Zant's Graphic Workshop

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dragonfan96
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Re: Zant's Graphic Workshop

Postby dragonfan96 » Fri Sep 19, 2014 2:28 pm

Zant: am i able to request a player GFX? (such as toad-1 or mario-1?)

Tango
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Re: Zant's Graphic Workshop

Postby Tango » Fri Sep 19, 2014 2:44 pm

I'm waiting don't giving so work to you. Moreover, it's a simple request

Name: Metal Koopa
Type: NPC (Boss)
What it replaces: SMB3 Bowser
Description: Smoke's Last creation to defeat Koopa and your friends! (A description are really necessary?)
Reference Pic: Don't exist
Spritesheet: Don't exist
Additional Notes: If you can, make him Luigi's NPC height. Also, if you can, make Bowser's fire turn lasers. And please, doesn't forget the die effect!

FanofSMBX
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Re: Zant's Graphic Workshop

Postby FanofSMBX » Fri Sep 19, 2014 6:03 pm

SMB1, SMB3, or SMW?

DatDude
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Re: Zant's Graphic Workshop

Postby DatDude » Fri Sep 19, 2014 8:25 pm

Name: Tank Bro's Ultimate Tank Head
Type: NPC (Boss)
What it replaces: Mother Brain
Description: Tank Bro finally gets his revenge, and has constructed a gigantic tank with his koopa intelligence!However, he does forget one weakness.
Reference Pic: None
Spritesheet: None technically, but Tank Bro himself can be found in the New SMBX CGFX Pack.
Additional Notes: I'm not asking you to build the whole tank, just make a "glass dome" for it, with Tank Bro inside of it.

Zant
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Re: Zant's Graphic Workshop

Postby Zant » Sat Sep 20, 2014 6:00 am

dragonfan96 wrote:Zant: am i able to request a player GFX? (such as toad-1 or mario-1?)
Srry, but i'm not taking player gfx requests.

dragonfan96
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Re: Zant's Graphic Workshop

Postby dragonfan96 » Sat Sep 20, 2014 5:34 pm

Zant wrote:
dragonfan96 wrote:Zant: am i able to request a player GFX? (such as toad-1 or mario-1?)
Srry, but i'm not taking player gfx requests.
Oh, Well the problem i had, i fixed it

CraftedPbody
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Re: Zant's Graphic Workshop

Postby CraftedPbody » Sun Sep 28, 2014 9:30 pm

Name: Blockhopper
Type(Block, NPC, Bgo, etc): NPC
What it replaces: SMW Ninji
Description: A Blockhopper from NSMB
Reference Pic(if needed): Image
Spritesheet(if needed): N/A
Additional Notes(if needed): Can you please make it in 16 bit and can you use these for the bricks and question Block :
block-4.gif
&
block-5.gif
I'd also like for you to make it so it doesn't hurt the player, but instead pushes them and if you can make it act like a block to players and npcs

AirSeus
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Re: Zant's Graphic Workshop

Postby AirSeus » Fri Nov 14, 2014 12:26 pm

Sorry for the huge bump, I need a GFX:

Name AirSeus
Replaces: SMW Ludwig and SMB3 Bowser
Sprites: No need, all it is, is AoK Valtteri with black hair, full back glasses and quite tall

Shidomaru
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Re: Zant's Graphic Workshop

Postby Shidomaru » Sun Dec 07, 2014 6:47 am

Hello. I'm told you make sprites (as long as they're not playable characters). I need A LOT of them for an episode of mine called "Cirno the Fairy" (I hope you know about Touhou). Now, Cirno is the player character, so you won't be making her, but I want you to make these instead if you can. Notice I added a "style" field to your standard request structure. Not all the levels in my episode have SMW-styled blocks and backgrounds, and for those that don't, the enemies may need to look in the same style so as to blend with the level. I forgot to say: I'd also like to have the "effects" for the ones that use them when they die. I want these effects not as a simple vertical flip, but as sprites of their own like in New Super Marisa Land.

Name: Frog
Type: NPC
Replaces: Fighter Fly
Style: SMW
Description: Just a common everyday frog. Cirno loves to freeze them.
Additional notes: Might need a change in framespeed.

