Super Mario Bros And The Cursed Stone (This is is Dropped)

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Valentine
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Super Mario Bros And The Cursed Stone (This is is Dropped)

Postby Valentine » Fri Aug 01, 2014 8:30 pm

Image
Logo by Natsu, some font by BMatSantos

Welcome! Welcome!

So i decided to start a project, i had an idea to start it a long time ago, this is the 4th attempt to create it

So here it is, now i don't have much more to write here so i will just start of with the other stuff

Story
Spoiler: show
Chapter 1: Mario and luigi recieve a letter from peach that an artifact is stolen by bowser and they go to the castle
Chapter 2: Mario and Luigi defeat bowser and find out that he had nothing to do with the cursed stone, they come back to the castle and find that peach had the cursed stone all along... but, it's not actually peach. It's the cursed stone using peach's appearance, so mario and luigi follow it back to blizzard land where they have to fight it.
(The story will be released in chapters as i make them)
Screenshots
Spoiler: show
ImageImageImageImage
Progress
World 1(Mushroom Kingdom): 3/3 Done
World 2(Blizzard Land): 6/6 Done
World 3(The Deepest Forest): 2/4 Done
World 4 (Seaweed Islands): 0/??? Done
World 5 (The Haunted Forest): 0/??? Done
World 6 (Factory Underground): 0/??? Done
World 7 (Crazy Sky): 0/??? Done
World 8 (Dark Land): 0/??? Done
World 9 (Name Not Planned): 0/??? Done
Bonus World Not Planned

For the "Not Planned" things i accept suggestions.

If you want to design for the episode, PM me and give me a download link and screenshots to your level and i will approve or disapprove you.

The First Demo will be out when world 2 is finished
Also looking for a logo

Code: Select all

[url=http://www.smbxgame.com/forums/viewtopic.php?f=34&t=4494][img]http://i.imgur.com/trIt5Ff.png[/img][/url]
Image

Demo 1: http://www.mediafire.com/download/aah7f ... _Stone.rar

Graphic Designers needed

Credits:
The Wizard of Off: Ideas and co-designer.
Last edited by Valentine on Sun Oct 26, 2014 3:21 pm, edited 13 times in total.

goombaguy
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Re: Super Mario Bros And The Cursed Stone

Postby goombaguy » Sat Aug 02, 2014 5:48 pm

Wow. Great project so far. I just have one thing to say. Can you find a smb3 recolor for the signs? That would make it perfect.

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Re: Super Mario Bros And The Cursed Stone

Postby FanofSMBX » Sat Aug 02, 2014 5:55 pm


Valentine
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Re: Super Mario Bros And The Cursed Stone (World 2 Screens!)

Postby Valentine » Wed Aug 13, 2014 5:05 pm

I have put those signs instead now thanks

EDIT: Whoops, i bumped the topic on accident, i'll give you some world two screenshots

New World 2 Screenshots:
Spoiler: show
Image
Image
Image
Image
World 2 is not 100% done but i only have to finish 1 level and i bumped the topic on accident so i decided i'll give you some screenshots now
Last edited by bossedit8 on Wed Aug 13, 2014 6:25 pm, edited 1 time in total.
Reason: Merged Post and added Spoiler

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Re: Super Mario Bros And The Cursed Stone (World 2 Screens!)

Postby Warlock » Sun Aug 31, 2014 10:29 am

I think after some time with no replies, I should step in with some feedback.

The levels look good, but not professional. I personally don't think that wooden blocks would do so good in an underground pipe level. I'd get to work on that. I personally think that you should sort the cutoff in the 2nd screen, as It doesn't really look that appealing. Also, they are REALLY bland (like your food lol) And that should be worked on. The first screen looks very nice, but I think a few more NPCs to spruce it up would be nice. And as for the third screen, I think that it looks nice, but some candy clouds would look more SMB3 and Vanilla in my opinion.

I would personally give this project a 7/10, as there are some minor flaws that need to be fixed. Overall though, It's a good project.

silent_
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Re: Super Mario Bros And The Cursed Stone (World 2 Screens!)

Postby silent_ » Sun Aug 31, 2014 11:26 am

Valtries the Fox wrote:I think after some time with no replies, I should step in with some feedback.

The levels look good, but not professional. I personally don't think that wooden blocks would do so good in an underground pipe level. I'd get to work on that. I personally think that you should sort the cutoff in the 2nd screen, as It doesn't really look that appealing. Also, they are REALLY bland (like your food lol) And that should be worked on. The first screen looks very nice, but I think a few more NPCs to spruce it up would be nice. And as for the third screen, I think that it looks nice, but some candy clouds would look more SMB3 and Vanilla in my opinion.

I would personally give this project a 7/10, as there are some minor flaws that need to be fixed. Overall though, It's a good project.
You shouldn't rate something just after looking at the screenshots.

Anyhow, as for my personal opinion, all of these screenshots need lots of work and polishing, but on the other hand, each screen is unique in its own way and that shows that you still put lots of effort into this, so nice job on that. I'll give more feedback when the demo comes out.

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Re: Super Mario Bros And The Cursed Stone (World 2 Screens!)

