Tropical Grasslands

Levels that have good quality and are worth playing.

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GameClip477
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Tropical Grasslands

Postby GameClip477 » Sat Aug 23, 2014 11:51 am

Hello everyone, this is another custom level I felt like making and I was trying to make a summer type level. There also a secret star hidden in this level. I hope you guys like it!! :D
Spoiler: show
screen9.png
screen5.png
screen8.png
Download link: http://www.mediafire.com/download/acfoj ... slands.zip

silent_
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Re: Tropical Grasslands

Postby silent_ » Sat Aug 23, 2014 11:57 am

This, indeed, looks promising, and according the screens, it seems to have a nice atmosphere and it also seems to have great placement. I'll see if I can get around reviewing it sometime in the next week.

Seminesho
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Re: Tropical Grasslands

Postby Seminesho » Mon Aug 25, 2014 6:24 pm

I like the ground blocks you used!
And good job! ;)

GameClip477
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Re: Tropical Grasslands

Postby GameClip477 » Mon Aug 25, 2014 6:40 pm

Samuel wrote:I like the ground blocks you used!
And good job! ;)
Thank you, Samuel!! I used Raster Graphic Pack which is in this link: http://www.smbxgame.com/forums/v ... =31&t=3466

bossedit8
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Re: Tropical Grasslands

Postby bossedit8 » Wed Sep 03, 2014 6:14 am

Playthrough Made:



Original Link: http://www.youtube.com/watch?v=d9wLJomtgv0

GameClip477
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Re: Tropical Grasslands

Postby GameClip477 » Wed Sep 03, 2014 3:19 pm

bossedit8 wrote:Playthrough Made:
Spoiler: show
Original Link: http://www.youtube.com/watch?v=d9wLJomtgv0
Thanks for the video play through, Bossedit8!! I never heard about this error 11.
Last edited by bossedit8 on Wed Sep 03, 2014 6:42 pm, edited 1 time in total.
Reason: Spoiler inside the Quote added

Axiom
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Re: Tropical Grasslands

Postby Axiom » Tue Sep 16, 2014 5:30 pm

Image

this
i really really really like the way this looks honestly. if i get a chance i'll be sure to play through this ;)

Squishy Rex
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Re: Tropical Grasslands

Postby Squishy Rex » Wed Sep 17, 2014 6:44 am

This level looks really nice. One thing that has surprised me is how the SMW background fits so well with everything else that is SMB3-styled/recoloured. In any case I will be waiting for any other levels you release. This one is very well done GameClip477.

Imaynotbehere4long
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Re: Tropical Grasslands

Postby Imaynotbehere4long » Wed Nov 19, 2014 9:23 pm

When I saw the title, I thought that it would just be another Basic Grass Level, but this is actually pretty good. Although there weren't a variety of NPCs used, the level design was varied just enough to keep the level from becoming repetitive, but then again, it wasn't a very long level to begin with. Plus, needing to find the leaf and keep it in order to get the secret star was a neat design choice, even if it is a bit tricky to get a good running start in that area.

The only complaints I have is that at the end of section 1, you have the block-wall turn back to the right, making it seem like there's a secret up there when there really isn't. Plus, background-29 has 1x1 pixels and you messed up the shading for background-2 (assuming you made those graphics).

In conclusion: this is a very well made level, even if it is relatively short and easy, and what few flaws it does have are very minor ones. I'd say this deserves a 7/10.

GameClip477
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Re: Tropical Grasslands

Postby GameClip477 » Thu Nov 20, 2014 5:15 pm

Luigifan2010 wrote: this
i really really really like the way this looks honestly. if i get a chance i'll be sure to play through this ;)
Nice that you like that screenshot and glad that your going to playthrough it.
Squishy Rex wrote:This level looks really nice. One thing that has surprised me is how the SMW background fits so well with everything else that is SMB3-styled/recoloured. In any case I will be waiting for any other levels you release. This one is very well done GameClip477.
Glad you like it too!! :D :D I actual made a new level that was for the CC9 which right here: http://www.smbxgame.com/forums/v ... =63&t=6742
Imaynotbehere4long wrote:When I saw the title, I thought that it would just be another Basic Grass Level, but this is actually pretty good. Although there weren't a variety of NPCs used, the level design was varied just enough to keep the level from becoming repetitive, but then again, it wasn't a very long level to begin with. Plus, needing to find the leaf and keep it in order to get the secret star was a neat design choice, even if it is a bit tricky to get a good running start in that area.

The only complaints I have is that at the end of section 1, you have the block-wall turn back to the right, making it seem like there's a secret up there when there really isn't. Plus, background-29 has 1x1 pixels and you messed up the shading for background-2 (assuming you made those graphics).

In conclusion: this is a very well made level, even if it is relatively short and easy, and what few flaws it does have are very minor ones. I'd say this deserves a 7/10.
Oh darn, the reason this hadn't gotten an review is because this: http://www.smbxgame.com/forums/v ... =69&t=5642. I was patiently waiting for Kep to review my level seeing the pros and cons but, at least you review it since because I thought that no one was ever gotta do it. I'm happy that my level was finally reviewed by someone. Thanks for review and I'll improve more, Imaynotbehere4long.


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