M39 Host Sign-ups (Poll Phase 2!)

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What game do you want to play in for M39?

Poll ended at Thu May 04, 2017 1:56 pm

Let's raise the flag of rebellion - ShadowStarX
4
14%
Terror is around every corner - witchking666
8
29%
The Ultimate Deception - Zeldamaster12
7
25%
Beauty of Annihilation - TLtimelord
9
32%
 
Total votes: 28
Julia Pseudo
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Re: M39 Host Sign-ups

Postby Julia Pseudo » Sat Apr 29, 2017 3:19 pm

Doesntpostverymuch wrote:M39 Virus Alert
Please color the role names; the outline is very confusing to read without them.

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Re: M39 Host Sign-ups

Postby kr4k1n » Sat Apr 29, 2017 3:30 pm

I would see myself playing Virus Alert if it wasn't for the fact that you forgot to color code every role

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Re: M39 Host Sign-ups

Postby Doesntpostverymuch » Sat Apr 29, 2017 3:31 pm

MosaicMario wrote:
Doesntpostverymuch wrote:M39 Virus Alert

Computer Viruses (collectively get 1 kill,wins by elminating Biological viruses)

ILOVEYOU An email based virus that is so common that it is immune to nightkills

Zeus A trojan virus, appears to be a normal file when Inspected

Conficker Its name comes from the English word, configure and a German pejorative, it`s a malware virus, so it can cause ads to pop up and prevent a player from using their ability

CIH The Chernobyl virus (also known as CIH) triggers on April 26th each year, the anniversary of the Chernobyl nuclear disaster. It overwrites a chip inside a PC effectively paralysing the entire computer, In game it just makes players unable to vote the next day

Biological Viruses (wins by elminating computer viruses)

White Blood Cell It can kill one player each night,ironically looses it's abilty for a day if it kills a biological virus

Red Blood Cell Can protect a player each night

Immune System Can infect (it's a pun, don't panic) a player to learn their colour

Sensitive Immune System Can inspect a player each night, but red and green colours are flipped, thinks they're immune system

Supervirus Simply a virus that is resistant to cures, immune to nightkills

Cas9 A CRISPR thingy,can see who has visited a player

Ecoli An Ecoli virus that has been doused with cholrine that causes it to appear as blue when inspected

Common Cold There are 200 different strains of cold, Which is why it's the equalvent of a townie

Common Cold

Common Cold

Common Cold

Common Cold

Common Cold

Common Cold

Flu A very fast evovling virus, so fast infact that it's managed to infect computers too and appears as red when inspected, doesn't know they are the flu

Mechanics
Cardflip - There is no roleflip here

Corruption - Viruses may choose to recruit (or corrupt if you prefer) a player into joining their team during the night, They do not get two kills if they recruit a killing role, and they can only recruit one person,ever.

(rolepms, and minature fridges not included)
Your missing the color
Fixed, thanks to your comment.

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Re: M39 Host Sign-ups

Postby Doesntpostverymuch » Sat Apr 29, 2017 3:32 pm

see orginal post

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Re: M39 Host Sign-ups

Postby Julia Pseudo » Sat Apr 29, 2017 4:29 pm

^
Thanks, I'll review it soon.

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Re: M39 Host Sign-ups

Postby PersonNamedUser » Sat Apr 29, 2017 4:31 pm

Pseudo wrote:^
Thanks, I'll review it soon.
The other games too right?

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Re: M39 Host Sign-ups

Postby MECHDRAGON777 » Sat Apr 29, 2017 4:42 pm

I made a new game this time, but I would like to say this. I think the Third Party in my game is weaker than I want her to be. The color forgetting ability should be infinite uses, but I will go for this lower worse limit to see how the Game Masters respond to it.

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Re: M39 Host Sign-ups

Postby Witchking666 » Sat Apr 29, 2017 5:10 pm

What is up with Mech and reversed letters?

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Re: M39 Host Sign-ups

Postby Danny » Sat Apr 29, 2017 5:11 pm

I'll review the games soon.