Postby Warlock » Sun Aug 31, 2014 11:52 am

Kep wrote:
Valtries the Fox wrote:I think after some time with no replies, I should step in with some feedback.

The levels look good, but not professional. I personally don't think that wooden blocks would do so good in an underground pipe level. I'd get to work on that. I personally think that you should sort the cutoff in the 2nd screen, as It doesn't really look that appealing. Also, they are REALLY bland (like your food lol) And that should be worked on. The first screen looks very nice, but I think a few more NPCs to spruce it up would be nice. And as for the third screen, I think that it looks nice, but some candy clouds would look more SMB3 and Vanilla in my opinion.

I would personally give this project a 7/10, as there are some minor flaws that need to be fixed. Overall though, It's a good project.
You shouldn't rate something just after looking at the screenshots.

Anyhow, as for my personal opinion, all of these screenshots need lots of work and polishing, but on the other hand, each screen is unique in its own way and that shows that you still put lots of effort into this, so nice job on that. I'll give more feedback when the demo comes out.
I'm just giving a score based on progress.

silent_
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Re: Super Mario Bros And The Cursed Stone (World 2 Screens!)

Postby silent_ » Sun Aug 31, 2014 11:54 am

Valtries the Fox wrote:I'm just giving a score based on progress.
But you can't judge progress off of screenshots, nor can you rate progress off of screenshots.

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Re: Super Mario Bros And The Cursed Stone (World 2 Screens!)

Postby Warlock » Sun Aug 31, 2014 11:57 am

Kep wrote:
Valtries the Fox wrote:I'm just giving a score based on progress.
But you can't judge progress off of screenshots, nor can you rate progress off of screenshots.
It is allowed, Kep. Stop criticising people for shit that isn't preventable. It isn't really possible to get htese levels at the mo unless Little Boo says that they are available as a Demo or somethinglike that, so this is the best way to give criticism.

Back on topic, guys.

Valentine
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Re: Super Mario Bros And The Cursed Stone (World 2 Screens!)

Postby Valentine » Sun Aug 31, 2014 12:03 pm

A demo will be released soon.

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Re: Super Mario Bros And The Cursed Stone (World 2 Screens!)

Postby silent_ » Sun Aug 31, 2014 12:07 pm

Valtries the Fox wrote:It is allowed, Kep.
Yeah, I know. I said "you shouldn't". I didn't say "don't" and I didn't say "it's not allowed". It was a mere suggestion to don't rate things based off of screenshots.
Valtries the Fox wrote:Stop criticising people for shit that isn't preventable.
I didn't criticize anybody.
Valtries the Fox wrote:htese levels at the mo unless Little Boo says that they are available as a Demo or somethinglike
what
Valtries the Fox wrote:so this is the best way to give criticism.
No, the best way to give criticism would be by looking at screenshots and saying something like "this looks okay/good, but ---" and then go from there. You, on the other hand, made three lines of stuff and then in the end said "this gets a 7". You only looked off of the screenshots, so you don't know if it deserves a seven or not.
Little Boo wrote:A demo will be released soon.
Great! I'll be sure to play it when it comes out and leave my thoughts.

Valentine
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Re: Super Mario Bros And The Cursed Stone (World 2 Screens!)

Postby Valentine » Sun Aug 31, 2014 12:21 pm

The demo wont have an actual world map, just a black space and you can choose any level from the start.

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Re: Super Mario Bros And The Cursed Stone (World 2 Screens!)

Postby SpikyGecko » Sun Aug 31, 2014 10:26 pm

Looks like a mostly really cool episode! If your looking for graphics than you should use some of those graphics packs I've seen. Not too sure if you have to give credit, but I think you do.

Whoops the mostly was a typo. Just pretend that wasn't there.
Last edited by bossedit8 on Mon Sep 01, 2014 7:55 am, edited 1 time in total.
Reason: Merged Post

Valentine
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Re: Super Mario Bros And The Cursed Stone (World 2 Screens!)

Postby Valentine » Mon Sep 01, 2014 7:41 am

You can edit your posts you know? And i am already using those graphics, and making a little bit myself

Valentine
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Re: Super Mario Bros And The Cursed Stone (World 2 Screens!)

Postby Valentine » Mon Sep 01, 2014 10:19 am


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Re: Super Mario Bros And The Cursed Stone (DEMO 1 RELEASED!)

Postby SMBXRaptor » Sun Sep 07, 2014 5:44 am

perfect shadong! can you please tell how to you make fog?

Valentine
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Re: Super Mario Bros And The Cursed Stone (DEMO 1 RELEASED!)

Postby Valentine » Sun Sep 07, 2014 12:11 pm

um what fog?

Valentine
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Re: Super Mario Bros And The Cursed Stone (DEMO 1 RELEASED!)

Postby Valentine » Sun Oct 26, 2014 3:20 pm

I'm gonna have to drop this episode and rework it into a community collab episode later, sorry to everyone who wanted this. I just can't do this alone and if i'm gonna turn it into a collab episode then i might aswell start over. (If that's ok of course) I just have way to much stuff on my hands right now and i can't work on this. Lock the thread.


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