They're not that bad, but they're not that good either.
Moderator: Userbase Moderators
|
|
|
|
-
Waddle
- Tellah

- Posts: 1583
- Joined: Sun Sep 07, 2014 4:59 am
- Flair: hi!!!
- Pronouns: He/Him
Postby Waddle » Sun Sep 07, 2014 2:04 pm
Hi guys, Waddle Derp here! I'm a new forum user, but I've been doing SMBX stuff for about 2,5 years now. Here is my first addition to this place: Sunken Pyramid. I hope you'll like it 
Screenshots: (first time, tell me if I failed)
Download:
http://www.mediafire.com/download/760ha ... e+Derp.zip
Enjoy! 
Oh, and i'd love some feedback on my level 
Last edited by Waddle on Mon Sep 15, 2014 3:25 am, edited 3 times in total.
|
|
|
|
|
|
|
|
|
-
goombaguy
- Chain Chomp

- Posts: 330
- Joined: Sun Jan 12, 2014 11:45 am
Postby goombaguy » Sun Sep 07, 2014 2:14 pm
This is great! But I don't understand why you called it "The Sunken Pyramid".
|
|
|
|
|
|
|
|
|
-
Waddle
- Tellah

- Posts: 1583
- Joined: Sun Sep 07, 2014 4:59 am
- Flair: hi!!!
- Pronouns: He/Him
Postby Waddle » Sun Sep 07, 2014 2:24 pm
I was going for a sand-ish tileset, but I changed it to fit in with my episode (spoilers :0), and I didnt bother changing the name afterwards. If you have any suggestions, lemme know 
|
|
|
|
|
|
|
|
|
-
Squishy Rex
- Tellah

- Posts: 1985
- Joined: Sat Dec 21, 2013 4:30 am
- Pronouns: he/him
-
Contact:
Postby Squishy Rex » Mon Sep 08, 2014 2:09 am
How your level looks has completely taken me by surprise. I thought it was going to be desert-themed, but this is great. You've taken a generic theme and turned it into something else. It truly is a splendid level. There is no clash or cutoff (that I can see) and it is a really nice level overall. There's a few secrets like the coin room above the Spike Bass, which took me a while to find a way in, though that was probably just me. You have even managed to tie in the overworld with the underwater section by simply using the lower half of the grass tileset.
Also to fix the download link use this code:
Code: Select all [url]"Paste Download Link here"[/url]
|
|
|
|
|
|
|
|
|
-
Waddle
- Tellah

- Posts: 1583
- Joined: Sun Sep 07, 2014 4:59 am
- Flair: hi!!!
- Pronouns: He/Him
Postby Waddle » Mon Sep 08, 2014 11:00 am
The credits! If anyone cares:
Water temple : shikaternia pack, ripped by TNTimelord
Recoloured SMB1 grass: Valtewwi
SMB3 pipes & star: Chad
Recoloured feesh: me
backgrounds : Emral
Spike bass: Squishy Rex 
SMA4 coins: airship
I believe that about covers it!
Have a lovely day 
Last edited by Waddle on Tue Sep 09, 2014 1:33 am, edited 2 times in total.
|
|
|
|
|
|
|
|
|
-
Squishy Rex
- Tellah

- Posts: 1985
- Joined: Sat Dec 21, 2013 4:30 am
- Pronouns: he/him
-
Contact:
Postby Squishy Rex » Mon Sep 08, 2014 6:27 pm
Uh, Waddle Derp, I made the Spike Bass. Also the secret that needs the key to get to the Star (location disclosed so others don't have it spoiled), that was hard to find, I only happened to stumble upon it just before you sent me that last PM about it. It's definitely well hidden.
|
|
|
|
|
|
|
|
|
-
lighthouse64
- Charged Spiny

- Posts: 1804
- Joined: Sat Apr 26, 2014 6:28 am
Postby lighthouse64 » Wed Sep 10, 2014 12:19 am
Squishy Rex wrote:How your level looks has completely taken me by surprise. I thought it was going to be desert-themed, but this is great. You've taken a generic theme and turned it into something else. It truly is a splendid level. There is no clash or cutoff (that I can see) and it is a really nice level overall. There's a few secrets like the coin room above the Spike Bass, which took me a while to find a way in, though that was probably just me. You have even managed to tie in the overworld with the underwater section by simply using the lower half of the grass tileset.
Also to fix the download link use this code:
Code: Select all [url]"Paste Download Link here"[/url]
Same, the spiky basses are truly cool. I like there gfx alot. 
|
|
|
|
|
|
|
|
|
-
bossedit8
- Banned
- Posts: 6838
- Joined: Fri Dec 20, 2013 12:35 pm
-
Contact:
Postby bossedit8 » Sat Sep 13, 2014 4:09 am
|
|
|
|
|
|
|
|
|
-
Beyond
- Flurry

- Posts: 191
- Joined: Fri Dec 20, 2013 10:16 pm
Postby Beyond » Sun Sep 14, 2014 3:20 pm
I will review that TODAY (don't steal this, @Kep  )
It's an interesting level. For the first uploaded level here, it's really good. But you need to do some adaptations. I think you can remove some enemies in the underwater parts. And the pyramid underwater part (with an unfitting music) it's very confusing and weird. And with a lot of coins and enemies. I think this level have a great quality, but we have to modify somethings to make this better.
Gameplay - 2.60/5:
It's a very enjoyable level, except from the confusing part (you have to find the key and the secret path to go to another part and to find a star) and we can be lost in this... I think you can do a better level with a better system (without confusions). But I still think good things about this level...
Design/Placement - 2.70/5:
Design:
This have some cramped areas, confusing parts and a bad structure. But I think this have a good design. This have a good scenario too. You just have to fix some things in this, fix some cut-offs, remove some cramped areas and get a harmony between desing and placement of NPCs.
Placement:
Bad placement in underwater parts. A lot of enemies without a good distribution in a lot of cramped areas. Bad, really bad! It's the main problem of this level and I think you must fix that... (fix the cramped areas too). A lot of coins in small parts!
Atmosphere - 3.10/5:
Interesting atmosphere. Although I do not recognize this as one "underwater pyramid" level. Well... You need to change the music in the "pyramid" sections. And I think you need to adjust some things to get a better atmosphere. At least this have an unique ambient.
Aesthetics - 1.90/5:
Cramped areas; A lot of enemies in small parts; Disharmony between design, placement and some atmosphere things. Confusing doors in some parts. I don't really liked the system of this... This need a very long polishment.
Overall - 10.3/20 or 5.15/10
Last edited by Beyond on Sun Sep 14, 2014 6:33 pm, edited 1 time in total.
Reason: Review!
|
|
|
|
|
Return to “Average”
Users browsing this forum: No registered users and 3 guests
|