Postby Chip Potato » Sat Sep 27, 2014 9:53 am
Wow, that level was... a level.
In terms of level design, it was pretty linear, but I did like the waterfall and multiple layers of ground effects. The NPC placement was pretty solid, and whenever I messed up in the level, I felt like it was my fault, and not the game's. I liked the Fire Flower reskin, as well. I thought the idea was very interesting!
(If you don't have a name for it already, I think Sudflower would be an amazing title for it. Trust me, I'm a professional at making punny names.)
But let's get on to probably the only big letdown of the level; the boss. First of all, it pops up right out of nowhere. You're just walking along when suddenly, Wart happens. Secondly, he's pretty much the easiest boss ever if you just run up to him with a bob-omb in your hand and just... stand by him and let the bob-omb hurt him. He didn't even get to fire more than one bubble barrage before he died. Third, the arena was pretty flat and kind of uninteresting.
But even the biggest letdown didn't really bring the level down by much, at least in my opinion. Now then, score time!
Graphics: 8/10 (Nice waterfall effect!)
NPCs: 7/10 (Some of the enemies felt like they were placed there to be there, like the Boos, but overall fantastic placement.)
Design: 6/10 (Like I said, a bit too linear.)
Music: 7/10 (I thought it was unfitting at first, but you know what? It does kinda fit!)
Overall: 7/10 (Pretty Good)