Re: A Growing Problem on the Forums
Posted: Sun Nov 16, 2014 2:40 pm
so a project with 15 worlds would have 15 screenshots? that's a little much.
Forums for SMBX
https://www.smbxgame.com/forums/
I put in like 17 screenshots for my projects. Who would make a project with 15 worlds anyway?crusher169 wrote:so a project with 15 worlds would have 15 screenshots? that's a little much.
People with way too much time on their handsEpoch wrote:I put in like 17 screenshots for my projects. Who would make a project with 15 worlds anyway?crusher169 wrote:so a project with 15 worlds would have 15 screenshots? that's a little much.
Oh gods no.Epoch wrote:Like 1 screen for each announced world? That would work. I think.Joey wrote:The only real problem that I see with the Projects forum is that people post projects with 15 worlds and 1 screenshot. We need to make rules that project aspirations should be realistic and that screenshots should be of multiple different levels.
What about that episode called Sea Side Adventure which was by Legend-tony980? It has 20 worlds and more than 400 levels.Turtwig wrote: The most worlds I've ever seen on a project is 10 (STTB2)
Was it ever finished?Christian07 wrote:What about that episode called Sea Side Adventure which was by Legend-tony980? It has 20 worlds and more than 400 levels.Turtwig wrote: The most worlds I've ever seen on a project is 10 (STTB2)
God this whole thread has been an unfocused mess.AirSeus wrote:What is the point of this thread if people are talking about screenshots?
It is pathetic to try and stop new users from posting projects and levels, they would never learn then, were you a good designer when you started smbx? Take your time to put some logic into your answer.
My point is that the level forums don't have to be flooded with levels for new users to learn about good design tips. It's getting to be a giant mess with levels being made and submitted into the subforum with level judges trying to review them all. The level judges are really hopping to get to review all the levels then move them to a subforum. It wouldn't have to be this way if new users could just take the time to study up on some design tips. And yes, I know that all the design tips are scattered around on the forums, which is why I'm thinking of creating a guide with tips for designing your first level.AirSeus wrote:What is the point of this thread if people are talking about screenshots?
It is pathetic to try and stop new users from posting projects and levels, they would never learn then, were you a good designer when you started smbx? Take your time to put some logic into your answer.