Name: Kedama (a.k.a. Hairball)
Type: NPC
Replaces: Purple Snifit
Style: SMW
Description: Looks like a ball of fur (usually white) with a face more or less like this ºAº
Reference image: Here's my own attempt at making this NPC using the Kedama from Touhou Mystical Chain (it clashes ¬_¬). Make it 32x32 (1-block size), because my own here is too big.
Spoiler: show
Image
Name: Fairy
Type: NPC
Replaces: SMB3 Brown Paragoomba
Style: SMW
Description: A common fairy as seen in nearly every Touhou game.
Reference image: Preferably with either of the two leftmost color palettes seen here.
Spoiler: show
Image
Additional notes: Like all enemies in my episode, her jumphurt is set to 1, meaning she can't be normally stomped (though still instantly killed with a spin jump) and thus her wings never get clipped, which means replacing the SMB3 ground Goomba won't be necessary. She's the same size as the Paragoomba she replaces (1 block)

Name: Hina Kagiyama
Type: NPC
Replaces: SMB3 Spiny
Style: SMW
Description: A minor character from Touhou 10: Mountain of Faith
Reference image:
Spoiler: show
Image
Additional notes: Instead of walking she spins on her own axis, which would mean 8 frames of animation. Also, she's taller than Cirno (I take big Cirno as Cirno's true size) so I calculate Hina would be like 3 blocks tall or something (maybe 2.5 blocks tall, if you think 3 blocks is too big)

Name: Nitori Kawashiro
Type: NPC
Replaces: Fire Piranha Plant
Style: SMW
Description: Another character from Touhou 10: Mountain of Faith. She's a kappa, but you wouldn't realize it from just looking at her. She's the type of girl who tinkers with machines and such stuff.
Reference image: I don't think you'll need to draw her legs since she'll be always at least partially submerged in my episode.
Spoiler: show
Image
Additional notes: In my episode, she's meant as a shout-out to Rocky Wrench from SMB3, so her behavior is pretty much the same. She emerges from the water (kappa are aquatic monsters), throws a wrench at Cirno and dives back in.

Name: Aya Shameimaru
Type: NPC
Replaces: SMW Green Parakoopa
Style: SMB1
Description: A tengu, but looks like a human girl with crow wings, wielding a fan that looks a bit like a maple leaf.
Reference image: For some reason this image doesn't show her wings or her fan :| Pay no attention to the camera she's holding. She won't use it in my episode.
Spoiler: show
Image
Additional notes: Same as the fairy, her jumphurt is set to 1, so no other SMW koopas need to be replaced. Like Hina, she's taller than big Cirno.

Name: Momiji Inubashiri
Type: NPC
Replaces: SMW Ninji
Style: SMB1
Description: A white wolf-girl (or more accurately a girl with wolf ears and tail) wielding a sword that resembles InuYasha's Tetsusaiga and a shield with what seems like a maple leaf drawn on it.
Reference image:
Spoiler: show
Image
Additional notes: Like Aya and Hina, she's taller than Cirno.

Name: Circling Yin-Yang
Type: NPC
Replaces: Roto-Disc
Style: SMB1
Description: A Yin-Yang orb/disc (glow optional, though it would be cool) that moves in circles.

Name: Spirit
Type: NPC
Replaces: Eerie
Style: Either SMB1 or SMB3
Description: A more Touhou-like spirit. Might look like a ball of white fire, may or may not have a skull shape inside it but I'm not sure.

Name: Mishaguji
Type: NPC
Replaces: Spike Top
Style: SMB3
Description: A white stone snake with red glowing eyes. They only obey Suwako.
Reference image:
Spoiler: show
Image
Name: Frog Statue
Type: NPC
Replaces: SMB3 Thwomp
Style: SMB3
Description: A fat frog stone statue as seen in Naruto Shippuuden when Naruto is training to attain Sage Mode.

Name: Fire-Breathing Frog Statue
Type: NPC
Replaces: SMW Bowser Statue
Style: SMB3
Description: A side-oriented frog statue with its mouth open so it can spew fire.

Name: Battle Toad
Type: NPC
Replaces: Hammer Bro
Style: SMB3
Description: A shout-out to the Battletoads, obviously :P In this case they are Suwako's elite guards. They still throw hammers like the Hammer Bros.

Name: Explosive Yin-Yang
Type: NPC
Replaces: SMB2 Bob-Omb
Style: SMB3
Description: For lack of a better bomb-like enemy, here's this rolling yin-yang that explodes.

Name: Suwako in the Frog Car
Type: NPC
Replaces: Mother Brain
Style: SMW
Description: The boss of most worlds except the two last ones. It's Suwako Moriya piloting a variation of Bowser's Clown Car that is frog-themed instead of clown-themed.
Additional notes: Should have a "hurt" animation frame like Mother Brain, if possible.

