Mario Maker

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bossedit8
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Re: Nintendo is at the end of their rope - Mario Maker

Postby bossedit8 » Tue Jun 10, 2014 4:55 pm

FanofSMBX wrote:Can you make winged hammer bros?
Please focus more of waiting and be patience instead of focusing of defying the future. It's just ain't better.

Raster
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Re: Nintendo is at the end of their rope - Mario Maker

Postby Raster » Tue Jun 10, 2014 5:00 pm

FanofSMBX wrote:Can you make winged hammer bros?
Yes, I'm pretty sure that's possible. There's the Wing NPC in the item selection which can presumably be attached to any NPC.

DarkMatt
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Re: Nintendo is at the end of their rope - Mario Maker

Postby DarkMatt » Tue Jun 10, 2014 6:30 pm

I will say this, I do appreciate this existing. It's a nice little "do whatever you want without caring about anything" thing. None of that "have to be good at making stuff" nonsense.

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Re: Nintendo is at the end of their rope - Mario Maker

Postby Raster » Tue Jun 10, 2014 6:51 pm

They basically confirmed this is just about 'experimenting' and not actually making good levels, so I'm very skeptical. Too bad, the touch editing was a really cool idea.

bossedit8
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Re: Nintendo is at the end of their rope - Mario Maker

Postby bossedit8 » Tue Jun 10, 2014 6:52 pm

@FanofSMBX:

Image

Chad
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Re: Nintendo is at the end of their rope - Mario Maker

Postby Chad » Tue Jun 10, 2014 7:16 pm

I didn't really expect much from this, so I'm not surprised at how little there is. It doesn't even appear that you can change the setting, music, or length as it is now. I wouldn't get my hopes up too much because that just leads to anger if they aren't fulfilled.

Although, this shows me a slightly different perspective. Watching them play with it at E3 and really enjoying it as if it's a totally new and unique thing really got me thinking about how there are Mario fans that have never played with an editor in any form. Even an editor of this caliber must be mind-blowing, just like it was for me when I found Super Mario Flash for the first time. I could actually do something more complex than draw on a whiteboard and visualize Mario moving through it in my head, and it was the most amazing thing at the time. you kids today and your smuhbeckses and loony majix *shakes cane*

Now, we have SMBX and Lunar Magic which are many times more powerful than that, and we're just like... meh. It's not amazing anymore, we're used to all of it, and it takes more to impress us. There is no "make levels and have your friends try them out", but instead "make something that isn't generic, clashy, overused, etc. and maybe then we'll do more than roll our eyes at it". Of course, we have obvious reasons behind our standards and we've seen everything countless times before, but it must be an easier feeling to just work on whatever you please. Then again, it's more difficult to hopelessly ruin something when all you have is a tiny screen where you can fix anything in just a few taps. Still, some of our most trivial features are custom music, being able to resize our boundaries, have multiple sections, different themes, and different tilesets. Mario Maker doesn't even have any of that so far, and people are having a blast with it. SMBX and Lunar Magic can go far beyond what official Mario games even fathom and we don't even think about it.

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Re: Nintendo is at the end of their rope - Mario Maker

Postby FanofSMBX » Tue Jun 10, 2014 7:29 pm

I will agree, it sort of insulted me (for no real personal reason, I know) to have everyone gawking at Mario Maker, when Mario Maker only has good graphics (and SMBX's 16 bit graphics way balance out those yucky SMB1 graphics). Where's the E3 booth for SMBX?

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Re: Nintendo is at the end of their rope - Mario Maker

Postby Grounder » Tue Jun 10, 2014 7:45 pm

This might have impressed me if I had never seen what SMBX and Lunar Magic can do.

As it stands the only potential thing of interest is the thin mushroom thing.

bossedit8
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Re: Nintendo is at the end of their rope - Mario Maker

Postby bossedit8 » Tue Jun 10, 2014 7:50 pm

FanofSMBX wrote:Where's the E3 booth for SMBX?
This will never happen in any way.

Still prepared on this Maker even it is not a lot of stuff in it like Warping on different Sections but let's see... still on 2014.

DarkMatt
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Re: Nintendo is at the end of their rope - Mario Maker

Postby DarkMatt » Tue Jun 10, 2014 9:23 pm

FanofSMBX wrote:I will agree, it sort of insulted me (for no real personal reason, I know) to have everyone gawking at Mario Maker, when Mario Maker only has good graphics (and SMBX's 16 bit graphics way balance out those yucky SMB1 graphics). Where's the E3 booth for SMBX?
What, do you think everybody knows a thing or two about the magic we do?

