Screenshots Thread Four Real

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HenryRichard
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Re: Screenshots Thread Four Real

Postby HenryRichard » Wed Sep 24, 2014 10:25 pm

Image
It even uses the Meta Knight music! If you correctly guess what level this is based off of, you win a reference in the final version of this level.

FanofSMBX
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Re: Screenshots Thread Four Real

Postby FanofSMBX » Wed Sep 24, 2014 11:16 pm

It's based off the TI2 level with the green shyguys and the hammer bros you pick up. Or maybe the RTYI level "hyphy".

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Re: Screenshots Thread Four Real

Postby bossedit8 » Thu Sep 25, 2014 1:57 am


DimitrisPowerSeven
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Re: Screenshots Thread Four Real

Postby DimitrisPowerSeven » Thu Sep 25, 2014 4:38 am

New screens!
ImageImage
I want this castle impossible :twisted:

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Re: Screenshots Thread Four Real

Postby bossedit8 » Thu Sep 25, 2014 4:50 am



Not made by me...

Valtteri
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Re: Screenshots Thread Four Real

Postby Valtteri » Thu Sep 25, 2014 8:11 am

HenryRichard wrote:It even uses the Meta Knight music! If you correctly guess what level this is based off of, you win a reference in the final version of this level.
GBA palettes?

HenryRichard
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Re: Screenshots Thread Four Real

Postby HenryRichard » Thu Sep 25, 2014 12:09 pm

Valtteri wrote:
HenryRichard wrote:It even uses the Meta Knight music! If you correctly guess what level this is based off of, you win a reference in the final version of this level.
GBA palettes?
The original level didn't have them, but I thought it would be something interesting.

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Re: Screenshots Thread Four Real

Postby DimitrisPowerSeven » Thu Sep 25, 2014 4:25 pm

New screens for my project.
Spoiler: show
ImageImage

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Re: Screenshots Thread Four Real

Postby Blck_Guy » Thu Sep 25, 2014 8:42 pm

The same similar bug in TOB7:

Image


How this bug can occur: If you edit/add a star in a level and then use the same save file to play the level, it will not update "How many stars" counter. - This is saved into the save file itself!

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Re: Screenshots Thread Four Real

Postby bossedit8 » Fri Sep 26, 2014 4:47 am

Image

DarkShadeX
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Re: Screenshots Thread Four Real

Postby DarkShadeX » Fri Sep 26, 2014 2:07 pm

Because Bossedit8 wanted me to post here:
Spoiler: show
Image

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Re: Screenshots Thread Four Real

Postby bossedit8 » Fri Sep 26, 2014 2:14 pm

Oh man, this looks very big. This does have a very nice design you have there. Definetly not all that easy.


Image

RudeGuy
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Re: Screenshots Thread Four Real

Postby RudeGuy » Fri Sep 26, 2014 2:21 pm

I looked a bit and I think I didn't post this yet:
Spoiler: show
Image
SMB2 pyramid. Feedback is appreciated.

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Re: Screenshots Thread Four Real

Postby bossedit8 » Fri Sep 26, 2014 2:25 pm

What a big Toweristic Pyramid you have there. What I do not like is how fully covered the area is like there are no little holes between the whole sand but oh well, that is overall your choice by that. What I also do not like is that you split it up multiple times just for hitting a switch, it tends to drag out a bit longer for example if you hit the wrong path for new players.

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Re: Screenshots Thread Four Real

Postby Slasher » Fri Sep 26, 2014 2:33 pm

Christian07 wrote:
Spoiler: show
Image
This looks boring and annoying.
The player will spend much time to come down, activate the switches, return to the top and come down again.

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Re: Screenshots Thread Four Real

Postby bossedit8 » Fri Sep 26, 2014 2:51 pm

Image

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Re: Screenshots Thread Four Real

Postby Blck_Guy » Fri Sep 26, 2014 4:23 pm

Slasher wrote:
Christian07 wrote:
Spoiler: show
Image
This looks boring and annoying.
The player will spend much time to come down, activate the switches, return to the top and come down again.

I would mind playing this/that.

HenryRichard
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Re: Screenshots Thread Four Real

Postby HenryRichard » Fri Sep 26, 2014 4:38 pm

Slasher wrote:
Christian07 wrote:
Spoiler: show
Image
This looks boring and annoying.
The player will spend much time to come down, activate the switches, return to the top and come down again.
But it's so SMB2. I mean, minus the switches (SMB2 used keys instead).

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Re: Screenshots Thread Four Real

Postby Slasher » Fri Sep 26, 2014 5:06 pm

HenryRichard wrote:But it's so SMB2. I mean, minus the switches (SMB2 used keys instead).
Look at the original levels:

http://vgmaps.com/Atlas/NES/SuperMarioB ... rld2-1.png
http://vgmaps.com/Atlas/NES/SuperMarioB ... rld2-2.png
http://vgmaps.com/Atlas/NES/SuperMarioB ... rld2-3.png

And now, look at my comment:
come down, activate the switches, return to the top and come down again
^ In the original levels you don't need to come down twice.

HenryRichard
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Re: Screenshots Thread Four Real

Postby HenryRichard » Fri Sep 26, 2014 5:43 pm

^yeah guess so. I personally have no problem with it though.


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