This forum is for projects that are a work in progress.
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Flying Brick
- Chain Chomp

- Posts: 315
- Joined: Thu Aug 14, 2014 3:16 pm
Postby Flying Brick » Sun Nov 02, 2014 3:59 pm
Another minor update: five out of seven spots have been filled, and one boss is complete!
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viny_vidal
- Swooper

- Posts: 63
- Joined: Sun Aug 24, 2014 4:34 am
Postby viny_vidal » Mon Nov 03, 2014 11:45 am
This project looks amazing, nothing better than a challenging Boss Battle is not? I'm looking forward to the publication of this episode!
I suggest you put any Boss of Super Metroid SNES (except Kraid, because I'm already using it on my episode  )
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Flying Brick
- Chain Chomp

- Posts: 315
- Joined: Thu Aug 14, 2014 3:16 pm
Postby Flying Brick » Mon Nov 03, 2014 4:18 pm
I've been thinking about this for a while: what if people get stuck on a boss with no idea on how to beat them? I try to design my bosses so that doesn't happen, but it's always possible. My solution is to add a 'Help Room' to the hub, which is your go-to place if you're stuck on a boss (Or if you feel cheap) What do you guys think?
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Chip Potato
- Ninji

- Posts: 952
- Joined: Mon Jun 09, 2014 12:05 pm
Postby Chip Potato » Mon Nov 03, 2014 4:24 pm
Flying Brick wrote:I've been thinking about this for a while: what if people get stuck on a boss with no idea on how to beat them? I try to design my bosses so that doesn't happen, but it's always possible. My solution is to add a 'Help Room' to the hub, which is your go-to place if you're stuck on a boss (Or if you feel cheap) What do you guys think?
Personally, I think that takes the fun out of playing the game. If the player knew exactly what to do to every boss from start to finish, it'd be boring. That's how I see it, at least.
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Flying Brick
- Chain Chomp

- Posts: 315
- Joined: Thu Aug 14, 2014 3:16 pm
Postby Flying Brick » Mon Nov 03, 2014 4:40 pm
I suppose that makes sense. I can try to keep things vague, but let's just see how the poll turns out.
By the way, the boss lineup has been finalized, so suggestions are CLOSED now!
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RubberParasite
- Buster Beetle

- Posts: 94
- Joined: Tue Sep 16, 2014 6:00 pm
Postby RubberParasite » Tue Nov 04, 2014 10:07 am
Using the Help Room would ruin the fun (or the frustration) of finding the way to kill a boss.
What about a harder version of the bosses? Like the True arena from kirby.
You'll unlock it after killing every normal boss.
Completing all the harder bosses will unlock a secret. Maybe an easter egg on The Black Tower? ^.^
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Flying Brick
- Chain Chomp

- Posts: 315
- Joined: Thu Aug 14, 2014 3:16 pm
Postby Flying Brick » Tue Nov 04, 2014 10:43 am
That would mean I'd have to make 14 bosses, and considering I've already got plans for when I finish the initial seven, that just isn't gonna work for me.
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Black Mamba
- Boss Bass

- Posts: 1253
- Joined: Thu May 29, 2014 6:11 pm
- Pronouns: They/Her
Postby Black Mamba » Tue Nov 04, 2014 4:44 pm
Dang, I got bored with making normal levels, so I decided to make a Boss Rush cuz I like making bosses.
BUT YOU DID IT B4ME!!!
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xtremegamer51
- Guest
Postby xtremegamer51 » Tue Nov 04, 2014 10:57 pm
"Heh imagine if there was just some murderer in this house like in the horror movi-"
*Scissorman appears*
"Scissorman,what are you f*cking seven?You are aren't you?"
Anyways,this looks like a pretty nice boss rush anyways!It seems to be designed pretty nicely,so I wish you the best of luck on it!
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DatDude
- Lakitu

- Posts: 490
- Joined: Wed Sep 03, 2014 5:58 am
Postby DatDude » Wed Nov 05, 2014 12:35 am
Epoch wrote:Dang, I got bored with making normal levels, so I decided to make a Boss Rush cuz I like making bosses.
BUT YOU DID IT B4ME!!! DatDude wrote:GOSH DARNIT you beat me to making a good boss rush Flying Brick.
On-Topic: Seeing most of your boss battles, i think this should be interesting..
Clap clap clap @Epoch, you did not see my message.
Last edited by bossedit8 on Wed Nov 05, 2014 2:52 am, edited 1 time in total.
Reason: More organized
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Black Mamba
- Boss Bass

