The popular forum game that separates the good from the bad, the strong from the weak, and the loose-cannon cops from the slightly schizophrenic. That's all after we figure out who's who, of course.
Moderator: Userbase Moderators
Forum rules
Before you make a topic/post, consider the following:
-Is there a topic for this already?
-Is your post on-topic/appropriate?
-Are you posting in the right forum/following the forum rules?
|
|
|
|
-
FallingSnow
- Foo

- Posts: 822
- Joined: Sat Dec 21, 2013 4:32 am
Postby FallingSnow » Wed Oct 29, 2014 8:02 pm
Time for some spooky scary skeletons in...
Mafia: Match 10A&B
We're looking for your quality mafia hosting skills and your quality mafia games for our next match!
You've seen Mafia.
You've watched Mafia.
Now, it might just be your time to host some Mafia!
This game, we're going to have two smaller games by two different hosts.
You will be able to sign-up to play in one of the two winning games.
Sorry to Nien, but he will not be a three-peat host. :(
How do I apply?
All you need to do is post your game suggestion in this topic!
After you have posted, your two Game Masters, Pseudo-dino and I, will edit your post and respond in green at the bottom if we approve.
If we have comments or changes that we recommend, we will edit in red.
Optional suggestions may be in orange.
Tips to Remember:
Each user may only submit one game, so choose wisely!
Your game should contain between 8 and 15 players (Although two good 10-12 player games are ideal!).
Have about 1 mafia member for each 4 townies.
Ready for Mafia?
Think up some ideas!
Last edited by FallingSnow on Sun Nov 02, 2014 12:24 pm, edited 2 times in total.
Reason: "Coming soon" removed - the submission period has started.
|
|
|
|
|
|
|
|
|
-
Danny
- Wart

- Posts: 4001
- Joined: Fri Dec 20, 2013 1:12 pm
- Flair: aka LMNtals
- Pronouns: he/they
Postby Danny » Fri Oct 31, 2014 12:08 am
A Lonely Voyage
12 players (3 Mafia, 4 Utility, 5 Townies)
Cardflip
Role Usage is optional, Traitor killing is optional.
If the amount of living Innocent members equals the amount of living Traitor members, the Traitors win.
All lynch vote targets must be designated in red, and if they are not, they will not count towards the lynching of that target.
It is time to take a lonely voyage... ACROSS SPACE!
-Traitors-
Traitor Leader: Decides with the other Traitors on who to kill each night, and is the only one that can send the kill confirmation PM to the host. He is immune to being night killed.
Cloaker: Decides with the other Traitors on who to kill each night. Can change his color only once throughout the entire game.
Traitor: Decides with the other Traitors on who to kill each night.
-Innocents-
Captain: Can choose to either host a second lynching during the day where a second player gets lynched, or can inspect any player each night, that player's color will be revealed to the Captain only. Can't activate both abilities in the same day/night cycle.
Doctor: Can choose a player each day, that player is immune to Traitor kills for the night, if the Bodyguard is targeted with this ability, it has no effect. Can bring a dead player back to life once throughout the entire game.
Bounty Hunter: Can choose to kill any player at night. If he kills an innocent, he loses his ability for one night.
Bodyguard: Can choose a player each day, if that player would be killed that night, the Bodyguard dies instead.
Passenger (x5): A normal player with no special abilities. They vote each day to get someone lynched.
The Traitors win if the amount of living Innocent members equals the amount of living Traitor members.
The Innocents win if they kill off all of the Traitors.
If the Captain wishes to hold a second lynching, they must PM the host during the night with that request, and when the day starts an announcement will be made that a second lynching is being held, allowing players to vote for two targets to be lynched instead of one.
If a player is inactive, they will be turned into a Phantom. If a player returns from inactivity after becoming a Phantom, they will be given back their role. However, if a player does not return from inactivity after a day/night cycle completes, a substitute will be found for their role and they will be kicked out of the game. A Phantom player may not be targeted by abilities, lynch votes, or night kills.
FallingSnow wrote:Looks good I think.
Pseudo-dino wrote:
The mafia seems a bit strong cardflip-wise. The blues aren't really all that powerful, and only one of the mafia cardflips red all the time. I would change the Cloaker to either a regular Traitor or a different role, perhaps a consort or janitor. You could also leave the Cloaker and make the Traitor Leader red and give him a special ability (like night immunity or something). The mafia is definitely too powerful as it is though.
Otherwise looks good though. Fix this and I approve.
Pseudo-dino 2 wrote:Approved.
Last edited by Danny on Sat Nov 01, 2014 12:51 pm, edited 6 times in total.
|
|
|
|
|
|
|
|
|
-
Julia Pseudo
- Luigi

