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Re: james' smbx graphics pack
Posted: Fri Jul 08, 2016 2:56 pm
by Jacob Turbo
jamerson2 wrote:Jacob Turbo wrote:jamerson2 wrote:today, this forum will be temporarily taken down in order to convert all the gifs to png to gifs, to make all the people shouting "USE PAINT.NET USE PAINT.NET USE PINT.NET" SHUT UP. also, everyone who has suggested it after i said to stop, will be BBLOCKED.
The reason we suggest paint.net, is because it's just superior to anything else.
But to be perfectly honest, I use MS Paint, But that's only because my computer can't run paint.net, I use GIMP to export the images, so they don't come out terrible.
Example :
Exported to .gif using MS Paint :
Exported to .gif using GIMP/Wohlstand's .png to .gif/paint.net/really anything that doesn't mess up .gifs :

Bottom line is, Don't get mad at people because they are suggesting things to you, that is known as
critique.
okay. i'll convert the gifs to pngs and back to a gif, making it better.
Actually, it won't. if the images have already been exported using MS Paint, you can't fix them, unless your re-draw them.
Re: james' smbx graphics pack
Posted: Fri Jul 08, 2016 2:58 pm
by jamerson2
Jacob Turbo wrote:jamerson2 wrote:Jacob Turbo wrote:
The reason we suggest paint.net, is because it's just superior to anything else.
But to be perfectly honest, I use MS Paint, But that's only because my computer can't run paint.net, I use GIMP to export the images, so they don't come out terrible.
Example :
Exported to .gif using MS Paint :
Exported to .gif using GIMP/Wohlstand's .png to .gif/paint.net/really anything that doesn't mess up .gifs :

Bottom line is, Don't get mad at people because they are suggesting things to you, that is known as
critique.
okay. i'll convert the gifs to pngs and back to a gif, making it better.
Actually, it won't. if the images have already been exported using MS Paint, you can't fix them, unless your re-draw them.
i AM redrawing them!
Re: james' smbx graphics pack
Posted: Fri Jul 08, 2016 3:02 pm
by Jacob Turbo
jamerson2 wrote:Jacob Turbo wrote:jamerson2 wrote:
okay. i'll convert the gifs to pngs and back to a gif, making it better.
Actually, it won't. if the images have already been exported using MS Paint, you can't fix them, unless your re-draw them.
i AM redrawing them!
Apologies, you didn't make that truly clear.
Re: james' smbx graphics pack
Posted: Fri Jul 08, 2016 3:05 pm
by jamerson2
Jacob Turbo wrote:jamerson2 wrote:Jacob Turbo wrote:
Actually, it won't. if the images have already been exported using MS Paint, you can't fix them, unless your re-draw them.
i AM redrawing them!
Apologies, you didn't make that truly clear.
apology accepted.

Re: james' smbx graphics pack
Posted: Thu Jul 27, 2017 4:07 pm
by jamerson2
Cheeyev wrote:jamerson2 wrote:hello! this is my 3rd repost of this, so don't hate!

...
snapshots -
We're not hating on your graphics back, we're just giving advice for you, mainly the fact that as you used MS Paint, there's 1x1 pixels scattered all over the sprites. There is a workaround by using a 24-bit bitmap and then saving it as a GIF file at the end of the extension (EG. Graphic.gif). Besides that, the graphics look okay if you ask me!
i remade it!
Re: james' smbx graphics pack
Posted: Thu Jul 27, 2017 4:52 pm
by Oshi
Don't post in this fashion, trust me, i learned the hard way...
Re: james' smbx graphics pack
Posted: Sun Aug 06, 2017 1:16 pm
by jamerson2
also, guys, you don't have to use paint.net! i use an easier (atleast for me

) method which is as follows:
1. save the file as a 24-bit bitmap
2. find the file with file explorer
3. right-click it
4. hit rename
5. change the file format from btmp (i think that's what it is) to gif
and vualla! (i cant spell that :O ) enjoy you're texture of flying blue-footed boobies or patrick stars crawling on the floor (no joke, that's actually a graphic in some crazy universe)!
criticizm is welcome! but i probz wont switch to paint.net, but you never know! (probably never though, but still)
also, the reason why 0.2 is down is because mediafire and the internet and windows 10 are being shit to me, so, gotta wait about 2 milli freakin' lightverses till the flippin universe ends and all that's left is a flippin peewee herman ghost and the 3 stooges while jason vorhees breakdances to shake it off!!
woah, what did i just say?????
i'm weird XD
Re: james' smbx graphics pack
Posted: Sun Aug 06, 2017 6:29 pm
by Turret 3471
jamerson2 wrote:also, guys, you don't have to use paint.net! i use an easier (atleast for me

