FanofSMBX wrote: 1. The fireballs didnt act like fireballs. You could fix this with lunadll.
I actually know that. In fact, I have tried that once, but lunadll got the best of me, and I lost the first level of my game. I was able to redo it, but I want to not do lunadll as much as possible, hopefully not at all.
FanofSMBX wrote: 2. The player didnt change when they got the flower, you bounced instead of skating, and you get points. I know you can fix "score=0" with whatever Goomba you used. (I can tell those were enemies)
Props for not actually having some of the crystals be powerups and some not though. I was worried that was the case.
I will indeed fix the score. I sadly can't change the bouncing to skating. And I can't change Mario to something that he can't do anything with, and it go away in a few seconds (If so, the rainbow star would be perfectly able to work).
FanofSMBX wrote: EDIT: I still don't have a fix for the player being orange but you could attach a sprite to the HUD of an ice flower using lunadll. I'm not quite sure how to do this but ask Darkchao.
Once again, I'm a bit scared of using lunadll on a long level. I can't change such major problems. Thanks for helping.