- Posts: 5609
- Joined: Wed Jan 08, 2014 12:04 am
- Flair: gay gaymer girl
- Pronouns: She/her
Postby Julia Pseudo » Fri Oct 31, 2014 12:50 am
OK, so I've decided to hold off on my submission from the last few cycles in favor of a slightly smaller game that fits with the season.
M10 - 2spooky Edition
Cardflip - 13 players
Evil Undead Guys
Vampire: Initial leader of the evil undead guys (leadership is passed down from the top to bottom of the list). Lynch vote counts for two.
Spooky Skeleton: Can protect themselves once through the entire game (during the day or night). If killed before one day/night cycle passes, they will not actually die but will appear dead.
Zombie: Can block one player's ability each night.
Each night, the evil undead guys will conspire to kill one player. The current leader of the group will PM the host with the target.
yes somehow the town can't see that the skeleton and zombie are who they are I'm sorry
Town
Sheriff: Can learn the color of one player each night.
Doctor: Can protect one player from being nightkilled each night. Can only protect self once through the entire game.
Man with Silver Gun: Can kill one player each night. Loses ability for one night if he kills an innocent.
Double Voter: Lynch vote counts for two.
Townsperson
Townsperson
Townsperson
Townsperson
Leper: Town, cardflips red. Does not know that s/he is the leper.
Serial Killer
Serial Killer: Can kill one player each night. Goal is to kill everyone.
- Win conditions are standard.
- Power usage is optional.
- Lynch votes count for two.
FallingSnow wrote:Looks good.
Last edited by FallingSnow on Fri Oct 31, 2014 8:39 pm, edited 1 time in total.
Reason: Posted opinion.
|
|
|
|
|
|
|
|
|
-
Zeldamaster12
- Cid

