Postby Imaynotbehere4long » Wed Nov 19, 2014 9:57 pm
Well, this is definitely a unique level. With the exception of a LunaDLL Hammer Bro sprite swap, this level is completely vanilla and pretty ambitious. Although it won't take long to get to the orb once you know where it is, there are plenty of branching paths and secret areas to fill that void. One of these paths leads to an abnormally tall cactus NPC that will kill first time players, especially since it comes toward the player and there's not nearly enough buried NPCs between it and the player to fend it off with. I recommend making the ? block containing the mushroom in that section visible. There are other odd design choices, such as having giant Piranha Plants come out of tiny pipes and putting the key right next to an "Allow NPC=No" pipe, but that giant cactus NPC is definitely the level's biggest problem. In conclusion, I'd say this deserves a 5.5/10.