Overlaping tiles

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Cloth Pocket
Chain Chomp
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Overlaping tiles

Postby Cloth Pocket » Sun Sep 07, 2014 3:31 am

Whenever I try overlapping tiles by using layers
this always happens :x

Screenshot:
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Image
What am I doing wrong?

XerX
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Re: Overlaping tiles

Postby XerX » Sun Sep 07, 2014 3:35 am

SMBX is finicky with overlapping tiles, and draws each tile randomly whenever the level is loaded. (as far as I know). The best way to avoid this is to make the SMW dirt a background object and place it where the cave tiles are supposed to overlap.

bossedit8
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Re: Overlaping tiles

Postby bossedit8 » Sun Sep 07, 2014 3:40 am

You can also use sizables because they are a bit more into the background and/or others you can use background objects and the regular tiles invisible... but that is more time consuming.

Cloth Pocket
Chain Chomp
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Re: Overlaping tiles

Postby Cloth Pocket » Sun Sep 07, 2014 4:18 am

Ok thanks :D


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