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Re: M10A&B: Host Sign-ups

Posted: Fri Oct 31, 2014 11:06 pm
by MacheTheFerret
And again, I'm guessing if two games tie, both games are picked.

Re: M10A&B: Host Sign-ups

Posted: Fri Oct 31, 2014 11:07 pm
by zioy
PaperPlayerX wrote:And again, I'm guessing if two games tie, both games are picked.
If the tie is for first place, then that would be frankly obvious in my opinion.

Re: M10A&B: Host Sign-ups

Posted: Fri Oct 31, 2014 11:18 pm
by FallingSnow
There will be one poll. Everyone gets two votes. The two games with the highest votes will be hosted.
I'll go through some more games in a bit.

Re: M10A&B: Host Sign-ups

Posted: Fri Oct 31, 2014 11:26 pm
by Zeldamaster12
FallingSnow wrote:What Pseudo said about Spongebob giving himself a Krabby Patty.
I don't understand when Mermaid Man protects people from death.
How does "the uniting" work with Barnacle Boy?
1. I actually forgot to specify that, so edited that in.

2. Every night, he PMs the game host, telling which player he wants to protect from being nightkilled the next night. If the Mafia try to nightkill the selected player that has been protected the night after Mermaid Man's role was used, it will not work. From there, I will post saying An attempt was made on Player's life, but was saved by Mermaid Man!

3. Barnacle Boy has to PM the player who he thinks is Mermaid Man, telling this player that he wants to unite if he's Mermaid Man. From there, Barnacle Boy PMs the game host, telling them who Barnacle Boy has tried to unite with. If it is Mermaid Man, I will reply saying "Unite successful! You can now inspect players!" If it isn't Mermaid Man, I will reply saying "Sorry, but that is not Mermaid Man!"

Re: M10A&B: Host Sign-ups

Posted: Sat Nov 01, 2014 8:20 am
by Valentine
I feel like my game is being purposefully ignored by the game masters.

Re: M10A&B: Host Sign-ups

Posted: Sat Nov 01, 2014 8:48 am
by MacheTheFerret
Little Boo wrote:I feel like my game is being purposefully ignored by the game masters.
I feel you man.
It's probably not the case. FallingSlow and Pseudo-Dono have other things to worry about besides Mafia games.

Re: M10A&B: Host Sign-ups

Posted: Sat Nov 01, 2014 9:12 am
by Valentine
No but take a look on the first page.
Pseudo-Dino reviewed one game, then skipped my game and did the next game.

Re: M10A&B: Host Sign-ups

Posted: Sat Nov 01, 2014 12:22 pm
by Magna
Pseudo-dino wrote: Are there standard mafia kills? I only ask this because two of the mafia can kill using their abilities. You need to specify either way.
Not exactly, the Gunman can choose to kill someone kill by visiting their bunker, but the consequence is that everyone in the Bunker still alive will get PMed who was in the bunker that night. The Arsonist does basically what he did in M5 .
Otherwise looks like a good visiting-based game. Approved.
FallingSnow wrote:Captain Firefighter seems pretty strong.
I doubt the Rookies are going to become Commanders.

The Captain may sound op but he is no different than the Firefighter from M5. He is useful because he can put out fires made by the Arsonist and possibly save tons of people with this ability. Plus, he may save someone who may have died from the Gunman for example by acting like a Doc.
True, but they thats why it is regulated. There is a very small chance of a Rookie becoming one but if it actually happens but when it does it can really help the Town side.

Good otherwise.
Responses in blue.

Re: M10A&B: Host Sign-ups

Posted: Sat Nov 01, 2014 12:52 pm
by Danny
Edited my game, needs re-reviewing, at least by Pseudo-Dino.

Re: M10A&B: Host Sign-ups

Posted: Sat Nov 01, 2014 12:56 pm
by Zeldamaster12
Same, I need mine re-reviewed by FallingSnow. I edited in pretty much all that I replied to, where I went more into detail on the two roles he asked about.

Re: M10A&B: Host Sign-ups

Posted: Sat Nov 01, 2014 1:14 pm
by Julia Pseudo
Ack, terribly sorry about your game LittleBoo, I guess I just missed it. Will review now.

Re: M10A&B: Host Sign-ups

Posted: Sat Nov 01, 2014 1:18 pm
by Valentine
it's no problem

Re: M10A&B: Host Sign-ups

Posted: Sat Nov 01, 2014 2:22 pm
by zioy
Do you guys like my Eavesdropper role? (Talking to everyone, not just GMs)

Re: M10A&B: Host Sign-ups

Posted: Sat Nov 01, 2014 2:39 pm
by ragont
FallingSnow wrote:How do you win a trial, though?
simple:
da judge - Decides a court trial. Must be alive to judge a court trial. If there is a court trial, he moves to whichever side wins. If there is no court trial in the entire game, this party is defeated.

Re: M10A&B: Host Sign-ups

Posted: Sun Nov 02, 2014 11:34 am
by TheTurnipLord
Mafia 10: The game with no creative title.
And yes this is a card flip game.
Capacity: 15 players and 3 subs.

DA MAFIA

Godfather - The leader of the Mafia. May kill a player each night. Primarily card flips red but when inspected, the Godfather card flips green permanently.
Mafioso - May kill a player each night
Theif - May get a player's color. May kill a player each night.
Scientist - Can temporarily nullify a players role. May kill a player each night.

TOWNSPEOPLE

Officer - May inspect a player and find out their role.
Solider - May kill a player each night. If they kill an innocent, their role is nullified.
Medic - May save a player from a night kill.
Miller - Card flips green but when inspected, he/she card flips red permanently.
Townsperson (x4) - Has no special powers. All they can do is vote lynch.

THIRD PARTIES

Assasin - May kill a player each night.
Hypnotizer - Can "hypnotize" a player with the ability to night kill to kill a random player. They don't have control on who the player they hypnotize kills. If they try to hypnotize a player with a different abilitiy, nothing happens.
Wanter - If the wanter votes a player to be lynched, but other players vote another player to be lynched (ex. The wanter voted Player 1 to be lynched, but another player votes Player 2 to be lynched) he may kill a player who didn't have the same vote as him each night.
FallingSnow wrote:For the sake of there being two games, could you bump the player count down to 15?
Pseudo-dino wrote: What FallingSnow said, otherwise approved.

Re: M10A&B: Host Sign-ups

Posted: Sun Nov 02, 2014 2:16 pm
by Danny
You might want to explain the powers of some of the roles a bit better.

Re: M10A&B: Host Sign-ups (Vote Now!)

Posted: Sun Nov 02, 2014 2:19 pm
by Valentine
so far my game is the most popular. I'm really hoping that i get to host one.

Re: M10A&B: Host Sign-ups (Vote Now!)

Posted: Sun Nov 02, 2014 4:12 pm
by zioy
Little Boo wrote:so far my game is the most popular. I'm really hoping that i get to host one.
Were tied as of right now.

OH THE SUSPENSE

plus double because CC9

Re: M10A&B: Host Sign-ups (Vote Now!)

Posted: Sun Nov 02, 2014 4:14 pm
by Valentine
this is so suspenseful

Re: M10A&B: Host Sign-ups (Vote Now!)

Posted: Sun Nov 02, 2014 4:17 pm
by zioy
But there will be 2 games