Name: Suwako fleeing in the Frog Car
Type: NPC
Replaces: Rocket Ripper
Style: SMW
Description: When defeated in the first four worlds, Suwako will flee to the next world in the game.
Additional notes: Should have a scared expression and some sweat drops jumping from her head if possible (you know, when a character is running away hastily). Might have to hold her hat with her hand as she flees, I suppose.

Name: Suwako taunting
Type: NPC
Replaces: SMB3 Green Koopa (with Don't Move enabled)
Style: SMW
Description: Suwako is taunting Cirno into chasing her. She's patting her butt and with her tongue out in a mocking fashion. After a couple of seconds she turns into the next NPC...

Name: Suwako swimming
Type: NPC
Replaces: SMB3 Green Parakoopa
Style: SMW
Description: After taunting Cirno, Suwako jumps into the water and flees without an actual boss battle. The final world comes after this.

Name: Suwako Moriya
Type: NPC
Replaces: Wart
Style: SMW
Description: For the final battle, she's fighting Cirno herself. She's actually not much taller than Cirno herself, probably the same size (remember I take big Cirno as her actual size).
Reference image:
Spoiler: show
Image
Name: ⑨ symbol
Type: NPC
Replaces: SMW Yellow Coin
Style: SMW
Description: The nineball HAD to be somewhere in a Cirno game, and these spinning ⑨ symbols are the coins.

Name: Popsicle
Type: NPC
Replaces: SMB3 Ice Flower
Style: SMW
Description: Cirno is often depicted eating these.
Reference image: Here's Cirno holding one.
Spoiler: show
Image
Name: 1-Up
Type: NPC
Replaces: SMW 1-Up Mushroom (with Don't Move enabled)
Style: SMW
Description: A Cirno head just sitting on the ground by itself with an expression much like Megaman's 1-Ups.

Name: Yukari Coin
Type: NPC
Replaces: Dragon Coin
Style: SMW
Description: A big coin with Yukari Yakumo's image printed on it. Collect all five in a level that has them to get one of Yukari's dimensional holes instead of the normal exit.

Name: Sukima (Yukari's dimensional hole)
Type: Background
Replaces: SMW Big Ghost House Door
Style: SMW
Description: A rift in space with two red laces on each end and many eyes deep inside. Enter it to access a bonus area.

Name: Yukari Yakumo
Type: NPC
Replaces: SMB3 Star (though you can't interact with her)
Style: SMW
Description: Major character from the Touhou series and one of the most powerful Youkai in the world.
Reference image: My own attempt at this NPC. Maybe she's a little too big (though she IS big compared to the child-like Cirno) and her style clashes.
Spoiler: show
Image
I hope it's not too big of a job for you. It's not necessary to deliver them all at once, you can give them to me one by one or in groups, be it in a reply or in a private message, whichever you find most convenient.

HenrikUp
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Re: Zant's Graphic Workshop

Postby HenrikUp » Tue Dec 16, 2014 2:04 pm

Hey when you finish with your work can you do if for me? :
Hello Everyone i have a request...
Someone please can help me :roll: ?
i need the player of the doom marine,take a look to my description (i will use the Zant format for the simplicity):

Name: Doom-Marine
Type : Player
What it replaces : Link-1(the first Link that have 1 hp)
Description :i need a character that is the marine of the game Doom,I think that is best to create it replacing link-1
and when it attack with the sword it will instead shot with the rifle...
Someone can help me?I need it,
I tried to create it alone,
but i create a real sh*t :cry: .
Reference Sprites : Image

Murphmario
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Re: Zant's Graphic Workshop

Postby Murphmario » Tue Dec 16, 2014 5:40 pm

HenrikUp wrote:Hey when you finish with your work can you do if for me? :
Hello Everyone i have a request...
Someone please can help me :roll: ?
i need the player of the doom marine,take a look to my description (i will use the Zant format for the simplicity):

Name: Doom-Marine
Type : Player
What it replaces : Link-1(the first Link that have 1 hp)
Description :i need a character that is the marine of the game Doom,I think that is best to create it replacing link-1
and when it attack with the sword it will instead shot with the rifle...
Someone can help me?I need it,
I tried to create it alone,
but i create a real sh*t :cry: .
Reference Sprites : Image
He does not accept player requests.

AirSeus
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Re: Zant's Graphic Workshop

Postby AirSeus » Wed Dec 17, 2014 2:34 am

HenrikUp wrote:Hey when you finish with your work can you do if for me? :
Hello Everyone i have a request...
Someone please can help me :roll: ?
i need the player of the doom marine,take a look to my description (i will use the Zant format for the simplicity):

Name: Doom-Marine
Type : Player
What it replaces : Link-1(the first Link that have 1 hp)
Description :i need a character that is the marine of the game Doom,I think that is best to create it replacing link-1
and when it attack with the sword it will instead shot with the rifle...
Someone can help me?I need it,
I tried to create it alone,
but i create a real sh*t :cry: .
Reference Sprites : Image
Someone didnt read the first post...

