Any way to do something like this

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The Great Fusilli
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Any way to do something like this

Postby The Great Fusilli » Mon Sep 01, 2014 5:56 pm

Im making a Zelda type custom level and its gonna have lots of enemies and I want some of them to be unkillable by sword or jumping. Is there some kind of event I can use to make certain monster only be killed or hurt by maybe bombs or fireball or turtle shell?

HenryRichard
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Re: Any way to do something like this

Postby HenryRichard » Mon Sep 01, 2014 8:48 pm

I'm pretty sure no-sword isn't possible, but putting jumphurt=1 on any npc's .txt will make you get hurt when you jump on it instead of killing it.

RudeGuy
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Re: Any way to do something like this

Postby RudeGuy » Tue Sep 02, 2014 6:56 am

An enemy unkillable by sword is impossible.


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