So, I decided to start a second project, altough I still have to finish the first, but I don't care too much. Also, this is actually short (just 22 levels) and it's a kaizo project.
Plot
Bowser kidnapped Mario and put him on the extreme islands, a location where there are many traps and you can easily die. Can Mario get out from these terrible islands?
Gameplay
As I stated before, this is kaizo (=fucking hard, if you aren't a patience guy, I'd suggest you to play the episode in an isolated place), but the levels won't be just spam of enemies, unfair traps, etc. It uses some neat (but really hard) gimmicks to give the player a really hard challenge. There is only one player, Mario, because the other players would cheat a bit some parts of the game, not to mention how painful would be to design levels for them too.
The game will use LunaLua.
Miles Troopa wrote:I liked the project. I never seen a SMBX Kaizo Episode. I think that this is the first. I hope that your episode be Featured when completed.
Thanks! I don't think it'll be featured, though, since this is very hard.
SnifitGuy wrote:This looks very promising. The world map reminds me of "Mario Must Die", which was also a kaizo game, but for SMW.
Thanks to you too! Actually, I was inspired by the world map of that hack when making the graphics for the world map of this project.
Oh, and by the way, I didn't say that you can suggest me anything for this project (themes of levels, custom music, etc.) as long they're normal and not strange (for example, don't suggest to make a level which is a joke). Also, I'd like if you can find a SMW custom version of the music you're suggesting, since this project will use SMW custom music. Hope I was clear.
Also, update! I started Hard Grass Land, a level which will be the first. Here's a screenshot:
SnifitGuy wrote:This looks very promising. The world map reminds me of "Mario Must Die", which was also a kaizo game, but for SMW.
Actually, quite a lot of the screenshots remind me of that SMW hack, especially that lava level screenshot, which reminds me of Coin Block Cavern. This could possibly be an SMBX version of Mario Must Die.
By the way, these Blue Shells are Kamikaze Shells and they're set on nogravity=1 (RudeGuy has told me this)
I can't wait to play this episode, seriously!
Yeah, it'll remind me kind of Mario Must Die. Yeah, I never played kaizo levels, so I'm not really good at it. But this episode looks cool, I'm looking forward to see it.
Suckerman7 GM wrote:Yeah, it'll remind me kind of Mario Must Die. Yeah, I never played kaizo levels, so I'm not really good at it. But this episode looks cool, I'm looking forward to see it.
A Kaizo episode? I saw another episode Kaizo style but this is better designed, I will see how long I can bear the stress the worldmap left me breathless especially these floating islands. I hope the episode is finished as soon as possible