M6: "Boiling Point" - Phase 2 Begins

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Magna
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M6: "Boiling Point" - Phase 2 Begins

Postby Magna » Tue Sep 02, 2014 1:53 pm

Mafia 6: "Boiling Point"
-Mafia-
Godfather: Leader of the Mafia. Can choose any player to kill each night. He is also immune to nightkills.
Propagandist: Can spread "propaganda" each night that will be shown to everyone by the host the next day phase. It will be a fake host message made by him.
Negotiator: Can paint any players color once per night. That player that got painted dies with his new painted color.

-Town-
Sheriff: Can inspect any player each night. His color will be revealed to the sheriff only.
Night Officer: Can be alert at night and check any player every night and see if anyone attempted to do something to this player.
Medic: Can heal any player he chooses at night if that player dies. Has only one self heal.
Vigilante: Can choose to kill any player at night. If he kills an innocent, he loses his ability for one night.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Townsperson: A normal player with no special abilities. They vote each day to get someone lynched.
Miller: A normal townsperson that cardflips red.
Millwright: A normal townsperson that cardflips yellow.
Millwrong: A normal townsperson that cardflips purple.

-Rioters-
Rioter Leader: Is the mouth piece of the Rioters. Can also choose one player per night to "convert" to their team. If it is a town special, it will have its old role but will still be a Rioter.
Rioter: Doesn't like the way the government treats its citizens. They will all decide each night one person to kill. If they kill an innocent, then one of their roles is revealed to the anti-rioters.
Rioter: Doesn't like the way the government treats its citizens. They will all decide each night one person to kill. If they kill an innocent, then one of their roles is revealed to the anti-rioters.

-Anti-Rioters-
Anti-Rioter Leader: Is the mouth piece of the Anti-Rioters. Can also choose one player per night to "convert" to their team. If it is a town special, it will have its old role but will still be a Anti-Rioter.
Anti-Rioter: A government agent to calm down the rioters. They will all decide each night one person to kill. If they kill an innocent, then one of their roles is revealed to the rioters.
Anti-Rioter: A government agent to calm down the rioters. They will all decide each night one person to kill. If they kill an innocent, then one of their roles is revealed to the rioters.




Breakdown:
This may seem confusing with all these different groups but let me make it simple.
The town is:
Town

The warring are:
Rioters
Anti-Rioters

The mafia is:
Mafia

Winning Conditions:
If the Mafia lose first, then all the remaining Townspeople leave the game and claim themselves as the first winners. Then, the remaining Rioters and Anti-Rioters battle to the death.
If the Town loses first, the remaining Mafia will battle with the remaining Rioters and Anti-Rioters while those two battle each other., not able to hurt the Mafia until one of those two teams loses.
If the Rioters lose first, then the Anti-Rioters join the Town team under purple cardflip colors and try to defeat the Mafia. They may still as a group decide on one person to kill but they focus on helping the town with the Mafia now.
If the Anti-Rioters lose first, then the Rioters join the Town team under yellow cardflip colors and try to defeat the Mafia. They may still as a group decide on one person to kill but they focus on helping the town with the Mafia now.

