Super Smash Bros. 4 Thread

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Yoshibrothers
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Re: Super Smash Bros. 4 Thread

Postby Yoshibrothers » Thu Oct 23, 2014 7:58 pm

Pseudo-dino wrote:There have been many stages with the same name between different Smash games. There's Yoshi's Island in all of the first three games (all representing different games, in fact), Dream Land (the classic Whispy Woods stage as well as the Game Boy stage on the 3DS), and Mushroom Kingdom (both Super Mario Bros. based stages in the first two games). As for stages with the same name that have appeared in the same game, there was Kongo Jungle in Melee (the classic 64 stage and the river rapids stage new to Melee).
I know, I was making a joke. XD
Last edited by Yoshibrothers on Thu Oct 23, 2014 8:01 pm, edited 3 times in total.

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Re: Super Smash Bros. 4 Thread

Postby Julia Pseudo » Thu Oct 23, 2014 7:59 pm

OK, I suspected so, I just thought it was worth pointing out.

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Re: Super Smash Bros. 4 Thread

Postby Yoshibrothers » Thu Oct 23, 2014 8:02 pm

Also, I happened to notice another stage on the My Music section of the site with a windmill that looks a lot like the one on the Paper Mario stage from the 3DS version.

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Re: Super Smash Bros. 4 Thread

Postby Blck_Guy » Thu Oct 23, 2014 8:22 pm

Pseudo-dino wrote:Well, holy shit, that direct was hype. Don't even know where to start, everything is amazing! Everything is awesome! The stage builder and Mewtwo in particular, I'd say, are incredibly hype. I'm really happy that you can actually use the stage builder for interesting stages now, and it'll be interesting to see if it's accepted at all by the competitive scene.
Pseudo-dino wrote:There have been many stages with the same name between different Smash games. There's Yoshi's Island in all of the first three games (all representing different games, in fact), Dream Land (the classic Whispy Woods stage as well as the Game Boy stage on the 3DS), and Mushroom Kingdom (both Super Mario Bros. based stages in the first two games). As for stages with the same name that have appeared in the same game, there was Kongo Jungle in Melee (the classic 64 stage and the river rapids stage new to Melee).

Is the Stage Builder more Powerful and better than the Wii Version?
And there's isn't one on the 3DS version is there? - That's why there've replace it with the character editor/maker. Right?!

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Re: Super Smash Bros. 4 Thread

Postby Yoshibrothers » Thu Oct 23, 2014 8:41 pm

Okay so I've counted up the total number of stages so far, and there are about 43 stages.
So that's 2 more than brawl and 9 more than the 3DS version.

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Re: Super Smash Bros. 4 Thread

Postby Julia Pseudo » Thu Oct 23, 2014 11:38 pm

Blck_Guy wrote:
Pseudo-dino wrote:Well, holy shit, that direct was hype. Don't even know where to start, everything is amazing! Everything is awesome! The stage builder and Mewtwo in particular, I'd say, are incredibly hype. I'm really happy that you can actually use the stage builder for interesting stages now, and it'll be interesting to see if it's accepted at all by the competitive scene.
Is the Stage Builder more Powerful and better than the Wii Version?
And there's isn't one on the 3DS version is there? - That's why there've replace it with the character editor/maker. Right?!
Yeah, you're correct in that the 3DS doesn't have a stage builder. However, the character editor is not a replacement for the stage builder, and it's in the Wii U version itself, too. The 3DS version in general has less features than the Wii U version, since it's like a compact, portable Smash game while on the Wii U is the feature-packed flagship version.

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Re: Super Smash Bros. 4 Thread

Postby Yoshibrothers » Fri Oct 24, 2014 6:51 am

An unnamed Yoshi's Woolly World Stage and Pokemon Stadium 2 have been confirmed as stages.

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Re: Super Smash Bros. 4 Thread

Postby xtremegamer51 » Fri Oct 24, 2014 1:24 pm

Yoshibrothers wrote:An unnamed Yoshi's Woolly World Stage and Pokemon Stadium 2 have been confirmed as stages.
Really?Well oh cool!I'm looking forward to that Yoshi's Woolly World Stage,hopefully it will be a cool stage,since I was pretty exited for Yoshi's Woolly World,and still am.

