Re: NSMB - The Great Invasion (38A 1.4.4)
Posted: Thu Jul 30, 2020 3:39 pm
It's done through the respective scripting language, i.e. Lua for X2 and Teascript for 38A. I'd also like to see a guide for HUDs.
Forums for SMBX
https://www.smbxgame.com/forums/
i based off Catskart's SMW Resolution Script and used it to make my ownKlickyMario321+ wrote: ↑Wed Jul 29, 2020 5:30 pmTell us, how did you manage to create the custom HUD? It was totally revamped and customized!
It's been long since I posted in these forums, I wasn't aware that the pictures were unavailable, since this happened, i'll (finally) update this topic.DoraemonPepe wrote: ↑Sun Jun 14, 2020 8:29 pmDidn't you forget me? It's me, DoraemonPepe, the one who subscribed your YouTube channel and I liked your videos! I liked your project, and I hope your project would going better and better and one day it will saw the light and will be completed! (Did I say something serious? Also I haven't played your demo. UwU)
Also, did there's a way to support this project like putting a banner to signatures?
(Also, the images in the main thread weren't available anymore or it's deleted. I suggest you could change or fix it like uploading on Imgur like me)
You can find it right here:KlickyMario321+ wrote: ↑Fri Aug 14, 2020 3:04 pmWhere can I find the page to Catskart's SMW Resolution Script?
what version were you using?KlickyMario321+ wrote: ↑Tue Jan 19, 2021 9:33 pmI tried using it, but it kept giving me an error. Am I doing something wrong?
Since when is this not good?Bomb Kicker DX wrote: ↑Sun May 19, 2019 6:34 pmI'm sure you looking forward to see this finished
Hmm, I see your point Darkonius, this hud is actually 1 year old, and i this forum was originally posted in May 8th 2018, so since I didn't finished the next demo, I just reposted from pge forums to this one, about the color, it's all black now and it's totally changed, removing some unnecessary information, thanks for you feedbackDarkonius Mavakar wrote: ↑Sat May 11, 2019 4:38 pmWow that HUD is really obnoxious, is it really necessary to see icons of all the s and the reserve item BELOW the player? And the color too, this is just too much information and is needlessly cluttered;
Other than that the seem alright, the castle one being arguably the most interesting looking one
Thanks for your feedback, the new demo (without a preview of release) will have a new hud, removing some unnecessary information, and with black borders64searchman46 wrote: ↑Sat May 11, 2019 8:40 pmThe screenshots look good enough, but I must agree, the HUD displays way too much. It looks too distracting, with all of that unnecessary information. Other than that, good job.
I'll do my best to improve it
Thanks Scroll,
MegaDood, what is a GUI?