This forum is for projects that are a work in progress.
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Wed Aug 20, 2014 11:21 pm
World 2 is done! All images are on rpgmaker.net!
rpgmaker.net/games/6687/images/
Also I have a question for you: Should there be a special world after world 6 is completed, or should there be a secret level in each world, or should there only be 6 worlds with 8 regular levels each and nothing special?
Last edited by FanofSMBX on Wed Aug 20, 2014 11:23 pm, edited 1 time in total.
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zioy
- Reznor

- Posts: 2760
- Joined: Thu Jul 17, 2014 4:47 pm
- Pronouns: he/him
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Contact:
Postby zioy » Wed Aug 20, 2014 11:22 pm
FanofSMBX wrote:World 2 is done! All images are on rpgmaker.net!
rpgmaker.net/games/6687/images/
Also I have a question for you: Should there be a special world after world 6 is completed, or should there be a secret level in each world, or should there only be 6 worlds with 8 regular levels each and nothing special?
BTW add me as level designer since a few of my levels are in this
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crusher169
- Ripper II

- Posts: 351
- Joined: Tue Apr 22, 2014 9:09 am
Postby crusher169 » Thu Aug 21, 2014 7:17 am
I honestly should get GOOD at making levels before I go around making levels for projects left and right. I cant seem to make anything good
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Warlock
- Eerie

- Posts: 759
- Joined: Thu Jan 09, 2014 8:50 am
- Flair: bep
- Pronouns: they/them
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Contact:
Postby Warlock » Thu Aug 21, 2014 7:30 am
crusher169 wrote:I honestly should get GOOD at making levels before I go around making levels for projects left and right. I cant seem to make anything good
The best thing to do is to submit levels to the community and use the criticism to improve and hone your skills.
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SpikyGecko
- Shy Guy

- Posts: 9
- Joined: Thu Aug 28, 2014 10:42 am
Postby SpikyGecko » Mon Sep 01, 2014 9:55 pm
This looks like it's gonna be really fun! I haven't seen that many yoshi themed episodes before, so good for you. Maybe it's just because I'm pretty much a noob. Anyway, I'm definitely gonna try this out tomorrow!
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Mon Sep 01, 2014 10:12 pm
Play this one:
http://engine.wohlnet.ru/docs/_User/Fan ... mo%201.zip
The one in the OP is a beta which has more levels (I did NOT authorize it being there), but more bugs, no dragon coins in some levels, glitchy Pirahna plants, not many levels having music, etc.
Last edited by bossedit8 on Fri Oct 03, 2014 6:37 pm, edited 2 times in total.
Reason: Removed Signature
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Fri Oct 03, 2014 6:10 pm
Um, you need to set the poll to not end. Now nobody can vote
Last edited by bossedit8 on Sat Nov 22, 2014 3:18 pm, edited 1 time in total.
Reason: Removed Signature
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Sat Nov 22, 2014 2:58 pm
Triple post yeah. Sorry still no screenshots due to 3-4 not existing. Might as well make it myself except I exhausted all my water ideas with 3-8.
Good news: only 6 levels left, 3-4 5-2 6-6 6-7 N-3 N-5. Now what is world N you may ask. Well, it's a world full of remade and changed nostalgic levels from old Mario games. For example N-4 is Forest of Illusion 4 with Fishin Boo and N-2 is SMB3 2-1 with shy guys and snifits. There's a boss only level at N-7. You get to it by buying a gray key in World 6's...
Shop! Yeah! You can collect Dragon Coins and spend them in shops. You get a shop in each world by the secret exit. Each shop has cheaper items than the previous world.
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SMBXxer
- Fuzzy

- Posts: 1023
- Joined: Fri Dec 20, 2013 4:33 pm
Postby SMBXxer » Fri Aug 07, 2015 7:33 pm
Sorry for the bump but, is this still being worked on?
It seems to have some to an sudden stop.
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RoundPiplup
- Dolphin

- Posts: 1141
- Joined: Sun Jun 15, 2014 12:03 pm
Postby RoundPiplup » Fri Aug 07, 2015 10:03 pm
SMBXxer wrote:Sorry for the bump but, is this still being worked on?
It seems to have some to an sudden stop.
I don't know if I can find the main post though that shows the progress of Yoshi Island X. Chances are that something happened... In a bad way.
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RudeGuy
- Bowser

- Posts: 4994
- Joined: Fri Dec 27, 2013 7:36 am
- Flair: local guy
Postby RudeGuy » Sat Aug 08, 2015 5:44 am
RoundPiplup wrote:
I don't know if I can find the main post though that shows the progress of Yoshi Island X. Chances are that something happened... In a bad way.
The creator's original account was deleted accidentally.
Also I'm pretty sure this won't be finished because there has been a lot of time since the last update and the creator seems to be working on other things.
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Sat Aug 08, 2015 10:41 am
RudeGuy07 wrote:RoundPiplup wrote:
I don't know if I can find the main post though that shows the progress of Yoshi Island X. Chances are that something happened... In a bad way.
The creator's original account was deleted accidentally.
Also I'm pretty sure this won't be finished because there has been a lot of time since the last update and the creator seems to be working on other things.
It wasn't an accident. I'll post another message about the future of YIX in a while.
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Sun Aug 09, 2015 7:22 pm
Okay, here's the news. Yoshi's Island X is effectively cancelled. Here's the reasons.
1. Over 2/3 of the game was stolen levels. Not really stolen, but they were all borrowed with permission from other users. I'd change the npcs and goal, and add Dragon Coins and consider it complete. This isn't good game design.
2. I lost inspiration for designing levels, leading to the above. World 1's levels were also too short.
3. The LunaDLL Features aren't impressive at all. It was all swapping one npc for others (player's powerups, Hammer Bros. throwing Bots, Larry shooting Bullet Bills), resized players, and a powerup with changed jump height. It wasn't complicated that much. Now these features aren't impressive at all, and the HBs were rather shoehorned into existing levels. Oh by the way the shop wasn't completed at all. Pretty much only the graphics for the costs.
4. KingBowserKoopa got interested in other projects, so he didn't help after World 1. I'm also guilty of this in making other projects.
If anyone wants the original files, I'll give them. But with me, this isn't continued anymore.
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