- Posts: 4105
- Joined: Mon Feb 24, 2014 7:43 pm
- Flair: stop looking at my flair dangit
Postby Zeldamaster12 » Fri Oct 31, 2014 7:33 am
M10: Trouble in Bikini Bottom
-15 players (3 Villains, 11 Bikini Bottom Crime Stoppers, 1 Third Party).
-Cardflip.
-Role use is optional, Villain killing is optional, lynches on each day are mandatory.
-Villains wins if the Villain member count is the same as the amount of alive players in the Town, along with the Third Party being dead.
-The Bikini Bottom Crime Stoppers win if all of the Mafia and the Third Party are dead.
-The Third Party wins he is the last one standing.
-If you are inactive for 2 days and nights, you will be replaced with a substitute. You must post AT LEAST once per day/night to stay in the game.
-The Villains know each other.
-Lynch votes must be in red, otherwise it will not be counted. Bolding is recommended, but isn't required.
-Roles can only be used at night.
Villains:
Man-Ray: Leader of the Villains. He's able to use the Orb of Confusion on someone, causing their lynch vote to count for somebody else of Man-Ray's choice, twice. The affected player will not know he has been affected. Also PMs the Game Host on who will be night killed.
The Dirty Bubble: A member of the Villains. Has the ability to trap a player into his body, silencing them for a day. Discusses with other Villain members on who will be night killed.
Plankton: His goal is to get a Krabby Patty. Upon doing so, he's immune to night kills by the Third Party for the rest of the game (meaning that only lynching will kill him). Discusses with the other Villain members on who will be night killed.
Bikini Bottom Crime Stoppers:
Spongebob: Inspects a player each night because they might be robots. Color will only be known to Spongebob. Also, has an ability to cook up a Krabby Patty for someone. This player will have their lynch vote count as two. Spongebob cannot give himself a Krabby Patty.
Mermaid Man: Has the ability to protect a player against EVIL!!! (Every night, Mermaid Man PMs the game host, telling which player he wants to protect from being nightkilled the next night. If the Mafia try to nightkill the selected player that has been protected the night after Mermaid Man's role was used, it will not work. From there, I will post saying An attempt was made on Player's life, but was saved by Mermaid Man!).
Barnacle Boy: If Mermaid Man and Barnacle Boy "unite", Barnacle Boy will be able to inspect players as well (still won't know Spongebob's identity, but will know Mermaid Man's). (To unite: Barnacle Boy has to PM the player who he thinks is Mermaid Man, telling this player that he wants to unite if he's Mermaid Man. From there, Barnacle Boy PMs the game host, telling them who Barnacle Boy has tried to unite with. If it is Mermaid Man, I will reply saying "Unite successful! You can now inspect players!" If it isn't Mermaid Man, I will reply saying "Sorry, but that is not Mermaid Man!")
Regular Bikini Bottom Police Officers (x8): Has no special ability.
Third Party:
The Tattletale Strangler: Immune to night kills. Picks a player each night and kills them.
Pseudo-dino wrote:
Can SpongeBob give himself a Krabby Patty? You need to specify this.
Great game overall though, approved.
FallingSnow wrote:Pseudo said about Spongebob giving himself a Krabby Patty.
I don't understand when Mermaid Man protects people from death.
How does "the uniting" work with Barnacle Boy?
Specify that stuff in your post, and it's good.
Last edited by Zeldamaster12 on Sat Nov 01, 2014 12:25 pm, edited 3 times in total.
|
|
|
|
|
|
|
|
|
-
Magna
- Banned
- Posts: 1493
- Joined: Fri Jun 06, 2014 9:17 pm
Postby Magna » Fri Oct 31, 2014 8:17 am
M10 - The Fire Wars
Mafia
Arsonist: Can visit someone's bunker and burn anyone in there.
Gunman Mafioso: Or Gunman for short. Can visit anyone's bunker and kill a single person in there. But everyone in that bunker will know who killed the guy.
Electric Mafioso: Or Electric for short. He had the ability to "turn the lights off" in any bunker and the people who visit it won't know anything that happened in the bunker.
Town
Night Officer: Can choose any bunker to look over. Will identify any player who visits it. The next day, he will know who visited that bunker.
Captain Firefighter: Or the Captain for short. Can choose any bunker at night and has the ability to save one from burning down. Can also choose any two Firefighters each night but they change every night. Can also heal someone if he dies.
Firefighter: Can choose any bunker at night and has the ability to save one from burning down.
Firefighter: Can choose any bunker at night and has the ability to save one from burning down.
Commander: Can choose someone to kill at night. If that person is on the Town team, then he loses his rank and becomes a Rookie.
Rookie: Has no special abilities. Can become a commander if he participates in two successful lynches.
Rookie: Has no special abilities. Can become a commander if he participates in two successful lynches.
Rookie: Has no special abilities. Can become a commander if he participates in two successful lynches.
Rookie: Has no special abilities. Can become a commander if he participates in two successful lynches.
Rookie: Has no special abilities. Can become a commander if he participates in two successful lynches.
Rookie: Has no special abilities. Can become a commander if he participates in two successful lynches.
Third Parties:
Mine Placer: Can place a mine on any bunker and the next person to visit that bunker after the time he places a Mine, the person will die.
Rules:
-Mafia wins if there are an equal amount of Town as Mafia.
-Town wins if all Mafia and Third Parties are dead.
-Third Parties win if they are the last ones surviving.
-Visiting bunkers is mandatory. If you don't PM the host which bunker you want to visit after two times not doing it, you will be kicked out of the game.
-Not PMing the host which bunker to visit means you will be put into a random bunker.
-For the special roles, if you PM the host which bunker you would like to visit it is also the place where you will use your ability.
Pseudo-dino wrote:
Are there standard mafia kills? I only ask this because two of the mafia can kill using their abilities. You need to specify either way.
Otherwise looks like a good visiting-based game. Approved.
FallingSnow wrote:Captain Firefighter seems pretty strong.
I doubt the Rookies are going to become Commanders.
Good otherwise.
Last edited by FallingSnow on Sat Nov 01, 2014 11:52 am, edited 1 time in total.
Reason: Posted opinion.
|
|
|
|
|
|
|
|
|
-
Valentine
- Silver Yoshi Egg

