Bowsers first castle

They're not that bad, but they're not that good either.

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Cloth Pocket
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Bowsers first castle

Postby Cloth Pocket » Sat Aug 09, 2014 3:03 am

This is the second level that I have made that I thought was decent enough to post.
It took me quite a while although I don't think it is my best. :?

Screenshots:
Spoiler: show
Image
Image
Image
Last edited by Cloth Pocket on Mon Dec 28, 2015 3:39 pm, edited 1 time in total.

DimitrisPowerSeven
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Re: Bowsers first castle

Postby DimitrisPowerSeven » Sat Aug 09, 2014 3:16 am

This level it has really awesome i play it and it has very good.

KateBulka
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Re: Bowsers first castle

Postby KateBulka » Sat Aug 09, 2014 3:20 am

Well... i can review this?

NPCs:

Yes this looks are cool and art of Dry koopas so good
I can believe to you with this level but here i can say
This is cool!

Insult:

Spoiler: show
Image

Graphics:

good graphic in this level i see this Dry koopa! Yes this good graphics, is tower i like this, castles & towers is cool! Graphics of window is cool, but... this so good for me and all!

Special:

Nice tower! i believe this good tower! i ever seen ;)

Over 7.12/10.255
Last edited by bossedit8 on Sat Aug 09, 2014 3:26 am, edited 1 time in total.
Reason: Spoiler at the Image added

Veudekato
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Re: Bowsers first castle

Postby Veudekato » Sat Aug 09, 2014 3:30 am

yes,pretty good for second level

underFlo
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Re: Bowsers first castle

Postby underFlo » Sat Aug 09, 2014 4:18 am

MyNameIsEric52 wrote:Well... i can review this?

NPCs:

Yes this looks are cool and art of Dry koopas so good
I can believe to you with this level but here i can say
This is cool!

Insult:

Spoiler: show
Image

Graphics:

good graphic in this level i see this Dry koopa! Yes this good graphics, is tower i like this, castles & towers is cool! Graphics of window is cool, but... this so good for me and all!

Special:

Nice tower! i believe this good tower! i ever seen ;)

Over 7.12/10.255
I'm pretty sure "Dry Koopas" aka Dry Bones are a default part of SMBX. And you should also mention the level design. Oh, and you shouldn't put "Insult" and "Special" there since it has nothing to do with a review. And NPCs is about NPC placement, not how they look like (that belongs to GFX). And express yourself a little better, please. I don't always understand what you mean.

As for the level, I'm currently on vacation and thus can't acess SMBX and am unable to play it. Looks like a neat tower though.

(Oh, and 7.12/10.255? Scores should be /10 or /5)

Cloth Pocket
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Re: Bowsers first castle

Postby Cloth Pocket » Sat Aug 09, 2014 7:16 am

Nickname wrote: I'm pretty sure "Dry Koopas" aka Dry Bones are a default part of SMBX.
I did change the color of the Dry Bones to match with the SMB1 Castle tileset.

CreatorForce
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Re: Bowsers first castle

Postby CreatorForce » Sat Aug 09, 2014 9:50 am

Bowsers first castle...
The background like windows looks good. Not bad
I give you 7.3/10

underFlo
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Re: Bowsers first castle

Postby underFlo » Sat Aug 09, 2014 10:53 am

Cloth pocket wrote:
Nickname wrote: I'm pretty sure "Dry Koopas" aka Dry Bones are a default part of SMBX.
I did change the color of the Dry Bones to match with the SMB1 Castle tileset.
Oh, didn't even realise since I didn't have their exact colors in my mind. Still, his review wasn't too constructive. What his review said:
  • "art of Dry Koopas so good"
  • "This is so cool"
  • he wants to eat fire bars apparently
  • The windows are cool, but... (he doesn't mention what he means with "but")
But I really like the vertical level design by the looks of it.

Mable
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Re: Bowsers first castle

Postby Mable » Sat Aug 09, 2014 11:15 am

MyNameIsEric52 wrote:

Insult:

Spoiler: show
Image
How is this a Insult...

Fixed:
MyNameIsEric52 wrote:

Insult:

Spoiler: show
Image

Marina
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Re: Bowsers first castle

Postby Marina » Sat Aug 09, 2014 11:23 am

CaptainSyrup wrote:
MyNameIsEric52 wrote:

Insult:

Spoiler: show
Image
How is this a Insult...

Fixed:
MyNameIsEric52 wrote:

Insult:

Spoiler: show
Image
Spoiler: show
Image

Jk. Please don't make useless posts :(

silent_
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Re: Bowsers first castle

Postby silent_ » Mon Aug 11, 2014 10:10 am

here's a tip guys: if you want your level reviewed quickly, make it short and make it have autoscroll

Generally...
A nearly flawless SMB1-styled level. I really like the atmosphere and the windows, it showed how unique of a SMB1-styled castle this really is. The SMB1-styled Dry Bones blended in with the atmosphere, and I like that. Now, to be a bit negative. Allow us to start with the boss. Quite frankly, it was too easy. All I did was run to the right and hit the axe before Bowser even breathed fire or threw a hammer. Perhaps spice this boss up by adding a Podoboo or two, or adding a firebar or two? Regardless, though, make it harder, please. Anyway, to start with the first section, I like it, but it still has some flaws, like with the too-long-fire-bars. They are excessively difficult to avoid, because they are so long they can hit you very easily by surprise. And we also have the music. Since this is SMB1-styled, the music really doesn't fit. Either find a SMB1 castle remix, or just use the classic SMB1 castle. And, yeah. The boss music. Doesn't fit. Bowser is not SMB3 Boom-Boom. Also, there are a few empty pixels between the far left and right part of the bridge Bowser is standing on and the end of the SMB1 castle platform. You should fix this by moving the bridge down one block. Conclusively, that little diagonal skeleton thing in the Misc. section of SMB1 creates a cut-off. This should be self-explanatory, just looking at it yourself. Either way, this is a fun generic castle, great job constructing it.

(Sorry if there are grammatical errors, this review was written quickly due to time.)

Pros...
-neat-looking Springboard that matches the lava
-great-looking windows
-unique SMB1-styled castle
-good atmosphere
-neat looking Dry Bones
-awesome vertical level design
-superb lava placement, even if you could have added more

Cons...
-unfitting level and boss music
-too-long fire bars
-bridge cut-off
-that BGO thing in the Misc. section of SMB1 creates a cut-off
-too-easy boss
-unfitting background (never explained this in the Generally... but basically the background needs to be SMB1-styled since SMB3 and SMB1 don't go well together in terms of visual appeal)

Other Notes...
I hope to see more levels from you!

Overall...
5.5
Last edited by Axiom on Mon Aug 11, 2014 9:10 pm, edited 1 time in total.
Reason: review approved


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