SMW Rotating Platform (Firebar)

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ShadowNinja
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SMW Rotating Platform (Firebar)

Postby ShadowNinja » Wed Aug 13, 2014 9:29 pm

Screen:
Spoiler: show
Image
SMW Rotating Platform
Last edited by ShadowNinja on Thu Aug 14, 2014 8:37 am, edited 2 times in total.

HeroLinik
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Re: SMW Rotating Platform (Rotodisc)

Postby HeroLinik » Thu Aug 14, 2014 4:39 am

That's quite an interesting idea and it actually tries to save time on trying to get the platform graphic and then attach it to an invisible Roto-Disc. I applaud you on this, although you could make another version that replaces the Firebar so you can change the distance between the pivot and the platform, or make it spin at a different speed based on its positioning.

ShadowNinja
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Re: SMW Rotating Platform (Rotodisc)

Postby ShadowNinja » Thu Aug 14, 2014 7:52 am

castlewars wrote:That's quite an interesting idea and it actually tries to save time on trying to get the platform graphic and then attach it to an invisible Roto-Disc. I applaud you on this, although you could make another version that replaces the Firebar so you can change the distance between the pivot and the platform, or make it spin at a different speed based on its positioning.
Yeah, it's a good idea. I will try that.

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Re: SMW Rotating Platform (Rotodisc)

Postby bossedit8 » Thu Aug 14, 2014 7:58 am

Hey. This looks very nice, although it isn't 100% nature in SMBX to implement that. Still very nice.

ShadowNinja
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Re: SMW Rotating Platform (Firebar)

Postby ShadowNinja » Thu Aug 14, 2014 8:39 am

Updated link with the firebar version, and removed the Rotodisc version.

Socknic
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Re: SMW Rotating Platform (Firebar)

Postby Socknic » Thu Aug 14, 2014 9:57 am

Was this made utilizing LunaDLL?

ShadowNinja
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Re: SMW Rotating Platform (Firebar)

Postby ShadowNinja » Thu Aug 14, 2014 10:14 am

Socknic wrote:Was this made utilizing LunaDLL?
No. It's just a graphic change with txt file.

Mr Boboo
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Re: SMW Rotating Platform (Firebar)

Postby Mr Boboo » Thu Aug 14, 2014 2:57 pm

Very nicely done, but I think it would be better if the firebar was a chain connecting the platform to the block and you use the "Attach to Layer" function for the platform itself.

zioy
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Re: SMW Rotating Platform (Firebar)

Postby zioy » Thu Aug 14, 2014 2:59 pm

No, because then the platform is always on the bottom. See: one of the early levels in LFFTMK.

Socknic
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Re: SMW Rotating Platform (Firebar)

Postby Socknic » Thu Aug 14, 2014 4:38 pm

ShadowNinja wrote:
Socknic wrote:Was this made utilizing LunaDLL?
No. It's just a graphic change with txt file.
Okay, thanks for letting me know. I'm still a bit mixed up about LunaDLL.


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