Re: M42 Host Sign-ups
Posted: Thu Aug 03, 2017 8:06 am
M42 – Psychopathy Red.
18 players:
Long ago, a mental institution opened its doors. It was dubbed “Clearwater Psychiatric Hospital for the criminally insane” and became known as one of the best mental institutions across the land. However, as time passed away, so did the staff. And with every generation of staff the good intentions slowly decayed and the mental hospital went downhill. The current director of Clearwater is an outright danger to the patients. He uses them to test experimental drugs not yet approved for human trials. The rest of Clearwater’s staff did all they could to make life better for the patients. But when four patients, all convicted serial killers, started killing people during the night, The staff was forced to execute patients in order to save their own life. Meanwhile, the director has gone completely insane. He is now determined to turn his mental asylum into a tomb...
Serial Killers:
-Sociopath: As a sufferer of Antisocial Personality disorder the Sociopath is highly manipulative. They cardflip blue when inspected but red upon death.
-Traumatized: A troubled individual suffering from immense trauma after year of abuse. Creative therapy helps them cope. He can paint a player red every night.
-Meatshield: A person who has lost all signs of advanced intelligence after one of the director's experiments went wrong. May protect one of his fellow patients twice throughout the game. If anyone attempts to kill this player, the meatshield dies instead and takes the attacker down with him.
-Insane Alter-Ego: A split-personality within a person suffering of Dissociative Identity Disorder. May roleblock someone every night. Since they are both technically the same human, the death of one alter ego automatically kills the other.
Staff:
-Psychiatrist: May inspect someone every night, learning their cardflip colour. They can inspect the same player twice in a row to learn their exact role.
-Medic: Responsible for the patients’ medication. Every night, they can either protect someone from death or give someone a lethal injection.
-Therapist: May put someone through therapy every night to roleblock them.
-Mortician: May inspect a player who passed away every night to learn their exact role.
-Caretaker: May visit a player each night. If someone attacks the player, the caretaker will die instead.
-Employee: Nothing special, can cast a lynch vote.
-Employee:
-Employee:
-Employee:
-Employee:
-Employee:
-Employee:
-Sane Alter-Ego: A split-personality within a person suffering of Dissociative Identity Disorder. Thinks they are a normal townsperson. Since they are both technically the same human, the death of one alter ego automatically kills the other.
Third Party.
-Director: The leader of Clearwater Psychiatric Hospital might be even more insane than all of his patients. The Director can kill someone every night using experimental drugs, they cannot be nightkilled. They may also choose to sacrifice their immunity for a second kill twice throughout the game. They cannot do this on night 1.
Even though I submitted a game with the same name to an earlier host signup (M38 I think it was), I would like this game to be judged not as a resubmission, but a new game. I completely remade it from scratch so it is essentially a completely different game than the one I submitted earlier.
18 players:
Long ago, a mental institution opened its doors. It was dubbed “Clearwater Psychiatric Hospital for the criminally insane” and became known as one of the best mental institutions across the land. However, as time passed away, so did the staff. And with every generation of staff the good intentions slowly decayed and the mental hospital went downhill. The current director of Clearwater is an outright danger to the patients. He uses them to test experimental drugs not yet approved for human trials. The rest of Clearwater’s staff did all they could to make life better for the patients. But when four patients, all convicted serial killers, started killing people during the night, The staff was forced to execute patients in order to save their own life. Meanwhile, the director has gone completely insane. He is now determined to turn his mental asylum into a tomb...
Serial Killers:
-Sociopath: As a sufferer of Antisocial Personality disorder the Sociopath is highly manipulative. They cardflip blue when inspected but red upon death.
-Traumatized: A troubled individual suffering from immense trauma after year of abuse. Creative therapy helps them cope. He can paint a player red every night.
-Meatshield: A person who has lost all signs of advanced intelligence after one of the director's experiments went wrong. May protect one of his fellow patients twice throughout the game. If anyone attempts to kill this player, the meatshield dies instead and takes the attacker down with him.
-Insane Alter-Ego: A split-personality within a person suffering of Dissociative Identity Disorder. May roleblock someone every night. Since they are both technically the same human, the death of one alter ego automatically kills the other.
Staff:
-Psychiatrist: May inspect someone every night, learning their cardflip colour. They can inspect the same player twice in a row to learn their exact role.
-Medic: Responsible for the patients’ medication. Every night, they can either protect someone from death or give someone a lethal injection.
-Therapist: May put someone through therapy every night to roleblock them.
-Mortician: May inspect a player who passed away every night to learn their exact role.
-Caretaker: May visit a player each night. If someone attacks the player, the caretaker will die instead.
-Employee: Nothing special, can cast a lynch vote.
-Employee:
-Employee:
-Employee:
-Employee:
-Employee:
-Employee:
-Sane Alter-Ego: A split-personality within a person suffering of Dissociative Identity Disorder. Thinks they are a normal townsperson. Since they are both technically the same human, the death of one alter ego automatically kills the other.
Third Party.
-Director: The leader of Clearwater Psychiatric Hospital might be even more insane than all of his patients. The Director can kill someone every night using experimental drugs, they cannot be nightkilled. They may also choose to sacrifice their immunity for a second kill twice throughout the game. They cannot do this on night 1.
Additional Information:: show
Role-specific information:: show
Even though I submitted a game with the same name to an earlier host signup (M38 I think it was), I would like this game to be judged not as a resubmission, but a new game. I completely remade it from scratch so it is essentially a completely different game than the one I submitted earlier.
Danny wrote:Approved.
Pseudo wrote:This one's so creepy, approved