- Posts: 2049
- Joined: Wed Jan 01, 2014 6:50 am
- Flair: evil device
- Pronouns: She/They
Postby Valentine » Fri Oct 31, 2014 12:04 pm
M10: The Town Raiders
13 Players (3 Raiders 9 Townspeople 1 Third Party)
Role usage is optional
The Raiders
Raider Leader: Votes with the other raiders on who to kill, he/she will also know if an action is being used on him/her, he/she will get the information at the end of the phase
Raider (x2): Votes with the other raiders on who to kill
The Town
Teacher: Knows if an action is being used on him/her, he/she will get the information at the end of the phase
Sheriff: may inspect a player each night
Doctor: may heal a player each night
Townsperson (x6)
Third Party
Shopkeeper: He may sell something to a player he may choose if he wants the player to be healed or killed.
The Town's goal is to kill all the raiders
The Raider's goal is to have the amount of other players be the same as the number of players who are not in the raiders
The Shopkeeper's goal is to survive until the end.
FallingSnow wrote:Good.
Pseudo-dino wrote:Looks like a well-balanced game to me, approved.
Last edited by Julia Pseudo on Sat Nov 01, 2014 1:16 pm, edited 3 times in total.
Reason: Posted opinion.
|
|
|
|
|
|
|
|
|
-
ragont
- Dolphin

- Posts: 1173
- Joined: Fri Dec 20, 2013 11:05 pm
Postby ragont » Fri Oct 31, 2014 2:45 pm
MAFIA 10, SPACE MAFIA: A GREAT ADVENTURE!
To arms, Space Cadets! There is evil at large! The evil Space Gannon and his SPACE VILLAINS plan to crush us by our own hands, so it is up to our heroes to stop them!
Captain Space Pasta John is part Pizza Restaurant chain owner, PART BADASS COMMANDO MAN! And he will lead YOU, the Space Cadets to victory against the treacherous alien mafia! So put on your SPACE BOOTS, my friends, so that we may stamp out the fires of chaos! Space cadets out!
~12 players~
Cardflip game.
Role usage is optional.
If Mafia and Townies have the same amount of players, Mafia wins.
This game of Mafia includes one COURT TRIAL - Both attorneys will PM me and a day/night cycle will be dedicated to a case between the attorneys. Whoever the mafia killed the last night will be the victim of the case, and the attorneys will have to prove how Space Gannon is innocent/guilty during this day. This is the game winning point, however it can only occur if BOTH attorneys and the judge are alive. No one other than the two attorneys (unless called forward by them) may speak during this part of the game.
SPACE GANNON'S VILLAINS (Mafia) - Chooses a player who will die each night.
Space Gannon - Flips as Space Villain, but has a right to a fair trial if the Defense attorney is alive.
Fennix Rite - Defense attorney. Flips as Space Cadet. Can set up for a court trial that will take place on the next day (no lynching or killings can occur)
Colonel Sanders - Space Villains spy. Can find out a player's color.
THE SPACE CADETS! (Town) - Votes for a player to walk the plank every day.
CAPTAIN SPACE PASTA JOHN - Can investigate one's role.
Yogurt - Uses the Schwartz to protect a player overnight.
Niles Eggbert - Prosecution attorney. Flips as Space Cadet. Can partake in a court trial that will take place on the next day (no lynching or killings can occur)
Cadet! - No special powers other than voting for who walks the plank.
Cadet!
Cadet!
SCOUNDRELS (Third Party)
Robin Gold - Professional thief/murderer. Can choose to completely demolish a player's budget (nullify their powers) OR kill a player that night. (Nullification takes a night to recharge so it can't be used every night)
Sir Quilliam Memescreamer, level 551 Galactic Overlord - Automatically wins the game when he has walked the plank. Nothing happens when killed by Space Villains.
Astro-nut - Old ass man. Any vote he makes doesn't get counted. Doesn't realize he's lost his marbles.
the judge party
da judge - Decides a court trial. Must be alive to judge a court trial. If there is a court trial, he moves to whichever side wins. If there is no court trial in the entire game, this party is defeated.
Pseudo-dino wrote:
Looks good to me, it has some nice new concepts and seems balanced. I approve.
FallingSnow wrote:How do you win a trial, though?
G.
Last edited by FallingSnow on Sun Nov 02, 2014 12:15 pm, edited 5 times in total.
Reason: Edited Opinion.
|
|
|
|
|
|
|
|
|
-
zioy
- Reznor

