Beyond wrote:I will review that...
You might as well stop saying that beforehand because it doesn't do you any good

TROLLD U M8 LOL GET REKT
(jk buddy just messin' with ya)
Anyhow, Valtries requested me to review this on my Kep Reviews Your Level thread, so I shall therefore fulfill his request.
[center]Design - 4.5[/center][/u][/i][/b]
This was a rather short, but fun level, and the name fit well. To immediately start giving constructive criticism, however, the music didn't fit since you're not in a beach, and the baby Yoshi singing in the music doesn't fit either since there was no Yoshis in this level. Also, the upside mushrooms look downright awkward. Maybe make the mushroom actually upside down. Plus, I didn't like how this level had no layers and events or main gimmicks. Experiment with some things, and then add something. Spice your level up. Oh, and the star placement is downright annoying, I mean I don't know about you, but I most certainly wouldn't want to fall down about half of the level just to obtain it. But on the other hand, I liked how the Munchers were held by vines, that was actually really clever and more people need to make things like that. Anyhow, to start onto the gameplay, it was... okay, I guess. It felt kind of empty while playing it, like a lot of things were missing, but all of these missing things will be covered in the placement category. Conclusively, anyways, there was no music in the third section, despite you have already typing in "Overworld.mp3". You just forgot to set it on "Custom".
Atmosphere - 8
The atmosphere and aesthetics were the good thing about this level, and it will make your score go up a bit. Anyways, to start off, the great placement of background objects and placement of mushrooms (despite the awkward-looking "upside down" mushrooms) were great, but... that's about all I have to say. The only reason you didn't get a perfect score on this, however, is because of the "upside down" mushrooms which totally tear down the aesthetics, and there was honestly too much ceiling. Realistically, a place wouldn't have a full ceiling. Try adding some ceiling pieces here and there, but down cluster the whole place with low and weirdly-placed ceiling. Oh, and for another flaw, there were literally no background objects in section three. Don't be scared to put some vegetation on mushrooms as well.
Placement - 5
Pretty weak part of the level even if the Design got lower than this: I mean, you forgot to add a lot of essential things like pipes with Piranhas and pipes for the sole purpose of decoration. Plus, you didn't add too many coins in the bottom of section one, and throughout the entire level there weren't much question boxes and bricks. However, enemy placement was another thing: There was, quite frankly, too much of them. Especially at the top part of section one, and throughout section two and three. And in section four you could even tone down the enemy placement a bit. Regardless, there are lots of things to fix in this category: However, I'm not done yet. As mentioned in the Atmosphere section, you did an excellent job with background objects 75% of the time, but you totally ruined it in section three, I mean, you added like none. To add onto this, don't be afraid to add vegetation on mushrooms. It's not peculiar, it's honestly perfectly normal. So consider it.
So, your overall averaged score is...
5.83/10
So, since I'm a fucking noob, I don't know if this goes in Pretty Good or Average. I'll talk to the level judges about it, however.