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Re: Nintendo is at the end of their rope - Mario Maker

Postby FanofSMBX » Tue Jun 10, 2014 9:27 pm

You mean "why do?"?
Isn't SMBX popular?

bossedit8
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Re: Nintendo is at the end of their rope - Mario Maker

Postby bossedit8 » Tue Jun 10, 2014 9:30 pm

FanofSMBX wrote:Isn't SMBX popular?
SMBX is kind of Popular but Nintendo does not really care about the stuff we do on a Mario Engine.

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Re: Nintendo is at the end of their rope - Mario Maker

Postby DarkMatt » Tue Jun 10, 2014 9:31 pm

FanofSMBX wrote:Isn't SMBX popular?
PFFFFFFFFFT.

Popular in what scale? We're all a bunch of losers who get into pissing contests about finding the perfect marios. We sit just outside the public eye and bang on rocks thinking we can make something glorious. We're one of many niche communities who break their own balls trying to outdo eachother in taking something someone has already done and giving it a fresh coat of paint. Literally the exact opposite of Mario Maker's ideal.

They've solved the level editor problem. Not perfectly, but this is a valid answer.

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Re: Nintendo is at the end of their rope - Mario Maker

Postby Julia Pseudo » Tue Jun 10, 2014 11:24 pm

It's cool that Nintendo is finally doing something like this but at the same time SMBX is a lot more useful. Hopefully they'll eventually release an app that can do the same kind of stuff SMBX can.

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Re: Nintendo is at the end of their rope - Mario Maker

Postby Magna » Tue Jun 10, 2014 11:27 pm

Pseudo-dino wrote:It's cool that Nintendo is finally doing something like this but at the same time SMBX is a lot more useful. Hopefully they'll eventually release an app that can do the same kind of stuff SMBX can.
Or buy smbx from redigit as they should've done three years ago.

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Re: Nintendo is at the end of their rope - Mario Maker

Postby Julia Pseudo » Tue Jun 10, 2014 11:45 pm

^
That's easier said then done. It was a lot easier for Nintendo to shut SMBX down rather than take over (they wouldn't need to buy it, Mario is their IP) a fangame that was coded by some random drunk guy (this was before Terraria was very popular, mind you).

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Re: Nintendo is at the end of their rope - Mario Maker

Postby Raster » Wed Jun 11, 2014 3:36 am

Blue Greed wrote:Or buy smbx from redigit as they should've done three years ago.
Implying Nintendo can't just release an edited version of their engine and give us a full-blown level editor for their NSMB games. You people are ridiculously overestimating the popularity of SMBX. It's just a fan game that got attention in 2010, not something Nintendo has to take into consideration.

Why would they even try to take over when they got so much better engines? It's a poorly optimized game made in an ancient programming language that only runs on Windows machines.

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Re: Nintendo is at the end of their rope - Mario Maker

Postby Mable » Wed Jun 11, 2014 10:55 am

Blue Greed wrote:
Pseudo-dino wrote:It's cool that Nintendo is finally doing something like this but at the same time SMBX is a lot more useful. Hopefully they'll eventually release an app that can do the same kind of stuff SMBX can.
Or buy smbx from redigit as they should've done three years ago.

That would be incredible dumb from Nintendo then and if they would do it we would get a lot of dumb kids here not saying we don't have already.

And Smbx is better be free because if you would have to pay for it all the episodes would be dlc and expensive as shit.

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Re: Nintendo is at the end of their rope - Mario Maker

Postby Magician » Wed Jun 11, 2014 9:17 pm

The reference to Mario Paint's fly-swatter carried my mind so deep into my long-forgotten childhood that I froze in place and wept softly for the next five hours.
I messed around in Mario Paint, and subsequently Game Boy Camera, for a long, long time. I could not get enough of those games.

Anyway this is pretty much how I'd expect Nintendo to actually go about making an editor.

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Re: Nintendo is at the end of their rope - Mario Maker

Postby FanofSMBX » Wed Jun 11, 2014 9:18 pm

Magician wrote:The reference to Mario Paint's fly-swatter carried my mind so deep into my long-forgotten childhood that I froze in place and wept softly for the next five hours.
I messed around in Mario Paint, and subsequently Game Boy Camera, for a long, long time. I could not get enough of those games.

Anyway this is pretty much how I'd expect Nintendo to actually go about making an editor.
What do you mean?


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