Share and discuss custom SMBX graphics.
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Zant
- Volcano Lotus

- Posts: 570
- Joined: Sat Dec 21, 2013 2:58 pm
Postby Zant » Sat Oct 04, 2014 4:16 pm
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Fuyu
- Fry Guy

- Posts: 3137
- Joined: Sat Dec 21, 2013 2:40 pm
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Postby Fuyu » Sat Oct 04, 2014 4:25 pm
Looks very nice. But I think there would be a cutoff in the right side of the background as the blue sizeable has no end at all.
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Zant
- Volcano Lotus

- Posts: 570
- Joined: Sat Dec 21, 2013 2:58 pm
Postby Zant » Sat Oct 04, 2014 4:30 pm
Natsu wrote:Looks very nice. But I think there would be a cutoff in the right side of the background as the blue sizeable has no end at all.
Thanks!
About the cutoff, the screenshot is from the editor, I assure you there's no cutoff. 
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HenryRichard
- Reznor

- Posts: 2843
- Joined: Mon Dec 23, 2013 12:09 pm
- Flair: Is this where I type my password?
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Postby HenryRichard » Sat Oct 04, 2014 4:44 pm
This... This... It's so beautiful.... I'm gonna cry now
You really have a gift man!
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crepperator
- Guest
Postby crepperator » Sat Oct 04, 2014 4:46 pm
HenryRichard wrote:This... This... It's so beautiful.... I'm gonna cry now
LOL
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bossedit8
- Banned
- Posts: 6838
- Joined: Fri Dec 20, 2013 12:35 pm
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Postby bossedit8 » Sat Oct 04, 2014 6:30 pm
Man, this surely looks very awesome as a SMB3 background like this. Very, very good work with that, even know we are missing the foregrounds now. :P Still very awesome.
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lighthouse64
- Charged Spiny

- Posts: 1804
- Joined: Sat Apr 26, 2014 6:28 am
Postby lighthouse64 » Sun Oct 05, 2014 1:05 am
Great 3d effect. Reminds me of what henry richard did with smw tiles. 
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CreatorForce
- Eerie

- Posts: 722
- Joined: Sun Jan 19, 2014 12:41 am
Postby CreatorForce » Sun Oct 05, 2014 3:33 am
Dude, This is amazing, the style looks good. I hope you can made to Tiles on 2D. Good Job.
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Postby h2643 » Sun Oct 05, 2014 5:20 am
Super Mario 3D Land, perhaps?!
Amazing job with the background, though.
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Valtteri
- Birdo

- Posts: 2150
- Joined: Sun Dec 01, 2013 1:16 pm
Postby Valtteri » Sun Oct 05, 2014 7:19 am
crepperator wrote:HenryRichard wrote:This... This... It's so beautiful.... I'm gonna cry now
LOL
Be constructive. Refrain from making meaningless one-word posts.
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Cloth Pocket
- Chain Chomp

- Posts: 310
- Joined: Mon Aug 04, 2014 2:42 pm
Postby Cloth Pocket » Sun Oct 05, 2014 8:15 am
Wow, this looks amazing, I never thought
of using a 3D background in SMBX. I will
certainly use this. 
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crepperator
- Guest
Postby crepperator » Sun Oct 05, 2014 8:19 am
Valtteri wrote:crepperator wrote:HenryRichard wrote:This... This... It's so beautiful.... I'm gonna cry now
LOL
Be constructive. Refrain from making meaningless one-word posts.
oups, sry! i will not do this fail 
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Chip Potato
- Ninji

- Posts: 952
- Joined: Mon Jun 09, 2014 12:05 pm
Postby Chip Potato » Sun Oct 05, 2014 11:31 am
h2643 wrote:Super Mario 3D Land, perhaps?!
Amazing job with the background, though.
Super Mario 2.5D Land.
Anyways, yeah, this looks like a fantastic background. Definitely looking forward to a corresponding tileset for it.
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HeroLinik
- Larry Koopa

- Posts: 3464
- Joined: Fri Dec 20, 2013 1:28 pm
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Postby HeroLinik » Sun Oct 05, 2014 2:38 pm
Zant wrote:Block Bollocks
Oh god, not this again. We don't want another repeat of when everyone was making joke levels, me included. jk
But other than that, this looks really astounding if it weren't for that cut-off on the right-hand side. I think you should move the blocks on the far right-hand side a little to the left and you should be OK.
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Zant
- Volcano Lotus

- Posts: 570
- Joined: Sat Dec 21, 2013 2:58 pm
Postby Zant » Sun Oct 05, 2014 2:52 pm
Thanks guys!
castlewars wrote:Zant wrote:Block Bollocks
Oh god, not this again. We don't want another repeat of when everyone was making joke levels, me included. jk
But other than that, this looks really astounding if it weren't for that cut-off on the right-hand side. I think you should move the blocks on the far right-hand side a little to the left and you should be OK.
There isn't any cutoff, it's like that in the screenie coz I taken it in the editor.
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HeroLinik
- Larry Koopa

- Posts: 3464
- Joined: Fri Dec 20, 2013 1:28 pm
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Postby HeroLinik » Sun Oct 05, 2014 3:09 pm
Zant, if you resize the boundaries you'll see the cut-off. You should edit the graphic itself and pull the blocks on the right a little to the left, then the cut-off won't be apparent.
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zioy
- Reznor

- Posts: 2760
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Postby zioy » Sun Oct 05, 2014 3:10 pm
castlewars wrote:Zant, if you resize the boundaries you'll see the cut-off. You should edit the graphic itself and pull the blocks on the right a little to the left, then the cut-off won't be apparent.
It is extended, the screen just isn't.
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HeroLinik
- Larry Koopa

- Posts: 3464
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Postby HeroLinik » Sun Oct 05, 2014 3:20 pm
Oh, I see what you did. The far right-hand edge is actually where it starts looping with the first bit on the left-hand side of the background. Thanks for pointing that out, KoolKat.
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zioy
- Reznor

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Postby zioy » Sun Oct 05, 2014 4:46 pm
castlewars wrote:Oh, I see what you did. The far right-hand edge is actually where it starts looping with the first bit on the left-hand side of the background. Thanks for pointing that out, KoolKat.
No problem.
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aero
- Palom

- Posts: 4787
- Joined: Fri Mar 28, 2014 2:51 pm
Postby aero » Tue Oct 07, 2014 5:21 pm
crepperator wrote:HenryRichard wrote:This... This... It's so beautiful.... I'm gonna cry now
LOL
Don't make nonconstructive/one word posts like this. They add nothing to the discussion.
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