) method which is as follows:
1. save the file as a 24-bit bitmap
2. find the file with file explorer
3. right-click it
4. hit rename
5. change the file format from btmp (i think that's what it is) to gif
and vualla! (i cant spell that :O ) enjoy you're texture of flying blue-footed boobies or patrick stars crawling on the floor (no joke, that's actually a graphic in some crazy universe)!
criticizm is welcome! but i probz wont switch to paint.net, but you never know! (probably never though, but still)
also, the reason why 0.2 is down is because mediafire and the internet and windows 10 are being shit to me, so, gotta wait about 2 milli freakin' lightverses till the flippin universe ends and all that's left is a flippin peewee herman ghost and the 3 stooges while jason vorhees breakdances to shake it off!!
woah, what did i just say?????
i'm weird XD
... How did I not know of this before!? This is gonna be really useful for the future!
Re: james' smbx graphics pack
Posted: Mon Aug 07, 2017 1:03 pm
by jamerson2
Turret 3471 wrote:jamerson2 wrote:also, guys, you don't have to use paint.net! i use an easier (atleast for me

) method which is as follows:
1. save the file as a 24-bit bitmap
2. find the file with file explorer
3. right-click it
4. hit rename
5. change the file format from btmp (i think that's what it is) to gif
and vualla! (i cant spell that :O ) enjoy you're texture of flying blue-footed boobies or patrick stars crawling on the floor (no joke, that's actually a graphic in some crazy universe)!
criticizm is welcome! but i probz wont switch to paint.net, but you never know! (probably never though, but still)
also, the reason why 0.2 is down is because mediafire and the internet and windows 10 are being shit to me, so, gotta wait about 2 milli freakin' lightverses till the flippin universe ends and all that's left is a flippin peewee herman ghost and the 3 stooges while jason vorhees breakdances to shake it off!!
woah, what did i just say?????
i'm weird XD
... How did I not know of this before!? This is gonna be really useful for the future!
you're welcome!

P.S. check out my pack and tell me what you think about it!

Re: james' smbx graphics pack
Posted: Mon Aug 07, 2017 5:13 pm
by jamerson2
Wohlstand wrote:Super Mario Channel wrote:Wohlstand wrote:MS-Paint still suck in alpha-channel support, therefore resulted PNGs are will lack transparency. Alpha-channel is very important thing needed to have stuff to make a RIGHT gif.
Really? I use it all the time. The GFX show up okay. Although, it always makes a fully black mask, but I don't mind and make my own...
Just for comparison:
Image just created in GIMP (has alpha-channel and you see that it has transparency):
Same image re-saved via MS-Paint (transparency lost, background filled with white):

Thx for advice! also, hi wohlstand!
Re: james' smbx graphics pack
Posted: Sun Oct 22, 2017 4:03 pm
by YoukaiJSGB
Jacob Turbo wrote:jamerson2 wrote:today, this forum will be temporarily taken down in order to convert all the gifs to png to gifs, to make all the people shouting "USE PAINT.NET USE PAINT.NET USE PINT.NET" SHUT UP. also, everyone who has suggested it after i said to stop, will be BBLOCKED.
The reason we suggest paint.net, is because it's just superior to anything else.
But to be perfectly honest, I use MS Paint, But that's only because my computer can't run paint.net, I use GIMP to export the images, so they don't come out terrible.
Example :
Exported to .gif using MS Paint :
Exported to .gif using GIMP/Wohlstand's .png to .gif/paint.net/really anything that doesn't mess up .gifs :

Bottom line is, Don't get mad at people because they are suggesting things to you, that is known as
critique.
¿That your PC can not run Paint.net?
What a bad computer you should have, my computer is too bad and runs paint.net.
Re: james' smbx graphics pack
Posted: Sun Oct 22, 2017 5:32 pm
by Turret 3471
Lectro wrote:Jacob Turbo wrote:jamerson2 wrote:today, this forum will be temporarily taken down in order to convert all the gifs to png to gifs, to make all the people shouting "USE PAINT.NET USE PAINT.NET USE PINT.NET" SHUT UP. also, everyone who has suggested it after i said to stop, will be BBLOCKED.
The reason we suggest paint.net, is because it's just superior to anything else.
But to be perfectly honest, I use MS Paint, But that's only because my computer can't run paint.net, I use GIMP to export the images, so they don't come out terrible.
Example :
Exported to .gif using MS Paint :
Exported to .gif using GIMP/Wohlstand's .png to .gif/paint.net/really anything that doesn't mess up .gifs :

