(SMBX2.0) Graphics Problems

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thedarkcave215
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Re: (SMBX2.0) Graphics Problems

Postby thedarkcave215 » Fri Jun 26, 2020 8:21 pm

Hoeloe wrote:
Fri Jun 26, 2020 6:33 pm
Where exactly did you put your luna.lua file...?

Code: Select all

Player.setCostume(CHARACTER_MARIO, "SMW-Mario")
Player.setCostume(CHARACTER_LUIGI, "SMW-Luigi")

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Re: (SMBX2.0) Graphics Problems

Postby Hoeloe » Fri Jun 26, 2020 11:23 pm

No, where did you put the file?

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Re: (SMBX2.0) Graphics Problems

Postby Lusho » Sat Jun 27, 2020 12:59 am

thedarkcave215 wrote:
Thu Jun 25, 2020 6:32 pm
CJ_RLushi wrote:
Thu Jun 25, 2020 5:48 pm
Where did you put that file
SMBX2\data\worlds\Return to Dinosaur Land by Valtteri\luna.lua
That's the file path.
Here I guess

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Re: (SMBX2.0) Graphics Problems

Postby Hoeloe » Sat Jun 27, 2020 1:07 am

So, the way costumes work is that they're saved to the episode save file, so unless you somehow ran that code on other episodes too, this does not make sense.

thedarkcave215
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Re: (SMBX2.0) Graphics Problems

Postby thedarkcave215 » Sat Jun 27, 2020 10:14 am

I don't understand either.

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Re: (SMBX2.0) Graphics Problems

Postby Hoeloe » Sat Jun 27, 2020 11:28 am

You could try, in the episodes you don't want the costume in, deleting a file named save1-ext.dat, and seeing if that helps.

thedarkcave215
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Re: (SMBX2.0) Graphics Problems

Postby thedarkcave215 » Sat Jun 27, 2020 2:35 pm

I'll try that.

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Re: (SMBX2.0) Graphics Problems

Postby thedarkcave215 » Sat Jul 04, 2020 7:52 pm

I've come to the consensus that after a while in 2-player mode the animated sprites seem to be offset.

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Re: (SMBX2.0) Graphics Problems

Postby Hoeloe » Sun Jul 05, 2020 12:06 am

"The animated sprites" - what animated sprites? Please use the gif recorder to demonstrate this behaviour.

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Re: (SMBX2.0) Graphics Problems

Postby thedarkcave215 » Sun Jul 05, 2020 9:18 am

Hoeloe wrote:
Sun Jul 05, 2020 12:06 am
"The animated sprites" - what animated sprites? Please use the gif recorder to demonstrate this behaviour.
I mean the ones that npcs use.

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Re: (SMBX2.0) Graphics Problems

Postby Hoeloe » Sun Jul 05, 2020 10:39 am

This is provably false. I tested that when you brought it up. This is not what is happening.

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Re: (SMBX2.0) Graphics Problems

Postby thedarkcave215 » Sun Jul 05, 2020 11:16 am

Hoeloe wrote:
Sun Jul 05, 2020 10:39 am
This is provably false. I tested that when you brought it up. This is not what is happening.
I think I'll just put this topic to rest for now, restarting SMBX fixes it anyways.


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