- Posts: 1253
- Joined: Thu May 29, 2014 6:11 pm
- Pronouns: They/Her
Postby Black Mamba » Thu Nov 06, 2014 9:47 pm
DatDude wrote:Epoch wrote:Dang, I got bored with making normal levels, so I decided to make a Boss Rush cuz I like making bosses.
BUT YOU DID IT B4ME!!! DatDude wrote:GOSH DARNIT you beat me to making a good boss rush Flying Brick.
On-Topic: Seeing most of your boss battles, i think this should be interesting..
Clap clap clap @Epoch, you did not see my message.
No. I didn't. Don't be a jerk.
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DatDude
- Lakitu

- Posts: 490
- Joined: Wed Sep 03, 2014 5:58 am
Postby DatDude » Thu Nov 06, 2014 11:34 pm
Epoch wrote:DatDude wrote:Epoch wrote:Dang, I got bored with making normal levels, so I decided to make a Boss Rush cuz I like making bosses.
BUT YOU DID IT B4ME!!! DatDude wrote:GOSH DARNIT you beat me to making a good boss rush Flying Brick.
On-Topic: Seeing most of your boss battles, i think this should be interesting..
Clap clap clap @Epoch, you did not see my message.
No. I didn't. Don't be a jerk.
And may i say that i was kidding?
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AirSeus
- Blue Yoshi Egg

- Posts: 1121
- Joined: Fri Feb 14, 2014 2:40 pm
- Flair: Ok no
- Pronouns: He/Him
Postby AirSeus » Fri Nov 07, 2014 2:35 am
Please, just stop this argument, there is no reson for it.
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Radishl
- Guest
Postby Radishl » Fri Nov 07, 2014 7:50 am
Pardon my language but,please stop shit posting this topic please.
Dont make a wonderful project thread become ruined.
Brick, do you plan on releasing anymore pictures or information or are you making it a surprise?
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Flying Brick
- Chain Chomp

- Posts: 315
- Joined: Thu Aug 14, 2014 3:16 pm
Postby Flying Brick » Fri Nov 07, 2014 8:19 am
There is one thing I feel needs to be told; I'm gonna have to cut Scissorman from the lineup. I'm really sorry to hype people up for that and then cut him, but at present, there's no way to make a half-decent chase boss without it being VERY easily exploitable. Sorry... 
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viny_vidal
- Swooper

- Posts: 63
- Joined: Sun Aug 24, 2014 4:34 am
Postby viny_vidal » Fri Nov 07, 2014 9:13 am
Flying Brick wrote:There is one thing I feel needs to be told; I'm gonna have to cut Scissorman from the lineup. I'm really sorry to hype people up for that and then cut him, but at present, there's no way to make a half-decent chase boss without it being VERY easily exploitable. Sorry... 
No problem, but will you say to us who will replace the Scissorman? And will you inform about the progress of the episode (if it is at 50%, 75%, etc.)?
Sorry for the Bad English  .
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DatDude
- Lakitu

- Posts: 490
- Joined: Wed Sep 03, 2014 5:58 am
Postby DatDude » Fri Nov 07, 2014 9:30 am
Flying Brick, just to say, when the project gets released, you did say that some of the bosses were based on our ideas, right? So can you like put a sign near it saying what idea gave you the idea for that boss?
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AirSeus
- Blue Yoshi Egg

- Posts: 1121
- Joined: Fri Feb 14, 2014 2:40 pm
- Flair: Ok no
- Pronouns: He/Him
Postby AirSeus » Fri Nov 07, 2014 10:36 am
Flyingbrick, do you rekon we should tell them about the plan, or just leave it untill the right time?
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Flying Brick
- Chain Chomp

- Posts: 315
- Joined: Thu Aug 14, 2014 3:16 pm
Postby Flying Brick » Fri Nov 07, 2014 10:51 am
Might as well put it out there right away.
I've decided to merge my project with Airseus' next Boss Rush episode. It's a pretty big decision, but this won't affect the bosses themselves in any way. The only negative point I could think of is that my work might come out later than expected. In any case, keep an eye out for Boss Rush 10! I'll be doing my best on it!
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Fri Nov 07, 2014 11:20 am
Would we need to make pictures for the HUB?
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