Rules:
-Rioters and Anti-Rioters cannot hurt Mafia before they kill the opposite team. If the try to group kill a Mafia one night, that Mafia will just kill one of their members without knowing them. This results n the Rioters/Anti-Rioters in wanting to kill the opposing team first before killing the Mafia.
-Once either the Anti-Rioters or Rioters win, they will continue to play the game and join the Town team under their groups cardflip color. Their goal from then on is with the rest of the town to beat the Mafia. The game ends until either the Mafia or the Town wins.
-If this happens ^, the game will continue until either the Mafia or Town has been defeated.
-Once either the Rioters or Anti-Rioters have killed the opposite group, they can still use their old abilities and each night decide on one person to kill as a group.
-The Leader of the team who beat the other team can still use his abilities to make someone join his group, but since this group joined the town, the person who converts simply stays on the Town team but becomes a townie with purple/yellow card flip color. Leaders are at this point on simply Negotiators but on the town team.
-If either all the rioters or anti-rioters die, then the Mafia gets to know any random role of a townie who still alive. This may result in the town team collaborating more with the rioters and anti-rioters in order to win.
-The rioters and anti-rioters do not have to rely on town, but they can use them including their specials to help them.
-If the Rioter Leader or Anti-Rioter Leader chooses a Mafioso to convert, he will get night-killed.
-If the Rioter or Anti-Rioter leader chooses a member of the opposite team, he will be only be a member of that team in cardflip color only. He will remain on the team he was originally and will serve as a sort of spy to gain info from the team he fake-joined.
-Mafia knows who the other Mafiosi are.
-Rioters/Anti-rioters know who the other Rioters/Anti-rioters are.
-The town doesn't know who the other townspeople are.
-A propagandist cannot make a "propaganda" of someone getting killed. Any other type of "propaganda" besides someone getting killed and is possible in-game is allowed.
-If the night officer is alert and checks on the godfather, the night officer gets killed.
-If a vigilante kills an innocent, he loses his ability for one night. If a rioter or anti-rioter kills an innocent, one of their members roles gets revealed to the enemy group the next day.
-An innocent is anyone from the Town group.

Players:
1. zlakerboy357
2. The Wizard of Off
3. Little Boo
4. Gohan
5. PaperPlayerX
6. Raster
7. KoolKat
8. GLuigiX
9. Pseudo-dino
10. FallingSnow
11. qig
12. Ignoritus
13. TheLordKhon
14. Nien
15. Zeldamaster12
16. Nickname
17. HenryRichard
18. TheTurnipLord
19. Murphmario
20. 8flight
21. GLDude
22. Jacob9300Shadow
23. Christian07
24. 8bitmushroom
25. Valtries The Fox

Back-ups:
1. TNTtimelord
2. ---
3. ---

Role PMs:
You are the Godfather! Your fellow Mafiosi are _____ and _____. Every night, you choose one person to kill. Your goal is to kill everyone who is not the Mafia.
You are the Propagandist! Your fellow Mafiosi are _____ and _____. Every night, you choose an event message you would like to be told by the host at the beginning of every day phase. Your goal is to kill everyone who is not the Mafia.
You are the Negotiator! Your fellow Mafiosi are _____ and _____. Every night, you choose one person to have his or her cardflip color to be changed to any existing color of your choosing. Your goal is to kill everyone who is not the Mafia.
You are the Sheriff! Every night, you choose one person to "inspect" for their cardflip color. Your goal is to kill the Mafia.
You are the Night Officer! Every night, you choose one person to check on to see who he gets visited by every night and know what action was done to the person visited. Your goal is to kill the Mafia.
You are the Medic! Every night, you choose someone to heal if that person gets killed. Your goal is to kill the Mafia.
You are the Vigilante! Every night, you choose one person to kill. Your goal is to kill the Mafia.
You are a Townsperson! Every day, you choose with the other players one person to lynch. You may be a Miller, Millwright, or Millwrong but you don't know if you are or not. Your goal is to kill the Mafia.
You are a Rioter! Your fellow Rioters are _____ and _____. Every night, you with the rest of the Rioters, decide who to kill. Your first goal is to kill the Anti-Rioters.
You are the Rioter Leader! Your fellow Rioters are _____ and _____. Every night, you with the rest of the Rioters, decide who to kill, and you are the mouthpiece. You may also choose any person at night to "convert" to the Rioters' side. Your first goal is to kill the Anti-Rioters.
You are an Anti-Rioter! Your fellow Anti-Rioters are _____ and _____. Every night, you with the rest of the Anti-Rioters, decide who to kill. Your first goal is to kill the Rioters.
You are the Anti-Rioter Leader! Your fellow Anti-Rioters are _____ and _____. Every night, you with the rest of the Anti-Rioters, decide who to kill, and you are the mouthpiece. You may also choose any person at night to "convert" to the Anti-Rioters' side. Your first goal is to kill the Rioters.


