10, 2014 10:40 am

Awesome! Love all of those NPCs. What does the springboard thing replace?

StrikeForcer
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Re: WIP Tileset Showcase

Postby StrikeForcer » Wed Sep 10, 2014 4:33 pm

Superiorstar wrote:K.
Image
Well, im not really sure what to think. You must be going for a "Toad House Interior" thing, IDK just my guess. Either way, aside from the background pattern, I find the ground and ceiling tiles of your screenshot to be featureless (as in, no pattern).

Squishy Rex
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Re: WIP Tileset Showcase

Postby Squishy Rex » Wed Sep 10, 2014 6:37 pm

Natsu wrote:Awesome! Love all of those NPCs. What does the springboard thing replace?
Currently it replaces the LoZ Bit, because it is supposed to hop (It's a Hop-Chop after all) and when stomped it turns into a springboard (through events).

DimitrisPowerSeven
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Re: WIP Tileset Showcase

Postby DimitrisPowerSeven » Sat Sep 13, 2014 5:24 am

It's me first tileset and it took me much time to make this,it's almost finished.
Image

Squishy Rex
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Re: WIP Tileset Showcase

Postby Squishy Rex » Sat Sep 13, 2014 5:37 am

I'm not completely sure, but by the fact that you're using that pattern, I can only guess it might be a "woolly" themed grassland? Though regardless what theme it is based, woolly, generic grassland or something else, I might recommend using a little more shading. It looks a little flat at the moment. However, as your first tileset, it does look really good so far apart from the shading issue. I can see you're on the right track to creating a good tileset. :)

Anyway, just because I can:
Spoiler: show
Image

DimitrisPowerSeven
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Re: WIP Tileset Showcase

Postby DimitrisPowerSeven » Sat Sep 13, 2014 5:48 am

Thanks Squishy Rex ,this is gonna go to my second version of my gfx pack when its finished,sadly i don't know how to do shading.

Fuyu
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Re: WIP Tileset Showcase

Postby Fuyu » Sat Sep 13, 2014 8:30 am

DimitrisPowerSeven wrote:Thanks Squishy Rex ,this is gonna go to my second version of my gfx pack when its finished,sadly i don't know how to do shading.
Shading is the process of giving the graphic a defined position for the sun which will lighten up some parts of it, while darkening some others. If you want to make a wooly pattern on your tileset you have to make sure the shading you're giving to it has a great color variation. I can barely see a pattern on your tileset, meaning that the color variation of the pattern is really low. In this case you need to either make the lighter part brighter or the darker part darker. Either of those would work. Also, you should probably check this tutorial here out, it might give you some tips of how to correctly apply good SMB3 shading.

DimitrisPowerSeven
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Re: WIP Tileset Showcase

Postby DimitrisPowerSeven » Sat Sep 13, 2014 1:46 pm

I'm shading it but it's not finished.

Any ways i'm making this Image i'm gonna make and a down version.

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Re: WIP Tileset Showcase

Postby Fuyu » Sat Sep 13, 2014 1:55 pm

That looks very nice. Also, don't worry, it's about practice that you'll get the hand of it.

DimitrisPowerSeven
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Re: WIP Tileset Showcase

Postby DimitrisPowerSeven » Sat Sep 13, 2014 2:03 pm

Thanks,by the way i finish the bottom of this Image,now i think to make this think with the coins from nsmb to other blocks.

Edit:Nsmb thinks Image.

Fuyu
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Re: WIP Tileset Showcase

Postby Fuyu » Sat Sep 13, 2014 10:39 pm

Hence the mighty Rocket Bill, an item that enlarges possibilities on SMBX!
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StrikeForcer
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Re: WIP Tileset Showcase

Postby StrikeForcer » Mon Sep 15, 2014 10:34 am

Natsu wrote:That looks very nice. Also, don't worry, it's about practice that you'll get the hand of it.
I disagree, as its better to start making simple shapes on his own abilities instead of edits of other people's' work.That's how you learn to sprite.

Fuyu
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Re: WIP Tileset Showcase

Postby Fuyu » Mon Sep 15, 2014 10:54 am

StrikeForcer wrote:
Natsu wrote:That looks very nice. Also, don't worry, it's about practice that you'll get the hand of it.
I disagree, as its better to start making simple shapes on his own abilities instead of edits of other people's' work.That's how you learn to sprite.
If you think it's better to start like that it's ok, even though I think it isn't. For me he has to learn the basics of how are tilesets composed before proceeding to make one on his own. It's better to understand the territory you're entering before actually setting foot on it.

HenryRichard
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Re: WIP Tileset Showcase

Postby HenryRichard » Mon Sep 15, 2014 3:15 pm

Not exactly a tileset, but I think it belongs here:
Image

Squishy Rex
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Re: WIP Tileset Showcase

Postby Squishy Rex » Tue Sep 16, 2014 7:40 pm

Get ready to unleash some avian fury!

Image


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