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Re: M39 Host Sign-ups

Postby PersonNamedUser » Sat Apr 29, 2017 5:20 pm

witchking666 wrote:What is up with Mech and reversed letters?
ikr

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Re: M39 Host Sign-ups

Postby Thehelmetguy1 » Sat Apr 29, 2017 5:27 pm

witchking666 wrote:What is up with Mech and reversed letters?
The letters were flipped
I am not sorry

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Re: M39 Host Sign-ups

Postby Julia Pseudo » Sat Apr 29, 2017 6:03 pm

MosaicMario wrote:
Pseudo wrote:^
Thanks, I'll review it soon.
The other games too right?
For sure

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Re: M39 Host Sign-ups

Postby MECHDRAGON777 » Sat Apr 29, 2017 6:11 pm

witchking666 wrote:What is up with Mech and reversed letters?
A: I write like that
B: Look at the setup, it should be obvious why I did it, it is a pun on the Song "Reverse Ideology" but still, I think it will be fun.

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Re: M39 Host Sign-ups

Postby PersonNamedUser » Sun Apr 30, 2017 3:36 pm

Around when do you guys think you'll be done with the reviews?

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Re: M39 Host Sign-ups

Postby MECHDRAGON777 » Sun Apr 30, 2017 3:38 pm

MosaicMario wrote:Around when do you guys think you'll be done with the reviews?
I would like that myself becuase I want to know if I can change my thirdparty back to the way I want.

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Re: M39 Host Sign-ups

Postby PersonNamedUser » Sun Apr 30, 2017 8:07 pm

King of Eterity wrote:M39: THE SERIAL KILLER GETS REVENGE
-16 Players
-Cardflip
-Visiting

-After escaping the town to avoid getting lynched, the Serial Killer is back and now with a sort of terrorist like army to help him eradicate the town once and for all. It does not help that some of the town is now scared by the events that happened previously

Serial Killer's Army
Serial Killer: The Serial killer who returned to the town
Suicide Bomber: Can set off a bomb attached to him in a house he visits once per game. This kills everyone who is in the house at the time, including himself
Recruiter: Can recruit any Scared Townie once per game. Can also scare a normal Townie turning them into a Scared Townie each night.

Town
Mayor: Immune to nightkills
Sheriff: Can inspect 1 player per night
Doctor: Can protect 1 player per night
Vigilante: Can kill 1 player per night
Psychiatrist: Can put 1 scared townie through therapy each night, making them a normal Townie
Townie: Just a normal townie
Townie
Townie
Scared Townie: Cardflips orange and can be recruited into the Serial Killer's Army.
Scared Townie
Scared Townie
Farmer: The fact that he doesn't actully live in the town raises suspicion. Therefore he carflips red

Third Party
Assassin: An outsider who has been payed to murder 1 player per night. Each murder earns him £5
He can buy the following things during the night
  • £5: Can inspect a player
  • £10: Can use anyone's ability except the suicide bomber's ability and recruiter's recruit ability. Any killing ability will not allow multiple kills and role usage limits still apply
  • £15: Can disguise himself as any color, so he will cardflip the color of choice for the following day and night
Notes
Any ability that can only be used once will not successfully activate unless it targets the correct player(s)
When killing someone, the Serial Killer Army must send one of their player's to visit the person they want to kill
When using any ability in someone, it is considered a visit to that player
Hey, cool game, like how it takes place after The Mafia Returns

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Re: M39 Host Sign-ups

Postby TLtimelord » Sun Apr 30, 2017 10:11 pm

Well to hell with it, when was the last time we had a faction game?

M39: Beauty of Annihilation
-16 players, 4 teams
-Open-Ballot Voting
-Day/Night Cycle, starts at Night
-Full roles are flipped (and their icon will show for aesthetic purposes :D)
-Last team standing wins

-Killing roles are not in contact with the rest of their team at the start of the game. It forces them to be careful about their choices and stops the mass amount of death right off the bat.

Team 1: Government
ImageDetective - Visits a player to learn their color.
ImageRogue - Kills a player every night. If they kill someone of their own team, the Rogue's role and alignment is revealed to the public.
ImageJailer - Jails a player each night. Their target cannot use their role and no one else can use their power on the target.
ImageJury - For each day it is counts as how many voting counts this player has. e.g. 1 vote on Day 1, 2 votes on day 2, 3 votes on day 3.

Team 2: Gang
ImageSpy - Visits a player to learn their type of role.
ImageHitman - Kills a player every night. If it is someone of their own alignment, they lose their power for a night.
ImageExecutor - Roleblocks a player every night. They get the chance once throughout the game to kill their target.
ImageParalyzer - Has the ability once per game to stop everyone from voting.