- Posts: 2760
- Joined: Thu Jul 17, 2014 4:47 pm
- Pronouns: he/him
-
Contact:
Postby zioy » Fri Oct 31, 2014 5:03 pm
M10 - Pick Your Poison
12 Players - Cardflip
This game would change around the Mystery Game mechanic to better suit creative players. Each player will receive a Role PM as usual, but the Role PM will have a variety of options if the player is chosen as a special role. There is a set number of Mafia, a set number of town, and a set number of third parties, but the player will be able to anonymously choose their role out of a set of possible choices. The game does not start until all players have decided on their role. Likewise, Mafia members will not receive the identities of their allies until they have selected their roles, to prevent plotting before the game starts.
Therefore, here are the possible Role PMs:
x1 wrote:You are part of the the Mafia. You can choose to be the Godfather or the Artistic Mafioso.
Godfather - A normal Mafioso who cardflips green.
Artistic Mafioso - A mafioso who can choose to paint players whom the Mafia kill. These paintings will only affect the given player if they are a normal townsperson or a miller.
x2 wrote:You are part of the the Mafia. You can choose to be an Eavesdropper, a Propagandist, or a Roleblocker.
Eavesdropper - A mafioso who can choose one person each night. If that person sent the host any messages, they are forwarded to the Eavesdropper.
Propagandist - A mafioso who can tell one person a random secret each night. (Functions the same as the penguin from previous games).
Roleblocker - A mafioso who can choose one person each night. If that person tried to use an ability, it will be blocked.
x3 wrote:You are part of the Town. You can choose to be a Sheriff, a Doctor, a Propagandist, an Eavesdropper, or a Doublevoter.
Sheriff - A townsperson who can inspect one person each night to learn their color.
Doctor - A townsperson who can save one person each night to prevent them from dying.
Propagandist - A townsperson who can tell one person a random secret each night. (Functions the same as the penguin from previous games).
Eavesdropper - A townsperson who can choose one person each night. If that person sent the host any messages, they are forwarded to the Eavesdropper.
Doublevoter - A townsperson whose lynch votes count double.
x6 wrote:You are part of the Town. You are a Townsperson, who may be a Miller. There may be anywhere from 0-2 Millers.
Townsperson - A normal townsperson with no special abilities.
Miller - A normal townsperson with no special abilities.
Pseudo-dino wrote:
Looks good to me, I approve.
FallingSnow wrote:Probably good.
Last edited by zioy on Tue Nov 04, 2014 4:58 pm, edited 1 time in total.
|
|
|
|
|
|
|
|
|
-
MacheTheFerret
- Rex

