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Re: AirSheep Pack Update (3.1) Release!
Posted: Tue Feb 25, 2014 7:24 am
by Fuyu
I don't mind, but I'd like to ask you to don't go way too far with them, otherwise some people won't be albe to test them since there seems to be a different palette limit to all people using SMBX (main reason why I couldn't use some of Sednaiur's GFXs.) After fixind them I could use them of course.
Re: AirSheep Pack Update (3.1) Release!
Posted: Wed Feb 26, 2014 11:49 pm
by XuticX
I'm definatly a fan of the tileset with the welcome sign in it. it reminds me of banshee boardwalk which is one of my favorite mario kart stages! keep up the good work
Re: AirSheep Pack Update (3.1)
Posted: Sun Mar 16, 2014 5:41 am
by jenyafio100
you even added the stone goomba that i requested?
Re: AirSheep Pack Update (3.1)
Posted: Fri May 23, 2014 1:11 am
by DaSpongeBobMan
There are some requests I'd like you to add:
16-bit NSMBU ice tileset with BG & BGOs
16-bit NSMBU desert cave tilset with BG and BGOs
16-bit NSMBU cave BG
16-bit NSMBU Rock-Candy tilset with BG and BGOs
I might make these. Thanks

Re: AirSheep Pack Update (3.2)
Posted: Wed Jun 04, 2014 6:00 pm
by AirShip
Update!
In this update, I include everything the graphics lately posting on the forum, most new method of organization and some extras.
Enjoy it.
Re: AirSheep Pack Update! (3.2)
Posted: Sat Jun 07, 2014 4:49 pm
by ssumday
WOW. This is the best factory graphic that I saw.
Good work!
Re: AirSheep Pack Update! (3.2)
Posted: Sat Jun 07, 2014 10:56 pm
by AirShip
FireLink wrote:WOW. This is the best factory graphic that I saw.
Good work!
I do not think he's the best, but who am I to disagree with you.

Re: AirSheep Pack Update! (3.2)
Posted: Sat Jun 07, 2014 11:17 pm
by Fuyu
I believe I already commented on your Ice Factory tileset, but I think I never mentioned one thing. The snow looks somewhat weird, why is it blue? Or is it ice? If that's the case the palette you used wouldn't fit either. Try using a palette composed by variations of white. Other than that it looks pretty cool.
Re: AirSheep Pack Update! (3.2)
Posted: Sat Jun 07, 2014 11:45 pm
by AirShip
Natsu wrote:I believe I already commented on your Ice Factory tileset, but I think I never mentioned one thing. The snow looks somewhat weird, why is it blue? Or is it ice? If that's the case the palette you used wouldn't fit either. Try using a palette composed by variations of white. Other than that it looks pretty cool.
I used a dark blue because I wanted it looks like the ice of DKCRTF.

Re: AirSheep Pack Update! (3.2)
Posted: Sun Jun 08, 2014 8:17 am
by Mable
lol when i extracted the 3.2 it said 3.3 for me.
Re: AirSheep Pack Update! (3.2)
Posted: Mon Jun 09, 2014 4:15 pm
by MECHDRAGON777
http://i1357.photobucket.com/albums/q74 ... 1382556724
Does that block animate as rotations? or rotate using events?
Anyway, glad to see an Ice factory tile-set!
Re: AirSheep Pack Update! (3.2)
Posted: Mon Jun 09, 2014 9:40 pm
by AirShip
GrätselBüchner wrote:lol when i extracted the 3.2 it said 3.3 for me.
Black Magic.
Actually, it was just a typo.
Wat ?
DRAGON MECHA FFFF wrote:Anyway, glad to see an Ice factory tile-set!
Thanks =)
Re: AirSheep Pack Update! (3.2)
Posted: Mon Jun 09, 2014 10:49 pm
by MECHDRAGON777
AirShip wrote:GrätselBüchner wrote:lol when i extracted the 3.2 it said 3.3 for me.
Black Magic.
Actually, it was just a typo.
Wat ?
DRAGON MECHA FFFF wrote:Anyway, glad to see an Ice factory tile-set!
Thanks =)
Sorry, I forgot the BBC, so
The spiked log, does it rotate via backgrounds, or an animated block?
Re: AirSheep Pack Update! (3.2)
Posted: Tue Jun 10, 2014 9:28 am
by AirShip
MECHDRAGON777 wrote:
Sorry, I forgot the BBC, so
The spiked log, does it rotate via backgrounds, or an animated block?
This block has no animation, it's just a normal block.
Re: AirSheep Pack Update! (3.2)
Posted: Wed Jun 11, 2014 12:19 pm
by MECHDRAGON777
I was hoping you had the frames for it to animate since you can make it replace a background and use an invisible block hat hurts! I think That would be a good way to show it off!
Re: AirSheep Pack Update! (3.2)
Posted: Fri Jun 13, 2014 4:38 pm
by Mudkip
I really like these. They're amazingly done and can be useful in many levels. Thumbs up!
Re: AirSheep Pack Update! (3.2) + Poll!
Posted: Mon Jul 07, 2014 9:19 pm
by AirShip
I added a poll to know what you guys want.
Re: AirSheep Pack Update! (3.2) + Poll!
Posted: Mon Jul 07, 2014 9:20 pm
by Murphmario
All 3 of them.
Re: AirSheep Pack Update! (3.2) + Poll!
Posted: Mon Jul 07, 2014 9:59 pm
by TLtimelord
I'd look forward to tileset based off some classic Sonic the Hedgehog zones, since the ones you already did are amazing.
Re: AirSheep Pack Update! (3.2) + Poll!
Posted: Mon Jul 21, 2014 2:46 pm
by auto2112
This is why I like these forums. The graphics, levels, and episodes are amazing. Great job on this. I'll be sure to download this!