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Re: Super Smash Bros. 4 Thread

Postby Blck_Guy » Fri Oct 24, 2014 3:25 pm

It a lot easier buying trophies using PlayCoins. - It may take some fun out of the game, but still.

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Re: Super Smash Bros. 4 Thread

Postby Murphmario » Fri Oct 24, 2014 6:06 pm

Guys, I am hyped for Smash Bros. for Wii U now! I want to raid the Master Fortress, but I guess I have to wait for Christmas.

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Re: Super Smash Bros. 4 Thread

Postby Julia Pseudo » Fri Oct 24, 2014 8:25 pm

^
To be honest, unlike everything else in the Direct, I don't really like the idea of the Master Fortress. It seems like it'd interrupt the flow of the boss battle to me.

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Re: Super Smash Bros. 4 Thread

Postby Blck_Guy » Fri Oct 24, 2014 9:29 pm

Does anyone know why the 3DS restarts each time the game get closed off? - Is it because it is such a powerful game it makes the 3DS restart?

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Re: Super Smash Bros. 4 Thread

Postby Murphmario » Fri Oct 24, 2014 9:54 pm

Pseudo-dino wrote:^
To be honest, unlike everything else in the Direct, I don't really like the idea of the Master Fortress. It seems like it'd interrupt the flow of the boss battle to me.
It only appears on higher difficulties. And opinions are opinions.

Also, should have quoted my post instead of doing an up arrow, because your post made a new page.

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Re: Super Smash Bros. 4 Thread

Postby Blck_Guy » Fri Oct 24, 2014 11:02 pm

Murphmario wrote:
Pseudo-dino wrote:^
To be honest, unlike everything else in the Direct, I don't really like the idea of the Master Fortress. It seems like it'd interrupt the flow of the boss battle to me.
It only appears on higher difficulties. And opinions are opinions.

Also, should have quoted my post instead of doing an up arrow, because your post made a new page.

It would've made a new page regardless. Ten posts per-page, or something alike.


Does this happen to anyone else? Your Nintendo 3DS restarts after closing the session on SSB4?

Blck_Guy wrote:Does anyone know why the 3DS restarts each time the game get closed off? - Is it because it is such a powerful game it makes the 3DS restart?

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Re: Super Smash Bros. 4 Thread

Postby qig » Fri Oct 24, 2014 11:49 pm

Does this happen to anyone else? Your Nintendo 3DS restarts after closing the session on SSB4?
ya. the game uses pretty much all of the system resources to run. it's the same reason you can't use the 3ds browser (and some other system level features) while playing the game.

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Re: Super Smash Bros. 4 Thread

Postby Thundaga_T2 » Sat Oct 25, 2014 1:35 am

Do you guys mean sleep mode? Because that doesnt happen to me.

Okay nevermind, it happened to me.

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Re: Super Smash Bros. 4 Thread

Postby Murphmario » Sun Oct 26, 2014 4:01 pm

I went into a door at the start of a Smash run. It was survival. Guess what enemy was inside? Spoiler contains the enemy.
Spoiler: show
A Orne. Successful troll was successful.

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Re: Super Smash Bros. 4 Thread

Postby Julia Pseudo » Sun Oct 26, 2014 4:41 pm

^
Yeah, Ornes are usually used in survival (outside of that horrible setup with polar bear and barrel cannons). They work pretty well for that "game mode", honestly.

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Re: Super Smash Bros. 4 Thread

Postby Murphmario » Sun Oct 26, 2014 7:24 pm

Polar Bears and barrel cannons sound more fair than 1-hit insta-ko Ornes. Polar Bears may take a while to kill, but hey, at least they aren't instakill.

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Re: Super Smash Bros. 4 Thread

Postby Magna » Sun Oct 26, 2014 7:35 pm

Murphmario wrote:Polar Bears and barrel cannons sound more fair than 1-hit insta-ko Ornes. Polar Bears may take a while to kill, but hey, at least they aren't instakill.
Try fighting a Grimm Reaper while a bunch of lesser enemies swarm you and you can't get to your feet and eventually you get struck by the Grimm Reapers Scythe and die.

True story. Also fuck Grimm Reapers.


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