- Posts: 1547
- Joined: Mon Dec 23, 2013 4:17 pm
- Pronouns: she/her
Postby MacheTheFerret » Fri Oct 31, 2014 6:44 pm
PaperPlayerX wrote:M#: Murder Mansion
Story:
So a bunch of dudes are invited to a costume part at this awesome mansion place thing. Cool stuff, I know, but it gets DARK. All the dudes show up, and a man in a Guy Fawkes mask and formal clothes makes a speech about the party and stuff. The party dudes assume that this is the host of the party. As soon as he finishes his speech, the party begins. Then suddenly, without warning, the lights go out for a few seconds, and when the lights come back on, somebody is dead! The doors to the outside are also mysteriously locked, and everyone is freaking out. They decide to figure out this mystery before they all die. They know that it MUST be one of them who could have done this, but who?
Gameplay:
Capacity: 10 Players
Special Roleflip (Roles are revealed on inspection, but not death. Dead players CAN be inspected.)
Regular Lynching (Public lynching)
This game uses and hour system, rather than a day/night cycle. People can vote who to lynch for each hour, and abilities can be used each hour (with some exceptions).
This game plays differently than other Mafia games in that there is only one team, and it's every man for himself. One of the players is selected at random to be the murderer, no matter what role. The person chosen to be the murderer keeps the abilities of his role and gains the ability to kill someone every even-numbered hour. If he kills everyone else, he wins. If he dies, everyone else wins.
Party Dudes (roles):
Host: The man who invited everyone to the party who everyone assumes the guy in the Guy Fawkes mask is.
His role is announced to everyone when the game starts, and can choose to cancel a lynch every odd-numbered hour.
Butler: The guy everyone suspects is the murderer first, because that's not stereotypical at ALL! Can serve someone a drink each hour. That person will not be able to use their role ability that hour (because apparently normal people are only drunk for a single hour after drinking).
Superhero: A man dressed like a superhero. His lynch vote counts as two votes, because he is THAT important.
Cop: A man who is dressed as a cop, but is actually a real undercover cop. He can inspect people and learn their role.
Mime: A man dressed as a mime. Because he is silent, his lynch vote doesn't count, but his silence allows him to sneak around and learn if someone used their ability (Note: The mime CAN cast a lynch vote, it just won't count).
Wolf: Someone dressed in an anthropomorphic wolf costume. He can have another player exchange costumes with him. If the person the Wolf exchanges costumes with is targeted to be killed, the Wolf will die instead.
Fancy Aristocrat: Someone dressed with a top hat and monocle. He can splash tea in a person's face and prevent them from using their role ability, including murder. British accent is optional.
Doctor: A man dressed as a doctor...and somehow IS a doctor too. He can heal someone during the hour if he thinks they will die. Can do this to people about to be lynched too. He can also do this to himself, but only once.
Death: A man dressed as Death himself. If he dies, his death will be announced to the public, but he will still be alive until killed again (maybe he actually is Death?)
Psychopath: A guy who is dressed like a crazy serial killer. He thought it was a brilliant idea to bring an actual gun to the party. Yea, he's not too bright. But it's a good thing though, because he can use it to kill someone every odd hour.
Changelog:
-Removed colors
-Changed some roles to fit the new rules
-Changed gametype to roleflip
-Changed the name of some roles
-Scruffy-Looking Guy has been redone entirely and has become Death[/quote]
Pseudo-dino wrote:
Game approved, as in PM.
FallingSnow wrote:How do people kill Death the second time, though?
|
|
|
|
|
|
|
|
|
-
MacheTheFerret
- Rex

- Posts: 1547
- Joined: Mon Dec 23, 2013 4:17 pm
- Pronouns: she/her
Postby MacheTheFerret » Fri Oct 31, 2014 6:51 pm
Sorry for double post, but are the hosts decided based on who gets the most votes, and who gets the second most votes (or, if two games tie, both of them are picked)? Or some other system?
|
|
|
|
|
|
|
|
|
-
Zeldamaster12
- Cid

- Posts: 4105
- Joined: Mon Feb 24, 2014 7:43 pm
- Flair: stop looking at my flair dangit
Postby Zeldamaster12 » Fri Oct 31, 2014 7:24 pm
When do the games get judged by the GMs?
|
|
|
|
|
|
|
|
|
-
zioy
- Reznor

- Posts: 2760
- Joined: Thu Jul 17, 2014 4:47 pm
- Pronouns: he/him
-
Contact:
Postby zioy » Fri Oct 31, 2014 7:25 pm
Zeldamaster12 wrote:When do the games get judged by the GMs?
As the contestants post them, essentially.
Anyway, based off of past games, the immediate winner will be Ragont for the same reasons that Nien won the last two.
( ͡° ͜ʖ ͡°) VOTE 4 KRAZY OR LE LENNY WILL KEEL U ( ͡° ͜ʖ ͡°)
|
|
|
|
|
|
|
|
|
-
ragont
- Dolphin