IT IS NOW NIGHT 1. NIGHT 1 ENDS AT 10:00 PM EST. ROLE PMS WILL BE SENT SHORTLY.
Last edited by Magna on Sat Sep 13, 2014 2:00 pm, edited 20 times in total.

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Re: M6: "Boiling Point"

Postby Warlock » Tue Sep 02, 2014 1:54 pm

Yes!!! Cmon guys, let's start this.

glitch4
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Re: M6: "Boiling Point"

Postby glitch4 » Tue Sep 02, 2014 1:55 pm

hi

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Re: M6: "Boiling Point"

Postby Warlock » Tue Sep 02, 2014 2:00 pm

Why hello to you too.

Magna
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Re: M6: "Boiling Point"

Postby Magna » Tue Sep 02, 2014 2:16 pm

All role PMs have been sent. The game officially begins now!!!

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Re: M6: "Boiling Point"

Postby RudeGuy » Tue Sep 02, 2014 2:24 pm

^ Don't think so as you did a mistake with the PMs

Also hello

Magna
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Re: M6: "Boiling Point"

Postby Magna » Tue Sep 02, 2014 2:25 pm

Yeah...I'll be remaking the PMs now. Disregard the last ones if you read them already.

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Re: M6: "Boiling Point"

Postby Warlock » Tue Sep 02, 2014 2:30 pm

Blue Dread wrote:Yeah...I'll be remaking the PMs now. Disregard the last ones if you read them already.
So I guess that role Pm counts as shit. Oh well!!!

Magna
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Re: M6: "Boiling Point"

Postby Magna » Tue Sep 02, 2014 2:47 pm

Alright, real role pms are out. NOW the game begins!!!

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Re: M6: "Boiling Point"

Postby Warlock » Tue Sep 02, 2014 2:49 pm

Okay, Let's play!!!

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Re: M6: "Boiling Point"

Postby Marina » Tue Sep 02, 2014 2:58 pm

Way to start a game lol

Zeldamaster12
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Re: M6: "Boiling Point"

Postby Zeldamaster12 » Tue Sep 02, 2014 3:05 pm

Let's gooooooo!

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Re: M6: "Boiling Point"

Postby underFlo » Tue Sep 02, 2014 3:05 pm

GG Blue Dread.

Anyways, good game to everyone.

glitch4
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Re: M6: "Boiling Point"

Postby glitch4 » Tue Sep 02, 2014 3:15 pm

let go the mafia 6 the game

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Re: M6: "Boiling Point"

Postby Danny » Tue Sep 02, 2014 3:19 pm

*pistol whips GLDude*

Hi.

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Re: M6: "Boiling Point"

Postby qig » Tue Sep 02, 2014 3:26 pm

hi xd

i heard the LORD KHON is MAFIA

just fyi

TheTurnipLord
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Re: M6: "Boiling Point"

Postby TheTurnipLord » Tue Sep 02, 2014 3:27 pm

Sorry, I'm late. I had school.

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Re: M6: "Boiling Point"

Postby Valentine » Tue Sep 02, 2014 3:36 pm

qig wrote:hi xd

i heard the LORD KHON is MAFIA

just fyi
Rumors flying already? Maaaan

TheLordKhon
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Re: M6: "Boiling Point"

Postby TheLordKhon » Tue Sep 02, 2014 3:39 pm

qig wrote:hi xd

i heard the LORD KHON is MAFIA

just fyi
?you told me you were a mafioso

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Re: M6: "Boiling Point"

Postby TheTurnipLord » Tue Sep 02, 2014 3:45 pm

Why are we assuming whose the Mafia now? It's only night 1 and we barely have any evidence on who is a Mafioso.


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