Bottom line is, Don't get mad at people because they are suggesting things to you, that is known as
critique.
¿That your PC can not run Paint.net?
What a bad computer you should have, my computer is too bad and runs paint.net.
well I mean... I think Paint.NET only works on like, Windows 7 or better, so maybe he has a lower version of Windows or something.
Re: james' smbx graphics pack
Posted: Mon Oct 23, 2017 5:01 pm
by YoukaiJSGB
Turret 3471 wrote:Lectro wrote:Jacob Turbo wrote:
The reason we suggest paint.net, is because it's just superior to anything else.
But to be perfectly honest, I use MS Paint, But that's only because my computer can't run paint.net, I use GIMP to export the images, so they don't come out terrible.
Example :
Exported to .gif using MS Paint :
Exported to .gif using GIMP/Wohlstand's .png to .gif/paint.net/really anything that doesn't mess up .gifs :

Bottom line is, Don't get mad at people because they are suggesting things to you, that is known as
critique.
¿That your PC can not run Paint.net?
What a bad computer you should have, my computer is too bad and runs paint.net.
well I mean... I think Paint.NET only works on like, Windows 7 or better, so maybe he has a lower version of Windows or something.
ah, with reason it did not work when I had windows xp, well thanks for telling me
Re: james' smbx graphics pack
Posted: Thu Oct 26, 2017 8:46 pm
by 5QU3L3T0N
awwww.. No screenshots
Re: james' smbx graphics pack
Posted: Tue Dec 26, 2017 3:26 pm
by jamerson2
Turret 3471 wrote:Lectro wrote:Jacob Turbo wrote:
The reason we suggest paint.net, is because it's just superior to anything else.
But to be perfectly honest, I use MS Paint, But that's only because my computer can't run paint.net, I use GIMP to export the images, so they don't come out terrible.
Example :
Exported to .gif using MS Paint :
Exported to .gif using GIMP/Wohlstand's .png to .gif/paint.net/really anything that doesn't mess up .gifs :

Bottom line is, Don't get mad at people because they are suggesting things to you, that is known as
critique.
¿That your PC can not run Paint.net?
What a bad computer you should have, my computer is too bad and runs paint.net.
well I mean... I think Paint.NET only works on like, Windows 7 or better, so maybe he has a lower version of Windows or something.
nah, i have windows 10, and i am just to lazy to use paint.net, so i use my own method how
Re: james' smbx graphics pack
Posted: Tue Dec 26, 2017 3:26 pm
by jamerson2
5QU3L3T0N wrote:awwww.. No screenshots

Re: james' smbx graphics pack
Posted: Tue Dec 26, 2017 7:41 pm
by Turret 3471
jamerson2 wrote:5QU3L3T0N wrote:awwww.. No screenshots

I think what he's trying to tell you is put screenshots in your post since that's the rules when it comes to posting graphics packs, so that people know what's in it
Re: james' smbx graphics pack
Posted: Wed Dec 27, 2017 11:15 am
by l0g1c
I'd like screenshots as well before downloading.
About the paint program argument...
I've used both MS Paint and Paint.net. Paint.net is free, and MS paint comes with every version of windows(I think).
I personally don't think that one is 'better' than the other, they're just so.. different. MS Paint is much simpler interface, but Paint.net has a lot much functionality.
Sure, there may be some workarounds with paint, but in the long run its faster to just learn paint.net.
That being said... there are a lot of free programs out there, find whatever suits you. If you find that MS paint is still you're favorite then just use it and ignore everyone.
I mean, these are only suggestions...
Re: james' smbx graphics pack
Posted: Sun Dec 31, 2017 9:25 pm
by jamerson2
Turret 3471 wrote:jamerson2 wrote:5QU3L3T0N wrote:awwww.. No screenshots

I think what he's trying to tell you is put screenshots in your post since that's the rules when it comes to posting graphics packs, so that people know what's in it
me: *thinks about how he needs to do it*
*realises it might also need to be converted to png in some crazy way* G-GOD DANGIT NOT AGAIN
ok, i'll do it.

(but don't expect it very soon because i am very lazy XD)
Re: james' smbx graphics pack
Posted: Sun Dec 31, 2017 9:27 pm
by jamerson2
l0g1c wrote:I'd like screenshots as well before downloading.
About the paint program argument...
I've used both MS Paint and Paint.net. Paint.net is free, and MS paint comes with every version of windows(I think).
I personally don't think that one is 'better' than the other, they're just so.. different. MS Paint is much simpler interface, but Paint.net has a lot much functionality.
Sure, there may be some workarounds with paint, but in the long run its faster to just learn paint.net.
That being said... there are a lot of free programs out there, find whatever suits you. If you find that MS paint is still you're favorite then just use it and ignore everyone.
I mean, these are only suggestions...
1st of all, thank you for excepting the fact that i do like paint, but the old argument is basicly dead now, because i have found a workaround to get anti 1x1 files using it. and 2nd of all, i'll put screenshots on very soon!