- Posts: 1173
- Joined: Fri Dec 20, 2013 11:05 pm
Postby ragont » Fri Oct 31, 2014 7:31 pm
krazykat wrote:the immediate winner will be Ragont for the same reasons that Nien won the last two.
and what would those reasons be
|
|
|
|
|
|
|
|
|
-
Zeldamaster12
- Cid

- Posts: 4105
- Joined: Mon Feb 24, 2014 7:43 pm
- Flair: stop looking at my flair dangit
Postby Zeldamaster12 » Fri Oct 31, 2014 7:32 pm
I heard that the DOTA players rigged the polls or something. IDK if that's true, but that's what I heard. If they are, please don't, because I'm pretty sure that some of them don't even play Mafia. Regardless though, Nien's games were pretty kickass, but someone else should get a shot that isn't in the DOTA crew.
But hey, there's going to be two games at once, this time, so even if Ragont wins, someone else will win as well.
Gotta admit though, Ragont's idea is killer. I think he's going to definitely win tbh.
|
|
|
|
|
|
|
|
|
-
zioy
- Reznor

- Posts: 2760
- Joined: Thu Jul 17, 2014 4:47 pm
- Pronouns: he/him
-
Contact:
Postby zioy » Fri Oct 31, 2014 7:34 pm
Zeldamaster12 wrote:
But hey, there's going to be two games at once, this time, so even if Ragont wins, someone else will win as well.
The main reason I want to host is because then I can be a part of both games (technically).
|
|
|
|
|
|
|
|
|
-
MistakesWereMade
- Torpedo Ted

- Posts: 1646
- Joined: Tue Dec 31, 2013 4:13 pm
Postby MistakesWereMade » Fri Oct 31, 2014 8:25 pm
Zeldamaster12 wrote:I heard that the DOTA players rigged the polls or something. IDK if that's true, but that's what I heard. If they are, please don't, because I'm pretty sure that some of them don't even play Mafia. Regardless though, Nien's games were pretty kickass, but someone else should get a shot that isn't in the DOTA crew.
But hey, there's going to be two games at once, this time, so even if Ragont wins, someone else will win as well.
Gotta admit though, Ragont's idea is killer. I think he's going to definitely win tbh.
ragont's game is actually the most broken shit ever though
|
|
|
|
|
|
|
|
|
-
Zeldamaster12
- Cid

- Posts: 4105
- Joined: Mon Feb 24, 2014 7:43 pm
- Flair: stop looking at my flair dangit
Postby Zeldamaster12 » Fri Oct 31, 2014 8:33 pm
Yeah, the Quill role is just... xD
|
|
|
|
|
|
|
|
|
-
Magna
- Banned
- Posts: 1493
- Joined: Fri Jun 06, 2014 9:17 pm
Postby Magna » Fri Oct 31, 2014 8:36 pm
Hey guys remember TNT's game? Well let's do that +9000 in my game.
|
|
|
|
|
|
|
|
|
-
Danny
- Wart

- Posts: 4001
- Joined: Fri Dec 20, 2013 1:12 pm
- Flair: aka LMNtals
- Pronouns: he/they
Postby Danny » Fri Oct 31, 2014 10:55 pm
The voting will go one of two ways I think.
The first way might be normal voting, only the highest voted game will be game A and the second highest voted game will be game B.
Or, there will be a poll to vote for Game A, then a new poll to vote for Game B. Although I think my first speculation is what it will be.
|
|
|
|
|
|
|
|
|
-
zioy
- Reznor

- Posts: 2760
- Joined: Thu Jul 17, 2014 4:47 pm
- Pronouns: he/him
-
Contact:
Postby zioy » Fri Oct 31, 2014 10:57 pm
8bitmushroom wrote:The voting will go one of two ways I think.
The first way might be normal voting, only the highest voted game will be game A and the second highest voted game will be game B.
Or, there will be a poll to vote for Game A, then a new poll to vote for Game B. Although I think my first speculation is what it will be.
The first option makes more logical sense IMO.
|
|
|
|
|
Return to “Mafia”
Users browsing this forum: No registered users and 1 guest
|