Share and discuss custom SMBX graphics.
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Fuyu
- Fry Guy

- Posts: 3137
- Joined: Sat Dec 21, 2013 2:40 pm
- Pronouns: He/Him
Postby Fuyu » Thu Sep 04, 2014 9:44 am
Nice tileset there, love the detail on every single block and adorn. Why the re-dead mask though?
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Zant
- Volcano Lotus

- Posts: 570
- Joined: Sat Dec 21, 2013 2:58 pm
Postby Zant » Thu Sep 04, 2014 9:47 am
Natsu wrote:Nice tileset there, love the detail on every single block and adorn. Why the re-dead mask though?
Thanks! And it's shy-guy mask, lol. 
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Fuyu
- Fry Guy

- Posts: 3137
- Joined: Sat Dec 21, 2013 2:40 pm
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Postby Fuyu » Thu Sep 04, 2014 9:50 am
Zant wrote:Natsu wrote:Nice tileset there, love the detail on every single block and adorn. Why the re-dead mask though?
Thanks! And it's shy-guy mask, lol. 
It looks a lot like a re-dead mask lolz.

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Zant
- Volcano Lotus

- Posts: 570
- Joined: Sat Dec 21, 2013 2:58 pm
Postby Zant » Thu Sep 04, 2014 10:01 am
Natsu wrote:Zant wrote:Natsu wrote:Nice tileset there, love the detail on every single block and adorn. Why the re-dead mask though?
Thanks! And it's shy-guy mask, lol. 
It looks a lot like a re-dead mask lolz.

Yeah, they do, what a coincidence.
But the shy-guy and re-dead masks look alike, so i guess it's not a problem.
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Mudkip
- Lakitu

- Posts: 458
- Joined: Mon Jan 06, 2014 11:35 pm
Postby Mudkip » Thu Sep 04, 2014 11:03 am
Looks really good Zant, keep it up :D
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Zant
- Volcano Lotus

- Posts: 570
- Joined: Sat Dec 21, 2013 2:58 pm
Postby Zant » Thu Sep 04, 2014 11:12 am
Thank you! 
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Karl Marx
- Chain Chomp

- Posts: 303
- Joined: Sun Dec 01, 2013 5:13 pm
Postby Karl Marx » Thu Sep 04, 2014 11:40 am
Those masks are legitimately terrifying
Could you by chance like edit that tileset to carry a ghostly, haunted vibe? Not gonna lie, what you have here is amazing, but I feel like it would make am even better ghost/haunted house/haunted castle tileset
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RudeGuy
- Bowser

- Posts: 4994
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Thu Sep 04, 2014 1:36 pm
Great SMB2 castle tileset you got there. I might use these.
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Zant
- Volcano Lotus

- Posts: 570
- Joined: Sat Dec 21, 2013 2:58 pm
Postby Zant » Thu Sep 04, 2014 1:58 pm
Karl Marx wrote:Those masks are legitimately terrifying
Could you by chance like edit that tileset to carry a ghostly, haunted vibe? Not gonna lie, what you have here is amazing, but I feel like it would make am even better ghost/haunted house/haunted castle tileset
I'll give it a shot.
And thanks!
Christian07 wrote:Great SMB2 castle tileset you got there. I might use these.
Thanks!
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Contact:
Postby h2643 » Thu Sep 04, 2014 3:24 pm
Hey, nice work with the tileset. I like it!
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Squishy Rex
- Tellah

- Posts: 1986
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Contact:
Postby Squishy Rex » Thu Sep 04, 2014 6:35 pm
That tileset is amazing, It sure is good to have more SMB2 tilesets and this one is no different. Plus, I can see this tileset being used for ruins, dungeons and a whole manner of other levels. It seems to be a very universal tileset while being very functional as the one it is intended to be. You're always make original tilesets and I really hope you don't stop making them Zant.
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MrPunchia
- Eerie

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Postby MrPunchia » Thu Sep 04, 2014 9:57 pm
Awesome! I might use this. No, scratch that, I WILL use this!!
(Although there should be a visual difference between the foreground and background pillars)
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Zant
- Volcano Lotus

- Posts: 570
- Joined: Sat Dec 21, 2013 2:58 pm
Postby Zant » Fri Sep 05, 2014 6:40 am
Squishy Rex wrote:That tileset is amazing, It sure is good to have more SMB2 tilesets and this one is no different. Plus, I can see this tileset being used for ruins, dungeons and a whole manner of other levels. It seems to be a very universal tileset while being very functional as the one it is intended to be. You're always make original tilesets and I really hope you don't stop making them Zant.
Thanks!
h2643 wrote:Hey, nice work with the tileset. I like it!
Thanks!
Awesome! I might use this. No, scratch that, I WILL use this!!
(Although there should be a visual difference between the foreground and background pillars)
Thanks! 
And, there isn't a visual difference between foreground/background pillars coz they're both jump-through.
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wrwgamer
- Bob-Omb

- Posts: 24
- Joined: Wed Feb 19, 2014 11:40 am
Postby wrwgamer » Fri Sep 05, 2014 5:33 pm
I really Like this tileset and will
defiantly use it in someway
great job 
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bossedit8
- Banned
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Postby bossedit8 » Sat Sep 06, 2014 4:14 am
I really like the whole detail on this Tileset and the colors. You did made a very good job on it.
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Zant
- Volcano Lotus

- Posts: 570
- Joined: Sat Dec 21, 2013 2:58 pm
Postby Zant » Sat Sep 06, 2014 7:41 am
Thanks guys!
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