SMBX Screenshots/Videos Thread

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Eternity
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Re: SMBX Screenshots/Videos Thread

Postby Eternity » Sat Feb 01, 2014 9:48 pm

The Dino-Torch one doesn't breathe fire for now, but I'm currently trying to get it to work. Not sure if it's possible to do it, but if it isn't I'll keep it anyway; maybe I'll have a separate one that breathes fire or something :p

xtremegamer51
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Re: SMBX Screenshots/Videos Thread

Postby xtremegamer51 » Sun Feb 02, 2014 9:37 pm

Aeon wrote:The Dino-Torch one doesn't breathe fire for now, but I'm currently trying to get it to work. Not sure if it's possible to do it, but if it isn't I'll keep it anyway; maybe I'll have a separate one that breathes fire or something :p
Why don't you make a dinorhino replacing something like the smb3 giant goomba and a dino-torch replacing something like a snephit(<Le bad spelling).And then use layers and events to make it that when you kill the dino rhino the dino-torch will appear and it will be able to do things like breath fire.Just a suggestion.

Dragonmaster146
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Re: SMBX Screenshots/Videos Thread

Postby Dragonmaster146 » Mon Feb 03, 2014 12:38 pm

Tileset in WIP.
Spoiler: show
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Darkonius Mavakar
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Re: SMBX Screenshots/Videos Thread

Postby Darkonius Mavakar » Mon Feb 03, 2014 2:50 pm

Dragonmaster146 wrote:Tileset in WIP.
Spoiler: show
Image

holy crap is that dk2?

i can't wait to see the finished product!

RudeGuy
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Re: SMBX Screenshots/Videos Thread

Postby RudeGuy » Mon Feb 03, 2014 4:21 pm

SMB2 World Map:
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Image

Firespike33
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Re: SMBX Screenshots/Videos Thread

Postby Firespike33 » Mon Feb 03, 2014 4:25 pm

@Christian07: That looks decent. But the trees look metallic--maybe make them more rough and tone down the shading. The shy guys look a little awkward because they'd have to be giant to appear that big on the map. Also, the tall vase in the first screenshot looks a bit flat; maybe you could use the same style as the small pipes.

FanofSMBX
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Re: SMBX Screenshots/Videos Thread

Postby FanofSMBX » Mon Feb 03, 2014 7:02 pm

They look fine IMO. Great trees!

Emral
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Re: SMBX Screenshots/Videos Thread

Postby Emral » Tue Feb 04, 2014 9:55 am

I'm just clarifying: You can jump on the pillars which do not touch the ceiling
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RudeGuy
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Re: SMBX Screenshots/Videos Thread

Postby RudeGuy » Tue Feb 04, 2014 12:19 pm

Firespike33 wrote:@Christian07: That looks decent. But the trees look metallic--maybe make them more rough and tone down the shading. The shy guys look a little awkward because they'd have to be giant to appear that big on the map. Also, the tall vase in the first screenshot looks a bit flat; maybe you could use the same style as the small pipes.
I can't do anything with the tree, because it use all the colors of the SMB2 tree (so it's impossible to tone down the shade) and when I try to make it more rough, it become ugly. Also I can't do a smaller shy guy. I fix the tall vase.

Firespike33
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Re: SMBX Screenshots/Videos Thread

Postby Firespike33 » Tue Feb 04, 2014 12:46 pm

Christian07 wrote:
Firespike33 wrote:@Christian07: That looks decent. But the trees look metallic--maybe make them more rough and tone down the shading. The shy guys look a little awkward because they'd have to be giant to appear that big on the map. Also, the tall vase in the first screenshot looks a bit flat; maybe you could use the same style as the small pipes.
I can't do anything with the tree, because it use all the colors of the SMB2 tree (so it's impossible to tone down the shade) and when I try to make it more rough, it become ugly. Also I can't do a smaller shy guy. I fix the tall vase.
You could just remove some of the shades. It doesn't have to have EVERY color. You could add a few branches on the side as well to make it look less...smooth.

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Re: SMBX Screenshots/Videos Thread

Postby AirShip » Wed Feb 05, 2014 3:25 am

WIP
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Image

WillJill89
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Re: SMBX Screenshots/Videos Thread

Postby WillJill89 » Wed Feb 05, 2014 4:11 am

Decided to muck-up around in SMBx. This is what I ended up with.
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Re: SMBX Screenshots/Videos Thread

Postby Squishy Rex » Wed Feb 05, 2014 6:46 am

Part of a certain v1.5 update coming soon...
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Dragonmaster146
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Re: SMBX Screenshots/Videos Thread

Postby Dragonmaster146 » Wed Feb 05, 2014 2:35 pm

Level in W.I.P.
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silent_
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Re: SMBX Screenshots/Videos Thread

Postby silent_ » Wed Feb 05, 2014 4:57 pm

My first time in a while to attempt creating a level. All objects recolored by me, and the current name of this stage is Substantial Steppe:
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Shinbison-Kof
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Re: SMBX Screenshots/Videos Thread

Postby Shinbison-Kof » Wed Feb 05, 2014 6:02 pm

I really loved this effect Kep *---*
What program did you use?

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Re: SMBX Screenshots/Videos Thread

Postby Keddy » Wed Feb 05, 2014 6:23 pm

Kep wrote:My first time in a while to attempt creating a level. All objects recolored by me, and the current name of this stage is Substantial Steppe:
Spoiler: show
Image
I really like the atmosphere in this one Kep, to me it give a murky-ish feeling. Looks great.

Julia Pseudo
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Re: SMBX Screenshots/Videos Thread

Postby Julia Pseudo » Wed Feb 05, 2014 6:40 pm

How do you make shading effects like in Kep's screenshot? I've seen it elsewhere in SMBX, but I have no idea how you would do that.

silent_
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Re: SMBX Screenshots/Videos Thread

Postby silent_ » Wed Feb 05, 2014 6:56 pm

Shinbison-Kof wrote:I really loved this effect Kep *---*
What program did you use?
Paint.NET, couldn't really say anything else. Thanks!
elitalianoverde wrote:
Kep wrote:My first time in a while to attempt creating a level. All objects recolored by me, and the current name of this stage is Substantial Steppe:
Spoiler: show
Image
I really like the atmosphere in this one Kep, to me it give a murky-ish feeling. Looks great.
I appreciate the kind feedback, considering the fact that this is probably only my fifth or sixth level made in SMBX.
Pseudo-dino wrote:How do you make shading effects like in Kep's screenshot? I've seen it elsewhere in SMBX, but I have no idea how you would do that.
You take the filling paint bucket tool, choose your color, and then turn the tolerance to 100% to recolor the entire image. Then, using solid black, turn the tolerance to 0% and then recolor the black area its respectable.

icez
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Re: SMBX Screenshots/Videos Thread

Postby icez » Wed Feb 05, 2014 10:32 pm

Got Bored Decied to Work on a World 8 Level for my Project its the Final Main level of the Game titled Cruel Courtyard enjoy the Screen ok
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