Team 3: Not Model Citizens (And angel, I didn't think that through)
ImageStalker - Watches a player to learn everyone that visited them or who they visited.
ImageClockmaker - Clock starts at 9. If they kill someone on another team, it goes up an hour. If they kill someone of their own team, it goes down an hour. If it goes to 6, they die. If it reaches 12 or above, they receive immunity from nightkilling. If it gets above 15 (16+), they cannot be killed from lynching either.
ImageCreepy Girl - Has a doll, which they give to a random player on night 1. The person with the doll is roleblocked until they give it away to someone else (which takes up a separate visit). If they hold onto it for two nights straight, they die. If the player dies, the doll cycle resets. If the Creepy Girl chooses not to give their doll away, they throw away their power away for the game.
ImageAngel - Has the power to save one person from their team from a lynch vote every game.

team 4: Monsters
ImageCthulu - Immune to nightkills. Anyone who visits will be silenced and roleblocked for two phases. Will know who visited them & their color.
ImageWerewolf - Can kill a player every night, but has to guess their alignment. If they guess correctly, it goes through, if it doesn't, it doesn't go through.
ImageCyborg - Has three charges. When they use a charge, no one can use their power on them, has a 40% chance of killing.
ImageZombie - Visits a dead player every night to bring them to life to vote for the way the original zombie votes. Any zombie besides the original has two day/night cycles before they die again. The zombies brought back to life has no purpose other than to add numbers to the Zombie role's lynch votes. No one will know who the zombie resurrects as there is no indication anywhere (other than visit counts). The secondary zombies can be killed to reduce the power of the Zombie role.


4 types of roles: Investigating, Killing, Blocking, Other
Investigating - Involves learning someone's role type, alignment, or what they did.
Killing - Player kills every night or every other night, but doesn't know what alignment they have and the rest of their team doesn't know either.
Blocking - Player has the chance to roleblock someone of their choice each night.
Voting - This role involved the power of voting, whether adding, removing, or preventing votes.


If people want role icons too, I have those ready and will use those.

Role icons provided by EpicMafia.com
Pseudo wrote:Is the Rogue's own role or the player the Rogue killed's role revealed to the public when it kills a teammate? The wording seems unclear.
Does the Clockmaker get any benefit (other than not dying lol) from increasing the hour? What happens if it's increased past 12?
I would make this a roleflip game to be honest, due to the community's lack of experience with faction games. This could be really cool, but also confusing, so I think it'd help people get into the groove of this game if there was a bit more transparency for the players.
Other than this stuff the game actually seems pretty balanced; thanks for keeping it relatively simple, especially with the role type mechanic.
Role icons sound cool!

Edit: fully approved
Danny wrote:Looks pretty good. Expect a lot of KitBs.
Last edited by TLtimelord on Tue May 02, 2017 5:56 pm, edited 7 times in total.

Julia Pseudo
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Re: M39 Host Sign-ups

Postby Julia Pseudo » Mon May 01, 2017 12:28 am

I've reviewed all games that have been submitted so far!

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Re: M39 Host Sign-ups

Postby PersonNamedUser » Mon May 01, 2017 2:03 am

Responses in Green
Pseudo wrote:Having the game be based around an RNG mechanic is not great. I appreciate the digging mechanic for its SMB2ness but I would replace it with something non-RNG based, such as an item distributing role.

I worked around it a bit, and changed the mystic ninji a bit

The Subspace Mushroom is also too powerful (even being super rare as it is); it should not increase the player's health at the very least. Again, I appreciate the SMB2ness but that doesn't necessarily translate well to a Mafia game.

So yeah, i removed it increasing a player's health.

The Subcon is too weak; I'd allow it to do more than just 1 damage per night. I'd also remove the town-recruitment mechanic as that'd kind of suck if you were on a roll as the third party.

Thing is, that's exactly the reason why i didn't make it too strong, because if he were recruited onto the heroes side, i don't want to make them too strong because of his abilities.
So basically, i'll change some things, but i don't really want to remove the recruitment thing that can occur.

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Re: M39 Host Sign-ups

Postby Danny » Mon May 01, 2017 2:16 am

I've reviewed all games up until here for the most part.


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