HenrikUp
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Re: Zant's Graphic Workshop

Postby HenrikUp » Thu Dec 18, 2014 4:55 am

Ah sorry i didn't understand what means,playable requests lol.
Anyway he instead can make 2 npc of doom (yeah i love doom)

Name : Cyber demon
Type : Boss
What it replaces : npc-280
Description : can you use Luna DLL? it must be more big .
Reference sprites : Image

VaatiWindMage
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Re: Zant's Graphic Workshop

Postby VaatiWindMage » Sun Dec 21, 2014 11:38 pm

Type: Character
Replaces: small Mario
I Need A Meat Boy Sprite, Please Mang!

AirSeus
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Re: Zant's Graphic Workshop

Postby AirSeus » Mon Dec 22, 2014 8:42 am

VaatiWindMage wrote:Type: Character
Replaces: small Mario
I Need A Meat Boy Sprite, Please Mang!
Why doesnt anyone read the first post?

Zant does not do playables

RubberParasite
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Re: Zant's Graphic Workshop

Postby RubberParasite » Tue Dec 23, 2014 12:23 pm

I need a completely custom character for my episode, based on a stupid drawing i made.
I though= this is gonna be the main villain of my SMBX Episode.
Ok...
So...

It is gonna be two times taller than mario (One BIG mario on ANOTHER BIG mario)
Same thing for width

Those should all be backgrounds, preferably foreground, but not necessarily

SMB3 Styled

Here are the pics, i tried remaking them in paint:
Spoiler: show
Image
Image
(Yes there are two poses, so these two poses have to be two different graphics...)

(He may look fat because of my really poor drawing skills... even tough he is supposed to look thin)

Hope you can do it!

(I'm gonna post this normally on the request forums if you're to busy...)

Navi
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Re: Zant's Graphic Workshop

Postby Navi » Tue Dec 23, 2014 10:51 pm

Name: Snake in a Basket
Type: NPC
What it replaces: Wart
Description:
It's gonna be set to "Don't Move", and before the spitting frames, the pot is closed.
When it's spitting time, the basket opens and the snake spits out some purple fireballs (i'll make the balls)
Reference Pic(if needed): http://en.wikipedia.org/wiki/Snake_charming
Spritesheet(if needed): N/A
Additional Notes(if needed): Please make the basket like the baskets in the wiki entry.

Name: Snake Charmer (friendly)
Type: NPC
Replaces: Peach, Luigi, or Toad.
Description: Squatted, holding his instrument, and music notes out of it.
Reference Pic: The link above
Additional Notes: Make it old, with a white beard.

Name: Snake Charmer
Type: NPC
Replaces: Larry Koopa
Description:
The wand will be replaced by the instrument used, and the projectiles emitted are music notes.
Reference pic: The link above the above
Spritesheet: N/A
Additional notes: Stated above.

IcarusBen
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Re: Zant's Graphic Workshop

Postby IcarusBen » Fri Dec 26, 2014 7:37 pm

Name: SMB3-styled Jiggy from Banjo-Kazooie
Type(Block, NPC, Bgo, etc): NPC
What it replaces: SMB3 Star
Description: Pretty self-explanatory. The standard Jiggy.
Reference Pic(if needed): img3.wikia.nocookie.net/__cb20100802112203/banjokazooie/images/4/4d/Jiggy5.png

Name: SMB3-styled Note from Banjo-Kazooie
Type(Block, NPC, Bgo, etc): NPC
What it replaces: SMB3 Coin
Description: Pretty self-explanatory. The standard musical note.
Reference Pic(if needed): http://img2.wikia.nocookie.net/__cb2010 ... alNote.png

7upfree123
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Re: Zant's Graphic Workshop

Postby 7upfree123 » Sun Dec 28, 2014 7:34 pm

Name: Robotic Piranha Plant
Type(Block, NPC, Bgo, etc): NPC
What it replaces: Fire Piranha Plant
Description: Y'knoe shoots them fireballs...
Additional Notes(if needed): I was wondering if you could also make a little Propeller at the head and make it shoot metal gears. If you cant, it's fine.

Witchking666
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Re: Zant's Graphic Workshop

Postby Witchking666 » Tue Dec 30, 2014 5:08 am

I need a cloudy background with rainbows
Replaces: doesnt matter
Type background


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