Super Mario Bros X. HD Graphics! Demo 1.(Download Included)

Share and discuss custom SMBX graphics.

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Want this to be finished?

Poll ended at Thu Aug 28, 2014 12:49 am

YES!
44
85%
NO!
8
15%
 
Total votes: 52
Danny
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Re: Super Mario Bros X. HD Graphics! Demo 1.(Download Includ

Postby Danny » Sat Aug 30, 2014 12:15 pm

I misworded my post there, let me rephrase.

The dimensions are 32x32, yes, but each pixel is technically 2x2 instead of 1x1 giving the effect of the graphic's dimensions being 16x16. They were 16x16 graphics once, just resized by 200%.

Generally most SMBX graphics use 2x2 pixels to make up a graphic, here you used 1x1 pixels to make a graphic effect as if you just applied a very simple filter to the graphic, in this case I would honestly assume you did. 1x1 does not blend well with 2x2, and thus meaning that these graphics simply can not go with anything else.

underFlo
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Re: Super Mario Bros X. HD Graphics! Demo 1.(Download Includ

Postby underFlo » Sat Aug 30, 2014 12:53 pm

8bitmushroom wrote:I misworded my post there, let me rephrase.

The dimensions are 32x32, yes, but each pixel is technically 2x2 instead of 1x1 giving the effect of the graphic's dimensions being 16x16. They were 16x16 graphics once, just resized by 200%.

Generally most SMBX graphics use 2x2 pixels to make up a graphic, here you used 1x1 pixels to make a graphic effect as if you just applied a very simple filter to the graphic, in this case I would honestly assume you did. 1x1 does not blend well with 2x2, and thus meaning that these graphics simply can not go with anything else.
He plans to apply this filter to every graphic of the game

Prisim
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Re: Super Mario Bros X. HD Graphics! Demo 1.(Download Includ

Postby Prisim » Sat Aug 30, 2014 1:20 pm

Nickname wrote:
8bitmushroom wrote:I misworded my post there, let me rephrase.

The dimensions are 32x32, yes, but each pixel is technically 2x2 instead of 1x1 giving the effect of the graphic's dimensions being 16x16. They were 16x16 graphics once, just resized by 200%.

Generally most SMBX graphics use 2x2 pixels to make up a graphic, here you used 1x1 pixels to make a graphic effect as if you just applied a very simple filter to the graphic, in this case I would honestly assume you did. 1x1 does not blend well with 2x2, and thus meaning that these graphics simply can not go with anything else.
He plans to apply this filter to every graphic of the game
So dont get your panties in a tight cause it wont clash

Astronaut
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Re: Super Mario Bros X. HD Graphics! Demo 1.(Download Includ

Postby Astronaut » Sun Aug 31, 2014 4:00 am

Where is the clash in here?
Spoiler: show
Image

Blck_Guy
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Re: Super Mario Bros X. HD Graphics! Demo 1.(Download Includ

Postby Blck_Guy » Sun Aug 31, 2014 4:47 am

I would vote for yes too!

These are awesome!!!

Astronaut
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Re: Super Mario Bros X. HD Graphics! Demo 1.(Download Includ

Postby Astronaut » Sun Aug 31, 2014 4:48 am

Blck_Guy wrote:I would vote for yes too!

These are awesome!!!
Thanks man!
It seems I'm going to do this.

Veudekato
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Re: Super Mario Bros X. HD Graphics! Demo 1.(Download Includ

Postby Veudekato » Sun Aug 31, 2014 5:24 am

good, but here is little pack. if i use hd blocks i should use hd enemies and bgos and BG ..

Blck_Guy
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Re: Super Mario Bros X. HD Graphics! Demo 1.(Download Includ

Postby Blck_Guy » Sun Aug 31, 2014 5:36 am

Veudekato wrote:good, but here is little pack. if i use hd blocks i should use hd enemies and bgos and BG ..
HE already asked this in the IRC chat.

:P HA! got you back!!!

Prisim
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Re: Super Mario Bros X. HD Graphics! Demo 1.(Download Includ

Postby Prisim » Wed Sep 10, 2014 7:14 pm

Veudekato wrote:good, but here is little pack. if i use hd blocks i should use hd enemies and bgos and BG ..
I can give you some of the hd graphics ive been working on

Mista Epic
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Re: Super Mario Bros X. HD Graphics! Demo 1.(Download Includ

Postby Mista Epic » Thu Sep 11, 2014 8:46 am

Can't wait for it to be done!


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